Chapter 616 Saint-Es, Group Points

Three months later, the Central Continent, the principality of the Saint-Cain Empire, the Principality of Saint-Es, became the center of the gathering of high-ranking players in the entire Mistri plane.

As a small principality that is about to be incorporated into the territory of the Saint-Cain Empire, although Saint-Ess has a holy name, it is actually not very powerful, in every sense.

The territory of the country is small, with only three counties and less than 20 cities, and the population is small, not to mention the permanent population, even with the floating population, there are only 30 million people, among which the share of experts who measure the development potential of a principality is even smaller.

If it weren't for the protection of the St. Cain Empire, St. Ace might have been violently conquered by other empires or kingdoms one day.

Fortunately, the Church of Light is the state religion of St. Kane, and from top to bottom, ninety-nine percent of the people in St. Kane firmly believe in the God of Light, and I am afraid that an order from the current emperor of the St. Kane Empire is not as important as a small talk from Alfred.

And people on the five continents all know that the God of Light and the successive Popes of Light are lovers of peace, regardless of whether they are really peace-loving in private, but if they can make this impression deeply rooted in the hearts of the people, at least it shows that they almost never put their ambitions on the table - St. Kane, as the God of Light and the most devout country of faith in the Church of Light, naturally cannot take the initiative to provoke wars and annex other countries.

St. Kane was able to grow from a small principality to a veritable First Empire in Mistrians over the course of tens of thousands of years, but it certainly couldn't have been peaceful. However, it is usually the other hostile countries that take the initiative to provoke, and St. Kane passively responds to the war, or Muqiang's allies actively attach themselves to each other and assimilate for a long time. become a country, like Saint-Ace. That's right, St. Kane grew stronger step by step, until he formed the status quo that no second empire dared to provoke

It doesn't matter how many of them are greasy, at least the consistent performance of the Church of Light and the royal family of St. Kane for tens of thousands of years is beyond reproach.

And this time is the same, the Santa Ess will become the center of the gathering of the plane masters, all because the Church of Light and the St. Cain Empire jointly issued an announcement through the Adventurers' Guild, to the effect that the Santa Ess Kingdom is in an emergency, and the Church of Light and the St. Cain Empire's army cannot rush to the aid due to lack of manpower. Therefore, a recruitment list was issued. Once the danger of life is solved, participants will not only be able to earn a large number of adventurer points, but also receive rich rewards from the Church of Light and the royal family of St. Kane.

Not to mention that Saint-Ess is a principality, even a country will be in a hurry because of the Warcraft frenzy. How serious is the brain drain. After all, players don't care about the development of an indigenous country. Just say that the small part of the rewards slightly listed in the announcement made most of the players and player guilds in Mistri excited.

Yes, the Church of Light and the Empire of St. Kane encourage players to sign up as a team. If the performance of the adventure squad and the player's guild is good, a large number of squad points and guild points will also be awarded.

Mistri or the entire plane team points are not easy to earn, even Phoenix, which is full of masters, has been developing for ten years, and there are no S-class adventure squads, and guild points are pitiful - of course, there is a reason why they don't like to exchange resources for points. But it also proves that Mistri's team mission rewards are stingy, and team points are very useful.

Among them, the points of the adventure team not only measure what kind of tasks the team can receive, but also represent the status of the team in the hearts of the aborigines, for example, what kind of benefits can be received, the attitude of the aborigines towards the team, how strong support they can ask for during the mission, the bonus of rewards, and so on, and the guild points are more real, it represents how much tax can be exempted from the guild station, and the area that the station can expand, etc.

Because of its great effect, it is rare, and because it is rare, the plane is usually the case of S-class adventurers and E-class squads.

It's rare to have an aboriginal force so generous this time, isn't it normal to cause a frenzy among players?

Individual titles, group points, it's strange if the players are not crazy, not to mention that the publishers are two notoriously generous top aboriginal forces.

Saint-Es, which has always been deserted, suddenly became lively after the announcement, and a large number of talents poured in, aborigines, but still the majority of players - I have to say, the Church of Light and St. Kane are looking for good cannon fodder!

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In the capital of the Duchy of Saint-Eis, two teams of men and horses stood opposite each other on the main road to the royal court, and the atmosphere said that the tension was light, and it was appropriate to describe it with lightning and thunder.

The aborigines who didn't like to meddle in the player's conflict glanced twice, and then sped up the speed of moving away, and the players who passed by, although they pretended not to care, but the pace of leaving was almost equal to standing still, and even some good people secretly took out the photo crystal - if it weren't for the fact that the two sides of the confrontation were not easy to mess with, these guys who didn't think it was a big deal to see the excitement would probably shout "Fight, fight!"

Closer to the court of Saint-Es, on the top of the professional uniform, the cover is uniform, the guild uniform with a silver-gray background and gold embellishments, some cloaks, some belts, some backs, and some hems outline a mighty male lion, and more than two hundred fierce professionals are wearing an identical, golden palace-shaped guild badge on their chests.

And close to the Holy See of Santa Ess Bright side of the people, the uniform is much simpler, armor, leather armor professionals, armor and leather armor under the armor is a black base cloth, cloth clothes are simply wearing the same black cloak, cloth clothes, cloak in addition to the formation pattern There are almost no more obvious patterns, but the style is very generous and domineering, and some of this group of people exposed the guild badge on their chests, revealing a phoenix with wings ready to fly, and the most important thing that cannot be ignored is the golden stone phantom behind the phoenix.

Compared with the former, although there are more people in the back team, because of the more casual dressing, the overall momentum seems to be a little insufficient, but no one will underestimate them because of this casualness and inadequacy - because they have always been like this.

If I had to use one word to describe the current situation, it would be injustice, home, road, and narrowness.

Yes, the people of Phoenix didn't expect that they had just come out of the teleportation array of the Church of Light, and the first thing they encountered head-on was their own sworn enemy, the elite group that rushed to Santa Ess this time. (To be continued.) )