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Sailing on the vast sea, without the contrast of references, it is easy to blur space and time, only the change of day and night marks the passage of time. Occasionally, other boats or small islands and reefs will appear in view and disappear quickly, making the people on board realize that the ship is sailing at a rapid pace.
At this time, the sailors would run to the deck to watch the excitement and tell each other where they had been, or what they had done in the past, after all, sailing was so boring that anything other than the sea and the sky was a novelty. If it is a merchant ship, they will stop at as many large and small islands as possible along the way, but the destination of their voyage is very clear, in order to reduce variability, not only do not stop at the islands along the way, but even avoid the main route as much as possible to reduce the intersection with other ships.
The Venus plane looks like a large expanse of ocean, but in fact, it is surrounded by various dangers and the territory of eighth-order demonic beasts. Some sailors who have encountered sea monsters have a very deep understanding of this, and they are all apprehensive when they mention those past events, letting people know that this vast sea is not as calm as it seems on the surface. The reason why no one dared to approach Anastasia Island, where the Vitamin Guild was located, was also because it was in the middle of multiple eighth-order demonic beast territories.
This, combined with the limitation of location between the islands, makes the location of most routes relatively fixed. If any navigator tries to change the course to a shortcut, it is likely that the entire ship will be destroyed, so it is not surprising that he will encounter other ships during the voyage.
It doesn't mean that a safe sea area is absolutely safe, not only pirates who rob, but also mid- and low-level demonic beasts that may attack. These beasts have no fixed territory and roam the entire sea, occasionally attacking ships.
The little boy Foker managed to stay on the ship smoothly, after all, it was impossible for Phyllis and the others to go back to Qom Island, and the Sunfish had been sailing as fast as possible, even if he gave Fokker a lifeboat, he couldn't row back himself. So with the acquiescence of Phyllis and others, Falk officially became a lookout sailor on the Sunfish. No one was happier than Fokker himself, who was ready to be sent back, after all, this was not the first time. When all these days passed, the Sunfish showed no sign of returning, and every meal was given to him, Fokker was overjoyed when he was sure that he could stay on board. But even with such good news, Fokker was only excited for a moment, and then immediately climbed the mast to the lookout to stick to his "post".
For the rest of the day, except for eating and sleeping, Fakker spent almost all of his time at the lookout. Even if no one asked him to be so conscientious, he still took his job responsibilities very seriously. Phyllis completely forgot about Faulk's existence, and although Darko didn't care about it at the time, he had been secretly watching Falk to see how long he could last. However, although Fakker was still a child, he was very sensible, and he persevered on the boring lookout day after day, much to Darko's surprise.
In addition to his work, Fokker would bury his head in writing something in his notebook every day, and some sailors would look at it and ask what Fokker had written. Fawk replied in a matter-of-fact that it was a logbook, which drew ridicule from many sailors, and spread the incident as a joke throughout the Sunfish. However, Fokker himself did not care at all, and still recorded his "logbook" in his own way.
When Dakko accidentally calculated the date, it dawned on him that a full month had passed since the voyage. It's time for the Dragonwhale to finish building and sail to the Dead Ruins, and I don't know how far they can sail and whether they can break the sailors' guild's flight record. When he realized that he was thinking about the Dragon Whale, Darko couldn't help but smile and shake his head, the things that he had put a lot of energy into were always difficult to let go, even if he was not exempt from vulgarity.
Darko was not like those sailors, who had to run to the deck whenever he saw anything, and for him loneliness had become habitual. Staying alone in a windowless cabin always gave him the illusion that he was alone in a mine in the first place, but his mentality was completely different now than it was then.
Staying in the cabin, Darko finally had time to sort out his thoughts, he had a lot of realizations and changes after fighting Babineaux and Hudson, not to mention the inexplicable increase in rank. But because things were too complicated before, one thing after another, and the expedition to the Venus plane was so hasty, he didn't have time to think about it at all.
Lighting a magic lamp in the closed cabin, Darko sat on the bed and began to quietly close his eyes, looking inward with mental power, because all external changes begin from within. The biggest change in Darko's body is that the flounder bloodline was taken away by the contract, and now it has disappeared, looking at the chaotic power that has been lost in his body, Darko can't help but sigh in his heart.
It has become Darko's habit to bless the power of chaos in magic, and this is also one of his hole cards in the face of danger, and in order to make the spells blessed with chaos last longer, he has also put in a lot of hard work to improve his magic control, and his magic control ability has been opened to a new level.
When he suddenly lost his flounder blood, it felt like the daughter he had conceived for a few months had been poached from his body by life, and it was painful. It wasn't until at the docks in Gaha, when George tapped him on the shoulder, that he once again experienced the remnants of the flounder bloodline from the resonance, and the familiar fluctuations at that time only lasted for a short time, and he could not feel it again when he lost his mind for a moment. At this point, Darko tried to calm himself down, then looked inward again and felt the feeling. It was the factor of restlessness, but it flowed smoothly in his body, but it was hidden so deep that it could no longer be easily called. Darko was very sad after losing his flounder blood, and subconsciously didn't think about the contract he had signed back then, and only then did he remember it again.
At that time, Darko inexplicably absorbed the bloodline ability crystallization of the pupil of cause and effect, and the contract he signed was to exchange half of his bloodline in two years...... Halfway. Darko suddenly realized that there was still flounder blood in his body, although he felt that the power of chaos was already minimal, but he was now sure that only half of what it was before, it seemed that the blood concentration had been reduced below a certain threshold, so that the magic cast could not be blessed with the chaos effect.
Dakota thought about it for a while, and he roughly understood the reason. Through the communication with Phyllis, he also learned a lot about bloodline inheritance. The bloodline concentration is a very strange thing, although it is difficult to achieve the purity of 1oo, but the higher the concentration, the greater the potential, which is inevitable. However, increasing from 98 to 99 also increases the potential for improvement than the increase from 8o to 9o. So now that Darko's own body has halved the flounder blood, he can't feel it at all. Darko calmed down and weighed it for a moment, deciding that it wasn't without benefits, at least he didn't have to worry about being revealed to have the secret of his chaotic powers. But he soon realized that this was self-consolation, the loss of the flounder blood was too great a loss for him, and the reason why he never remembered it was because he didn't calculate how much he had lost, which would only make him more sad.
From Darko's own point of view, the Pupil of Cause and Effect ability of the God of Prophecy bloodline was of different benefits to him compared to the chaotic ability of the Flounder bloodline. The Pupil of Cause and Effect has indeed allowed him to grasp the key point in many opportunities, and even the awakening of his true name is indispensably related to the Pupil of Cause and Effect. But that was mainly because he was too weak at the time, and similar prophetic abilities were not uncommon among the strong. But for the existence of the god level, the flounder bloodline from the opposite side of the order is far more valuable than any bloodline in the original plane.
Dacko now finally knew that he had lost a lot of money, and if he had known that this would be the case two years later, perhaps he would have done the same, because any help he could get when he was weak was very valuable. But he will certainly sit on the ground and never give up until he hollows out the prophetic church.
In addition, most of the changes in Darko's body were caused by the Frost Dragon Elixir he had taken, and the transformation of his body by that bottle of potion could be said to be earth-shattering. First of all, he raised all aspects of his attributes in one breath without any reason, and if it was converted to a level, then it would probably be the level of the Great Magister, that is, it had been upgraded by three levels. What Darko experienced on the basis of his own attributes was extremely profound, although it was only a period of improvement, but that made Darko realize a higher level of realm, so that he would not go astray on the path of cultivation in the future. Now, for Darko, as long as he is given enough time, he will be able to smoothly rise all the way to the level of the Grand Magister, and he will not even encounter any bottlenecks during this period.
Darko recalled the year he had returned to the Ameithia plane, he had always been at the level of the Grand Mage, although the main theme was to train the auxiliary profession, and he struggled for a long time to participate in the Alchemy Grand Prix, but in fact, the several battles he experienced were also extremely dangerous. In the past year, he has experienced a total of five real battles, including Adam of his rank, the unknown woman of the Shadow of Aurora who is two levels above him, Barbino, who is three levels higher, and Edward, the Storm Pope Edward, who is a saint-level powerhouse, and Hudson, the Alien Plane. These battles are extremely treacherous, and the slightest mistake can kill you on the spot. By playing against these different people, Darko also got a rough idea of what level of combat effectiveness he was at.
Now that his level has been raised to the level of a mage, and his cast level has increased significantly, he is confident that he will defeat Adam with a powerful output if he faces him again. But if it was the woman who faced the shadow of the aurora alone, Darko still had lingering fears about the strange and unpredictable degree, after all, that kind of profession that focused on and explosive power was what magicians feared the most. As for the higher-level Grand Magus and Holy Magus, Darko has no Frost Dragon Elixir to take now, so he has only one way to escape, and whether he can run away is still a question.
Darko still benefited a lot from the fight against Babineaux, whose fire magic was already one of the strongest attack powers, not to mention the special effects of continuous damage. Babineau's fighting style is actually similar to Darko's, that is, output, as much as possible to output mana into attack magic, and deal the most damage to the opponent in the shortest time. In comparison, Darko's ice magic is a little less effective when used to force attacks. If it weren't for IT's visual sharing, Darko, who had taken the Frost Dragon Potion, might not be Babineau's opponent, and he secretly thought to himself that he should be extra careful when encountering fire mages in the future.
Then there is Hudson, in the battle with Hudson, due to the effect of the Frost Dragon Potion, Darko's spell degree has reached an extreme, making the magic scroll useless. But after the effects wore off, Darko experienced the advantage of casting spells quickly, and felt the necessity of magic scrolls in battle, so he decided to copy more magic scrolls. The Sunfish, a large seafaring ship, is very stable as long as there are no big winds and waves, and the shaking is almost not felt, making it possible for Dactronics to copy the magic scroll.
Although there is still a long way to go before the Death Relic arrives, the Death Ruins must be very dangerous, and it is impossible to overstate how well prepared they are. Fortunately, when I was hanging out with Phyllis in Gaha Town, I also bought a lot of magic materials such as ink and parchment, so that at least Darko would have to grind ink and make parchment by himself with half-baked technology.
Essential for exploring the ruins is of course the Escape Teleportation Scroll, which can be used to save lives and send the user out of the ruins in the event of force majeure. This scroll is a bit more complicated than a random teleportation scroll, but it is a little simpler than a return scroll, and copying this scroll is easy for Darko.
There is also the fact that Darko's current magician level, the bearing capacity has been further increased, and he can already inlay another glyph, so he chose the frost armor glyph without much thought. Although he was going to take the strong attack route, no matter what kind of glyph could only enhance the effect of a certain spell, but could not increase the damage of the spell in all directions. Only the legendary three glyph sets can play a role in improving personal attributes in an all-round way, and each set of glyphs is no less useful than an artifact. In Darko's current condition, the Frost Armor Glyph can extend the duration of his Ice Armor and Frost Armor Technique, and use the time to replenish the shield to release attack magic, which indirectly increases the output, which is the most suitable for him.
According to the improvement of the bearing capacity, it is probably that one more glyph can be inlaid for each two levels of promotion, and some of the carrying capacity of the inheritance of special bloodlines will be a little higher, and the new glyph can be inlaid one level in advance. Dakko was forced by the situation at the junior and senior levels, and inlaid the fire anti-glyph and the poison anti-glyph, and then he was being chased by it12, and he didn't have time to wash it off and re-inlay the new glyph, and then it was the Alchemy Grand Prix, and he didn't need to fight and didn't rush to change the glyph.
Now that he had time to spare on the ship, and was about to explore the Dead Ruins, Dakko was finally able to make his own choices and plan as he wished. But after careful consideration, he felt that there might be various dangers in the ruins, and the fire anti-glyph and poison anti-glyph might not work at any time, so he planned not to replace it.
Unlike Darko, Kevin didn't practice his skills as a jeweler anymore, but instead practiced his magic on the deck every day until he ran out of mana and returned to the cabin to meditate. The ship was sailing on the sea, surrounded by water and air elements, and the fire and earth elements were pitifully few, and in this case, none of Kevin's three series of magic could be cast smoothly, and the degree of meditation and mana recovery was also ridiculously slow. But it was in this adversity that Kevin exercised his flame spells, and he became stronger little by little with difficulty but determination.
Kevin's idea is actually very simple, his jeweler level has reached the master level, and then he will only have the grandmaster level. In the process of becoming a master, the level of mana becomes a bottleneck of limitations, and if the level is not raised, no matter how good the talent is, he will not be able to become a grandmaster. Kevin's goal is to become a Grandmaster Jeweler who can make holy weapons, and once he knows his goal, he will no longer be obsessed with other things on the way, but will move towards the goal of the Grandmaster Jeweler.
Because he was cultivating in such a plane with a contradictory environment, Kevin's degree was very slow, but he never stopped, and every day he would improve compared to the previous day. What he didn't know was that this kind of cultivation in adversity had made his foundation more solid, and coupled with his own talent, it was only a matter of time before he became a Jewel Grandmaster.
Kevin occasionally went to the room to show off his cooking skills, but there were too few ingredients on the ship to allow him to enjoy his dark cuisine, so he tried a few times and was not interested, and he focused on practicing magic.
Whenever Kevin unleashes his magic on the deck towards the sea, Otto and Asiba are seen sparring at the stern of the ship, and of course, the main purpose of the current sparring is to help Asiba overcome the discomfort of fighting on the ship. Assiba would get seasick just by standing on the boat, let alone fighting, but under Otto's training, Assiba has significantly improved his adaptability. Now it can wield half of the combat power of 6 ground on the ship, but every time after eating, it still vomits to death, and it basically can't hold anything in its stomach. Fortunately, the room was equipped with sugar and salt water, specially prepared for Aciba's situation, so that it would not collapse to the point of being unable to move.
Phyllis, like Darko, doesn't go to the deck much every day, but stays in the lowest cabin, constantly summoning the undead that are used as ballast and retrieving them. This practice of summoning is tedious, but it is also a great way to increase her mana, and Phyllis never does this kind of practice, she relies on the blood concentration to sit and wait for the upgrade. However, I don't know if Libya stimulated her, and she began to practice in this way, which surprised Darko and others.
In the calm busyness, time flies by.