332 3D Questions
Through the stunning display at Sony's pre-show press conference, as well as the popular demo at the video game show, Terraria's fame has been completely launched. Players around the world have raised their expectations for this game to an astonishing level.
According to statistics from Sony's sales department, during the Tokyo Game Show, the sales of PS3 consoles have increased significantly compared to usual.
It is said that many players are buying the console in order to be able to buy Terraria in the future.
This good news made Morita Hou and other senior executives of Sony Interactive Entertainment very happy for a while. And the terracotta warriors and horses, as well as the Qin and Han dynasties, have a lot more weight in their hearts.
After the end of the Tokyo Game Show, Morita Hou specially invited Qin Han to a meal.
The main purpose is to enhance friendship and maintain the cooperative relationship between the two sides, and Morita also wants to inquire about Terracotta Entertainment and the development of exclusive games for Sony's new console.
Although PS4 has not yet been officially announced to the public, the hardware specifications, design architecture and other technical things have long been finalized.
Many software developers have also started to develop new games for PS4.
Otherwise, when PS4 is officially released next year, there won't be many games to play, wouldn't it be embarrassing.
The quality and quantity of game software can be the key factors that determine the success or failure of console sales.
Due to time constraints, the exclusive game made by Terracotta Entertainment for PS4 is definitely not in the starting lineup. However, Sony Interactive Entertainment agrees that the sooner Terracotta Entertainment's games are launched on PS4, the better it will be able to boost the sales of this new console.
"Qin Sang, how is the progress of your Terracotta Warriors Entertainment, the exclusive game developed for PS4?" Morita asked, "I heard Xiaoshan say before, you're going to make a space exploration game?" ”
On Sony's side, the first person to deal with Qin Han was Nobuyoshi Koyama in the indie game development class. However, because of his cooperation with Terracotta Warriors Entertainment, the section chief was promoted and transferred to Paris to take charge of the European branch of Sony Interactive Entertainment.
Morita Hou had also learned more about the cooperation process with Terracotta Entertainment from Nobuyoshi Koyama before. At first, he was not very interested in Qin Han's idea of making a high-freedom space exploration game.
However, now, "Terraria" has just been released at the Tokyo Game Show, and it has stimulated heated discussions among players, and even made Sony's limelight once overshadow Microsoft, which has the support of god-level IP like "Halo".
This made Sheng Tian Hou realize that the sandbox games proposed by Qin and Han, with free exploration and free creation as the two major selling points, would have great prospects for development.
Therefore, his interest in the exclusive game developed by Terracotta Entertainment for PS4 suddenly increased.
"Morita-san, my contract with Sony stipulates that the development cycle of the exclusive game for PS4 will be one and a half years from the official release of PS4. Isn't it too early to talk about this? Qin Han picked up a piece of grilled saury and said while tasting it slowly.
"Qin Sang, after a year and a half of development time, don't you feel a little nervous? I'm just worried about ......"
"Worried about bounced tickets, huh?"
Sheng Tianhou nodded: "A game with rich content and good quality, how can the development time be more than two years." If something goes wrong with the project in the middle of the project and it has to be redone, the completion will be even more distant. ”
"Don't worry, I won't make my game into Duke Destruction Forever."
This guarantee obviously couldn't reassure Sheng Tianhou, and he said: "Qin Sang, Terracotta Warriors and Horses Entertainment has only been established for almost a year, and the development experience is still shallow, and he has never made a 3D game. I'm a little worried. If you encounter any difficulties with technology, please let me know immediately. Sony will do its best to support you. ”
Although Morita Hou was well-intentioned, he was still a little worried. However, it is understandable that he has no room to sit back and relax in the face of the competition between Microsoft and Nintendo.
"Don't worry, Morita-san. You look at the games produced by Terracotta Warriors Entertainment so far, which one has jumped the ticket? Only Activision, which sells New Year's goods, can compare the development speed. Now "Oriental Gensokyo Story" has released two DLCs, the content has been very perfect, and there is no new development content in the future, just need to make patches and fix bugs. In addition to the development of Terraria, there is a lot of surplus to spare. ”
Qin Han is very confident that he will never encounter a game that he is responsible for producing.
Because of the experience of his previous life, he knows what kind of game and how to make it, and he can succeed.
There are successful precedents, and he just needs to copy them and improve them. The route is correct and there will be no detours, which other game developers often encounter, such as engine redo, gameplay changes, personnel changes, etc., which lead to development blockages and skipping tickets, Qin and Han can avoid it.
Seeing Qin Han's confident appearance, Sheng Tianhou couldn't say anything.
Think about it too. Activision is able to release a new Call of Duty series every year because the game has matured, and the new work only needs to write a new story on the basis of the previous one, and then improve the gameplay and add some new things, and it will be done. Commonly known as old wine in new bottles.
And Terracotta Warriors Entertainment, the two games developed so far, are groundbreaking and eye-catching works.
In such a situation, it can still achieve the speed of one work a year, and it can only make people say the word "service", and then believe in the other party's promise.
Although Qin Han is very confident, some of Sheng Tianhou's worries are indeed not unreasonable.
The main problem of the failure of "No Man's Sky" in the previous life is that the eyes are low and the master is low, and the publicity is excessive. Although this game has won back a lot of reputation with the update of the new version a year after its release, and has become another inspirational model in the game industry, Qin Han does not want to take such a path himself.
To make a game, do it best from the beginning.
Therefore, Sheng Tian Hou pointed out that the experience in the development of Terracotta Entertainment is still shallow, and Qin Han also attaches great importance to the shortcomings of not having made 3D games.
On the technical side, Sony can provide support. However, the experience of developers can only be accumulated slowly.
2D pixel style is not bad, but in this era when PS has come out to 4, it is okay to occasionally sell feelings, and it is always holding on, which seems to be non-mainstream.
Not only "No Man's Sky", but in the future, in Qin Han's prediction, "Minecraft", which will make Terracotta Warriors Entertainment a world-class game developer in one fell swoop, also needs enough 3D development experience to support.