Afterlife Arc - Misaka Sakura character card

Chinese name: 徑坂貑

Foreign name: みさかァクラ

Romanized: MisakaSakura

Age: 16 years old

Gender: Female

Blood type: Type O

Height: 162.4cm

Weight: 45.1kg

Identity: Member of the Discipline Inspection Committee of the Student Union

Appearance: Waist-length pink hair, blue eyes, blue-black headband, pale yellow uniform, short black skirt

Interest: Black tea

Friends: Lihua Juan, Chloe von Einzberen

Colleagues: Lihua Zuo, Naoi Bunto

Ability: FieldForce

Level: Level 5

Ninjutsu: (Name/Introduction)

Thunderbolt Spear: Fires a straight lightning attack with your finger, which is extremely fast and can be comboed.

Thunder Escape Thunder Senben: Fires a large number of extremely fine Thunder Senmoto attacks, mainly to produce a paralyzing effect.

Thunder Escape: Thunder and lightning are released through both hands to spread in the earth or water, and it is more powerful to use with Water Escape.

Thunderball: Gathers ball lightning bolts and releases attacks enemies with an explosion effect.

Thunder Escape: Spits lightning bolts from the mouth to attack enemies, and the output can be easily adjusted freely.

Thunder Racer: Concentrates chakra in the palm of his hand when activated, like a sharp blade, to achieve the effect of killing enemies with one hit.

Thunder Escape: Use Thunder Escape to maximize your speed, and at the same time charge your body surface to increase your attack and defense.

Thunder Clone: Use a large number of Thunder attribute Chakra to create a clone.

Thunder Escape: Concentrates Chakra on both hands when activated, and creates two Rachels that deal double damage to enemies.

Thunder Tooth Blazing Light: Gather a lightning turbulence circling around your hand, and then throw it as a whole, the lightning turbulence will erupt when touched, causing the arc to scatter and burst, with a wide range of attacks and great power, but the disadvantage is that the lightning is uncontrollable after the lightning burst.

Thunder Escape Rachel Grating: On the basis of the double Rachel, by controlling the change of energy form, the arc that erupts after the collision of the two Rachels will be turned into a large number of lightning pillars to attack the target, and the range and power can be large or small, and the two are inversely proportional.

Thunder Escape Rachel Burst Stream: On the basis of the burst stream, Rachel is all over the body, an absolute defense technique, and also a rapid attack technique.

Thunderbolt Summons: Adapted from Mikoto Misaka's move "Real Thunderbolt", it gathers thunderclouds to create lightning attacks between the clouds and the ground. The maximum output voltage reaches one billion volts.

Electromagnetic Barrier: A passive skill that can defend against a certain degree of metal weapons, lightning escape, and illusion attacks.

Electromagnetic induction: first, emit electromagnetic waves to irradiate the target and receive its echoes, so as to obtain information such as the distance and direction from the target to itself (magnetic particle markers have been eliminated);

Magnetic Escape: Iron Thread Flower Technique: Condense and manipulate one or more thin black wires, the closer the distance, the higher the degree of control.

Magnetic Escape: Broken Thread: An upgraded version of the Thread Flower Technique, the filaments become thick wires and can be attached to chakra.

Magnetic Escape: Adapted from Mikoto Misaka's signature move "Super Railgun", the small ninja is shot at about 1.3 times the initial speed of sound (speed 422m/s) using the principle of electromagnetic induction. It can't be fired continuously, the range is about 1001.2m, the impact distribution is 35.2mm, and its terrible speed can even leave an afterimage in the air, and the white beam is like a laser.

Iron Sand: Adapted from Mikoto Misaka's move "Whipsword", it is possible to collect all the iron sand in the soil within a 200-meter radius by manipulating electromagnetic force, and use the magnetic force to make the iron sand move with your thoughts, and it can be aggregated into various shapes according to the actual situation.

Magnetic Escape, Enchantment, Iron Prison Hall Nothing: A large amount of iron sand is gathered in a radius, of course, it is better to prepare iron sand, iron sand condenses into an iron sand wall, enclosing a pitch-black iron prison to trap the opponent, and the iron prison can be automatically repaired. This technique can also be applied to itself, using it as an all-round defensive shield.

Magnetic Escape, Great Enchantment, Iron Prison Hall None: The upgraded version of "Magnetic Escape, Enchantment, Iron Prison Hall None", which can gather multiple iron prisons at a time, can be used to divide and encircle multiple enemies, but the cost is also very large.

Magnetic Escape: Electrified Wings: Use iron sand to condense black wings, and use the principle of electromagnetic induction to control the black wings to fly in the air.

Magnetic Escape: Sand Iron Moon Spirit Wall: Combining the technical composition of "Moon Spirit Liquid" with the electromagnetic force of controlling iron sand, it has a more resilient defense than Iron Sand Wall, and has a certain degree of automatic defense, and can also be used as a binding technique. You need to bring your own sand iron moon spirit liquid for the operation.

Magnetic Escape: Sand Iron Moon Spirit Boundary Method: Turn the Sand Iron Moon Spirit Liquid into a sea urchin shape to form an all-round attack without dead ends, and the extension speed and range of acupuncture are related to calculation power and chakra. You need to bring your own sand iron moon spirit liquid for the operation.

Magnetic Escape: Sand Iron Moon Spirit Clone: A clone made of Sand Iron Moon Spirit Fluid, which maintains 50% of the body's combat effectiveness, and will bind the person or thing that hits it when it is broken.

Magnetic Escape: Thorn Kill: Spread the Iron Moon Spirit Liquid on the ground or bury it in the ground, and quickly turn it into a pinprick to assault the target above. You need to bring your own sand iron moon spirit liquid for the operation.

Magnetic Escape: Attaches a layer of Moon Spirit Liquid to the "Wings of Light" to reduce air resistance, increase toughness and flexibility, and conceal arc flashes and sounds.

Spiritism: Time and Space Warehouse: Store a large number of items in another space through time and space ninjutsu.

Spiritistic Items: Summons a variety of items.

Spiritism: Sand Iron Moon Essence Fluid: Summons the Sand Iron Moon Essence in its original simple form that resembles the "Yin and Yang Bagua Ball", and the Iron Sand and Moon Spirit Liquid can also be channeled separately.

Combo Ninjutsu Thunder Light Whip: The combined attack of "Thunder Escape: Rachel" and "Magnetic Escape: Iron Thread Crashing Wheel" creates a huge electrified metal whip to whip enemies, which is equivalent to a large-scale version of Rachel.

Illusion: (Name/Introduction)

Illusion and Hypnosis: You can control the target's thoughts and behaviors at will, and the degree of controllability is related to the target's mental power and illusion resistance.

Pseudo-Magic: (Name/Introduction)

Reinforcement: Deterioration of the projection. After analyzing the basic skeleton and constituent materials of the object, the two points of the object are reinforced and strengthened. If you use it flexibly, you can also use it to increase the user's insight or manipulate items.

Projection: The medium of materializing chakra, in other words, the art of creating matter out of thin air, with a level above strengthening. Through this technique, the user can exchange their chakra for the entity of the imaginary item, but only as a copy of the original text.

Inherent Enchantment: The Mental World is a pitch-black world in which electromagnetic and gravitational forces can be controlled arbitrarily. (incomplete)

Spell Seal: Spell of the Heavens

Appearance: The color of the spell mark fades and spreads all over the body, making the skin slightly darker than the original, which is basically negligible, the hair and iris turn brown, the face shape changes slightly, and the final appearance is basically the same as in the previous life.

Physique: Strength enhancement, reflex arc enhancement, chakra enhancement

Personality: Basically the same as a normal person