087 Problems with the difficulty of the game

Looking at the fat man Tanaka who looked innocent and didn't know where he was wrong, Qin Han could only patiently explain to him: "The design of the fishing mini-game is still good, the player controls the slider to move, try to coincide with the bait, and maintain it for a certain time to achieve the goal of fishing." But your parameters are too unreasonable, the slider sensitivity is too high, and the bait moves too fast, I fished for half an hour, my hands hurt, but I didn't catch a single fish, which is very unreasonable. ”

"Not every player is a Takahashi celebrity. ”

Takahashi celebrity, a celebrity in the game industry thirty years ago, set a record of pressing the button 16 times a second in that era when gamepads did not have a burst function, and was regarded as the number one master in the game industry at that time.

And the impression of Chinese players about him comes from the game with him on FC - "Takahashi Celebrity's Adventure Island". The uncle who wore a white sunhat and only a pair of forgiveness-colored swim trunks is a fond memory of many people's childhood.

The fat man Tanaka touched his head and said, "President, I will make data adjustments later." However, I don't think it's a difficult fishing game, it's just a small game, and it only takes up a small part of the entire game content. Moreover, the reason why you find the mini-game difficult is because the fishing skill is too low, and when the skill increases, it will be much easier. ”

"The problem is that players probably don't have the patience to masochize themselves in mini-games and slowly increase their fishing level. Qin Han felt the need to train this dead fat man well.

In his previous life, after graduating from Keio University, Kensuke Tanaka first worked for Dentsu, a Toei advertising giant, and worked as a social animal for about ten years. After that, he jumped to Square Enix. During this period, he was responsible for the promotion and distribution of games such as Final Fantasy 10, Final Fantasy 11, and Final Fantasy Tactics GBA, and was cited as his right-hand man by Hironobu Sakaguchi, the father of Final Fantasy.

Later, Hironobu Sakaguchi left Square Enix, and Fat Tanaka followed suit, joining the game studio he founded, "Fog Walker".

Later, after the Fogwalker studio developed several games that did not sell well, Kensuke Tanaka jumped ship again and came to the game development department in Kadokawa.

Then, he made the "Fleet Collection".

It can be said that it was with his previous work experience that Fat Tanaka was able to develop "Fleet Collection", a classic that left a strong mark in the history of page games.

And now, Kensuke Tanaka, who is in the Terracotta Warriors Company, is just a talented, but very young college student.

Qin Han continued: "It's not the same time it used to be. Thirty years ago, in the FC era, video games were still a novelty, and players didn't have many choices, so a game with a perverted difficulty like "Demon Village" could be enjoyed and played. At that time, RPGs did not have intimate mission guides and detailed minimaps. The maze is big, complex, and maddening. And the system is extremely unfriendly, and sometimes, because the button is pressed a little faster, some key dialogues are missed, and the game will get stuck, making the game unable to continue. ”

"But now, it's different. Tanaka-kun, you see, which triple-A game doesn't have a detailed tutorial at the beginning? The developers are eager to make the game simple and intimate enough to be used as a competition event at the Special Olympics. In the final analysis, it is because there are more choices for players nowadays, and those games that are not friendly to players have no room to survive. ”

Even the Dark Souls series, which is known for its high difficulty, will start with a beginner level to help players get used to it as quickly as possible. Of course, it is not advisable to please players to go to extremes and come up with a mentally handicapped game of "slaying the dragon treasure knife and sending it with a click, a knife of 999 levels, killing pigs and chickens and exploding artifacts".

Seeing that the fat man Tanaka looked like a good student, sitting obediently listening to the lecture, Qin Han also took the opportunity to pass the teacher's addiction.

He continued: "You just said that fishing is just a small game, it only takes up a small part of the game, so it doesn't matter. That's not right. ”

"We have to look through the phenomenon to see the essence. For example, if one day you are in your dorm room and you hear the voice of your roommate's computer 'Macau's first online casino is online', you need to worry about not that he is addicted to gambling and can't extricate himself. Instead, you should stock up on some rolls in your dorm room, take care of your roommate's health, buy him more eggs and milk, and give him protein. Got it?"

Tanaka shook his head in confusion.

"If you don't understand, I'll be shocked if you nod your head. Qin Han whispered to himself.

"Well, let's get down to business. I mean, don't look at fishing as just a little game. However, it is too difficult, and the frustration and psychological blow it causes to players is very serious. Moreover, fishing also involves the in-game cooking system, as well as a large number of achievements, and is one of the main ways to make money in the early game game, which should not be underestimated. ”

"Yes, President. I learned a lot today. ”

Qin Han nodded, then picked up the controller and continued the game.

After playing all day, he also has an overall understanding of the alpha beta.

Overall, the completion is not bad, and there are not many bugs. But the biggest problem is that it's too difficult. It seems that Tanaka's habit of abusing players with difficult games is engraved in his bones.

Stretching, Qin Han put down the handle. He said to the production staff around him, led by Kensuke Tanaka, "You guys did a good job. The only thing that needs to be fixed is the value setting. ”

Several people all looked at the fat man Tanaka. This guy is the main person in charge of the game's numerical planning.

"The difficulty curve of the game is so steep that it's like climbing Mount Everest! We have to lower the difficulty to make the player feel like they're climbing Mount Fuji. While overcoming difficulties to climb, I can gain a sense of accomplishment and enjoy the scenery on the road. ”

Qin Han took a drawing board and scribbled it with a marker, while explaining: "In addition to the previous fishing game, there are many problems with the game setting. For example, in the first spring, the main crop that the player grows on the farm is turnips. But the purchase price you set for a pack of turnips is 100G. And an ordinary grade turnip, the selling price is 120G. That is to say, in the game, the player has been busy for ten days and has only 20G profit. Planting two waves of turnips in one spring is too low!"

"We can set difficulties and challenges for players, but that's a later thing. Don't scare people away early in the game. ”

Watching a group of people nodding their heads and taking notes honestly, although Qin Han was a little dry-mouthed, he was still quite refreshed in his heart.

No wonder those leading comrades can babble for hours when they hold a meeting, because it turns out that training people is so pleasant.