Chapter 326: It's all up to your peers
"How to make the most of your physical strength!"
"Pro-test, guaranteed income must be greater than expenditure!"
"Time and distance into the orchard explained!"
Under the intensive advertising offensive, "Monkey Stealing Peach" quickly became popular. What followed was a fire.
It satisfies the gambling psychology of being small and broad, and it is easy to use but full of fun, which is the main reason why "Monkey Steals Peach" is so popular.
There are also a lot of attractions such as time pits and numerical pits.
Veteran players feel that this is a work of conscience, because the graphics are beautiful and clear, and the effects are realistic and attractive. More importantly, they can achieve that their income is greater than their expenditure, which is a weapon of coercion.
So, they worked the game to make it even better.
Some practice hand speed and peach picking skills, some study the relationship between physical strength, load and speed, and some constantly test how to maximize benefits.
The Internet is full of various technical and test posts and videos.
Even, some game streamers became popular because of this. Because, he can achieve a yield of more than 30% per 100 minutes.
There are also videos that have become popular because of this, and the content is nothing more than 20 times to buy only five minutes, and then rush into the orchard as fast as possible, looking for valuable peaches, and come out immediately after picking them. Twenty times down, a total of one hundred and fifty minutes worth of time, a net profit of fifty minutes.
However, the tester is obviously a god-level player, and he is faster at finding valuable peaches and has stronger peach picking skills.
There is also a player who has uploaded his most glorious record in history, which can be called the most glorious in history - he only traded a rotten and small, sour peach worth only a dime for a minute of peach stealing time, and then went into the orchard to find valuable peaches.
After the fruit farmer entered the orchard to catch the thief, he relied on good skills to successfully open the distance by jumping between peach trees. Then, use the time brought by this distance to rest and regain your strength, while observing whether there are valuable peaches around.
In the end, when his physical strength was so exhausted that he could not outrun the fruit farmer, he picked a superb peach worth ten yuan and successfully escaped from the orchard.
With a dime of investment, I harvested the best big peach worth ten yuan, with a yield of 10,000 percent!
It's just that he has been dealing with the fruit farmers for at least more than five hours for this superb peach.
In the eyes of ordinary players, this game is an excellent pastime, although they lose more and win less, but they can also have a small explosion from time to time. Moreover, they feel that they still have room for improvement, and they always think that they can definitely get better in the next game.
As for the players with handicapped hands and a little confused heads, they scolded the game company for being too pitiful. Especially after ignoring the time and being caught by the fruit farmer, I can't wait to smash the phone. But after scolding, think about the fact that so-and-so can achieve that the income is greater than the balance, and it is full of unwillingness and imbalance. They feel that there is a lot of room for improvement, and sooner or later they will be able to progress to the day when their income is greater than their balance.
A game called "Monkey Stealing Peach" began to sweep the entire Chinese game world. Even, in just over half a month, a foreign game publisher came to the door and tried to get agency authorization.
The root lies in the fact that "Monkey Stealing Peach" is not only popular, but also has a first-class ability to make money.
It is not like some online games, which have hundreds or even tens of millions of local tyrant players who can smash into a game, but it can achieve a payment rate of more than 90%.
The game numerical designers of 'Kangdao Games' are not vegetarians. Their ability value is already more than 80 points, and it took more than four months to design various values for a small game, which is by no means possible for ordinary people to imagine.
Under their design, about 5% of senior players can ensure that their income is greater than their expenses, and about 90% of ordinary players are in a state of loss as a whole, just a little. Five percent of handicapped players and kindergarten players will definitely lose unless they are lucky enough to encounter the best peach.
In this way, even if the average person loses a few cents a day in it, in the face of the huge player base, it is a terrifying income.
In addition, the huge player base can also bring huge advertising revenue.
In just a few days, "Monkey Steals Peach" occupied the first place in the sales list of mobile stand-alone games on various channels and platforms. Moreover, it seems that there is a posture of long-term hegemony.
Because, this game is poisonous and full of unstoppable magic!
"The Mouse Steals the Rice", "The Wolf Falls in Love with the Sheep", "The Little Rabbit Pulls the Carrot", ...... All sorts of follow-up works have sprung up, trying to capitalize on the popularity of "Monkey Stealing Peach" to seize the market of "Monkey Stealing Peach".
"Monkey Stealing Peach" is the best game to imitate because it is so simple that it is possible to find a knowledgeable programmer and make a similar game by anyone.
"Monkey Stealing Peach" is also the most difficult game to imitate because of its artists, numerical designers, and scene designers...... All of them are people with an ability value of more than eighty points, and they have invested more than four months for this little game.
What's more, the main planner of "Monkey Stealing Peach" is Duan Kang, the boss of "Kangdao Game Company", and his game planner's ability value is more than 90 points like art director Deng Hongcai.
It is not difficult to imitate Duan Kang's creativity, but it is not so easy to dig out the essence of this creativity.
Don't look at "Monkey Stealing Peach" has been complained about by a large number of players, but its main selling point is to satisfy the gambling psychology of small and large, and at the same time, it can also make people feel that the loss is not because the game has lowered the odds, but because their own skills need to be improved. Especially for ordinary players with a large number of people, the idea that the next game will definitely be better is simply a bottle of poison that can no longer be poisoned, and people are always in a state of wanting to stop.
To do this, you need a numerical designer who can design a perfect value.
The physical strength and speed of the fat monkey, the distribution and size of the peaches, and the spacing of the peach trees...... The perfect combination of various values is the root of people's constant desire. And the artist, like a catalyst, completely stimulates the effect of this bottle of poison.
Imitation can only imitate some fur. Not to mention, "Monkey Stealing Peach" did not become popular slowly, but relied on crazy money to promote, and it reached a well-known level in a short period of time.
The emergence of follow-up games, although to a certain extent, seized the market of "Monkey Stealing Peach", but soon, these players will return to "Monkey Stealing Peach" in large numbers.
After playing "Monkey Stealing Peach" and then playing the same type of game, players will be surprised to find that the attractiveness and picture quality of these games are not a grade worse than "Monkey Stealing Peach".
There is no harm if there is no comparison, and 'Kangdao Game Company', with just one game, has gained a reputation for only making high-quality products.
This is something Duan Kang didn't expect, and Mr. Duan just wants to say - it's all up to his peers.
"The monthly turnover in the first month may exceed 100 million?"
At the dinner table, when everyone heard Duan Kang's estimated revenue, they were all a little dumbfounded.
There are many games with a monthly turnover of more than 100 million, and looking at the world, there are even many games with a monthly turnover of more than 100 million. But in terms of stand-alone games, because they are easy to imitate and easy to play, and there are not many income points, there are only a handful.
can achieve a monthly turnover of more than 100 million, which means that after deducting channel shares, paying channel fees, corporate taxes, etc., the profit of 'Kangdao Game Company' in the first month can exceed 20 million.
This is still the first month, and after renegotiating the share with the channel provider, the profit can be increased a lot.
Moreover, judging from the performance of "Monkey Stealing Peach", there is still great room for improvement. And with the online competition and the announcement of various rankings, it has become a classic game with a life cycle of several years.
There is no suspense about capital preservation, as for how much profit can be created, it depends on how long the popularity can last, and whether it can create the same hot situation in the foreign game market.
"It's really unexpected!"
Everyone was emotional, he always thought that with Duan Kang's attitude of striving for perfection and nitpicking, his game company was destined to be difficult to make a profit, even if it would not lose money. Looking at the current posture, people who are willing to spend money to play games seem to have far exceeded expectations.
However, this is only Duan Kang's first game, and there are not many samples. As for how far his game company can go, it depends on the second game and the third game.