Chapter 119: Mercenary Guild
Most of the people who come here are mercenary squads with long-term weak strength, who make a living from hunting tasks and some errand tasks, and from time to time there are many budding mercenary squads who choose to come to such a small place with low danger to "brush up experience" and easily mix up the initial funds.
After all, whether it is an expedition or a merchant escort, even if a mercenary team is only the initial food, accommodation, equipment and daily consumption, it is a large expense, and some teams have a wide enough connection, generally such a small amount of funds can be enthusiastically sponsored by relatives and friends, businessmen, chaebols, and even royal nobles. For the more profitable tasks, it is only a drop in the bucket to accept the sponsorship at the beginning and return it after returning from it, and the right is to give up a small amount of profit to buy valuable time.
And investing in their newly debuted mercenary squads is a venture capital that can get exponential returns once they can succeed, and if they don't contact those squads directly through the mercenary guild as an intermediary, the rate of return can be greater, even if only three of the ten investments are successful, they won't lose much, and if they have a unique vision, each team will be successful, and they will make a lot of money!
And the gold coins are invested in the mercenary team needed through the mercenary guild, because the mercenary team raised is specially marked in the guild, and even the mercenary personal origin, physical signs, strength and other information are marked, if they want not to return profits, their credit in the guild will be blocked, no matter which country they go to, even if the geographical location is far away, they will not be able to receive tasks from the mercenary union.
If you are reluctant to reopen a new account with this small profit, it will definitely outweigh the loss, after all, the mercenaries' licenses in addition to their strength must also consider their qualifications, even if they are also master mercenaries with iron licenses, if the credit limit is not enough, it will not be able to undertake those high-quality tasks with high profits, and credit is obviously a good reputation stacked up over the years, and the slightest bit of opportunism can be clearly distinguished, so people go to the mercenary guild to invest in the team, although it is not guaranteed capital, the task is not 100% successful, and of course the gold coins cannot be recovered if they fail, and the crisis of annihilation at any time is easy to lose all the money, but there will be no donations absconding, which can be regarded as safe and reliable enough.
From this point of view, in the continent of Rezel, where entertainment and consumer goods are extremely scarce, speculation such as "investment funds" can be said to be the most popular, safe, and safe in addition to gambling. The audience is also the widest range of financial management behaviors, and because of the prevalence of financial investment in the Razel continent, with this rigid model that is different from the regular investment of the great nobles, it has a huge degree of freedom and wide adaptability, and the hematopoietic ability of the mercenary guild has also been greatly promoted.
Once the task can be successfully completed, its rate of return can generally reach double to triple the considerable figures, and the advantage is that after the task is completed, the mercenary guild will automatically deduct the return on investment and then issue task gold coins to the mercenaries, so as to fully protect the interests of investors.
Because mercenary guilds have large or small chapters in various kingdoms and cities across the continent, and because of the existence of a magical information management system developed by arcanists, mercenaries will leave a record if they "sign in" in the chapter to consult information or buy something, so investors can check the progress of the task through temporary or fixed credentials, such as information about when and where the mercenaries they support have arrived.
If the task is completed, as long as you provide the corresponding vouchers to the Mercenary Guild and pay a little fee, you can withdraw the gold coins in time.
Of course, operating a super-large venture capital platform that covers almost the entire Rizer continent, the huge cash flow is one of the soft powers that the mercenary guild is afraid of easily provoking and presumptuous, in addition to the hard power of legends, epics, and saint mercenaries, and the difference between temporary and fixed certificates is to increase the huge cash flow that will circulate within the platform.
Another soft power that cannot be ignored is the base of mercenaries all over the continent, which can provide people with countless information, which is also one of the popular businesses of mercenary guilds.
Because the temporary voucher is a creation encrypted by magic alchemy, a little deposit is required when handling it, and anyone can use the temporary voucher to cash out gold coins, and the voucher will be withdrawn after the return and deposit are issued, and the handling fee will be as high as 10%, although the return is guaranteed, but it is quite not cost-effective.
And the fixed voucher is actually a mercenary badge, which also requires the cost of a gold coin, and can also accept tasks, promotion licenses, etc., which encrypt personal information, and you can know your investment through the "networking" query in the mercenary guild, the task situation, etc., and the return of gold coins can continue to invest without withdrawing, of course, you can also transfer money, and you only need to pay half of the handling fee when withdrawing cash, which is quite cost-effective and convenient.
And if you think about it carefully, in fact, the mercenary badge already has the functions of "ID card", "bank card" and "securities trading card", etc., and the mercenary guild is not just a simple unit that issues tasks, but a huge financial aggregate.
While it provides various conveniences for mercenaries, it also provides merchants with a reliable means of payment for huge transactions, transfers, thus tightly attracting the group of merchants who are like grass on the wall, after all, because of this financial system, the mercenary union has a lot of gold coins that can be manipulated.
And the above-mentioned hard and soft power are the main reasons why the Mercenary Guild can completely stand on the top of the Rizer Continent and be able to sit on an equal footing with countless churches and the unpredictable Wizard Guild!
And there are regular "public funds", of course, there will be a particularly high rate of return, special tricks, but also a special test of the mercenary team character of the "private fund", they skip the mercenary union to fund the mercenary team, usually the rate of return will be ten times, often acquaintances will do this, the high rate of return is just hope that they can return safely.
Of course, there are many scams, and the task is not 100% successful, so most of these "private equity funds" have lost all their money, and scammers are rampant.
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And the mercenary squads that have the ability and determination to take on tasks with a particularly high rate of return, and who can also get investment, are generally already a little bit of a famous figure, and such teams are only a minority after all.
Most mercenary squads have traditionally taken on missions to accumulate funds and wealth, as is the case with the countless mercenary squads that wander around in the village of Legi.
Obviously, Worf and their group of "young mercenaries" were naturally identified as part of their mercenary team......