165 It's discrimination!
"Oriental Gensokyo Story" was launched on the Steam platform for the third week, and the sales momentum is still strong, not only won the honor of three consecutive championships in the weekly sales list, but also reached more than 1.8 million copies in total sales, and I believe that next week, it will be able to successfully break through the two million mark.
Thanks to the game's excellent character design and storyline, "Oriental Gensokyo Story" has gained a large number of character fans. Whether it is on social networks such as Weibo and Twitter, or on painting creation sites such as pixiv, or on forums such as Tieba, 2CH, and reddit, as well as on major video sites, many paintings and video fanworks have emerged.
This situation is exactly what Qin and Han are happy to see. He even posted a post to support fans to create fanworks related to the Touhou series.
A huge collection that brings together the hearts and minds of countless creators is slowly taking shape.
On Steam, the popularity of "Oriental Gensokyo Story" is also very high.
Not only have many players made all kinds of excellent mods and uploaded them to the workshop, but in the Steam community, discussions and strategies about "Oriental Gensokyo Story" are also one of the hottest topics at the moment.
On Monday night, the fourth week of Touhou Gensokyo Monogatari on Steam, there were some voices in the Steam community that were not favorable to the game.
A Steam user whose real name is Zoe Quinn published a post titled "How a female indie game producer can navigate this biased environment." ”
According to Miss Zoe's own account, she is a U.S. citizen living in Los Angeles who has suffered from depression since she was a child, and her life is very painful. Later, she finally overcame the torture caused by this mental illness. So Miss Zoe decided to make a game about her experience as a way to raise awareness of people with depression.
As a game producer, she founded a working group, gathered a few like-minded partners, and went through various difficulties to finally produce the indie game "Depression Journey". Then on Valentine's Day this year, it landed on Steam for sale.
But to Miss Zoe's surprise, "Depression Journey" received a large number of bad reviews. Many players have also been fierce in their criticism, using words such as "garbage", "stupid", and "not a real game at all" to describe the game.
Miss Zoe also attached a few screenshots of player comments to the post, all of which were "This female producer is too stupid" and "Do you think that if you make a game with your female identity, someone must pay for it?" and so on.
So Miss Zoe decided that the reason why she put a lot of effort into the game "Depression Journey", which has depth, connotation and public welfare effects, is not popular is because of her female identity.
"Traditionally, video games have always been the domain of men. So much so that many players have a sacred, religious idea of this form of entertainment, believing that games should not be desecrated, especially not 'polluted' by women. But times have changed, with more and more women becoming gamers, and more and more women entering an industry that was once monopolized by men. Why do some men, who are full of discrimination and prejudice, stubbornly believe that women can't play good games? Why do these people judge a person's abilities just because of their gender? As a female indie game producer, I hope the industry can be more enlightened and progressive. After all, even female astronauts are there, so why can't women make good games? ”
After a "confession", Zoe Quinn did not give up.
She began to criticize games that were designed to flatter men and had a lot of feminism.
As "Oriental Fantasy Story", which was sold at the same time as "Depression Journey", it was taken out and severely criticized.
Miss Zoe posted a few screenshots of "Oriental Gensokyo Story" and wrote: "This indie game was released at the same time as "Depression Journey", but in a completely different situation. It has won the sales championship for three consecutive weeks, and has sold more than 1.8 million sales so far, and the praise rate is incredible: more than 98%! The game claims to have a high degree of freedom, but players can only choose male characters. This game has a rich social system, but the marriage partner can only be a woman! This is discrimination against other sexual orientation groups! Moreover, it is claimed to refer to the myths and legends of the East and the West, and has a rich setting of magicians, vampires, demons, shrine maidens, kappa, etc., but most of the characters in the game, regardless of race, are women. And these women all have exaggerated beautiful looks and figures, and some are also scantily dressed. There is no doubt that this is an act of objectifying women, and the makers see women as sexual symbols that exist only to please men! ”
After criticizing "Oriental Gensokyo Story", Miss Zoe still doesn't give up.
She wrote earnestly: "In fact, the discrimination against women in video games has existed since its inception. Even in a game like Mario, which is extremely well-known and suitable for all ages. Princess Peach is always in the image of being weak and helpless, always kidnapped by Kuba and then waiting for Mario to save her. For players, Princess Peach is just a reward for clearing the game, not a flesh-and-blood character. When will this stereotypical and prejudiced image of women disappear? Why is it that in the game, there are so few female characters who are popular with their excellent character and strong abilities instead of pleasing men with their appearance? ”
As soon as Zoe Quinn's long article was released, it immediately caused a strong response in the Steam community.
Many players who don't know the truth, but are just bewitched by her words, or are feminists themselves, have left messages in support of Miss Zoe and lamented the discriminatory atmosphere against women in the gaming industry today.
And many fans of "Oriental Gensokyo Story", as well as gamers who are disgusted by the extremist feminist ideology that is now overspread, left messages to fight with Miss Zoe and her supporters.
Some of the more level-headed players did not rush to express their opinions, and first went to see what kind of game "Depression Journey" is.
As a result, they found that Depression Journey was more of an electronic game than a game. The game contains a lot of still images and text, the music is suppressed, and the player is able to interact with the game, that is, to make different choices when entering different scenes.
The gameplay is lacking, the entertainment is basically absent, the game is not cared for, and the praise rate is only 50%, which is just to be expected.
As for the sexist comments against game producers, there is also a reason.
This Zoe Quinn used her status as a female game producer to hype up the game before it was released. And many game media also gave high praise to "Depression Journey" based on Miss Zoe's status as a female developer.