Chapter 411: Royal Road's [Raid]

Under the pressure of the same legendary momentum exuded by the fierce battle, it is also a very difficult skill for the average legendary powerhouse to restrain his momentum as he usually exercises, that is to say, if a legendary powerhouse wants to intervene in the fierce competition of the other two legendary powerhouses, it is several times more difficult to do it concealed than the skill of the legendary peak to completely restrain his momentum!

It's like a well-trained beast trainer with great skills, and when he sees two other beasts fighting, he can't restrain his bestiality or show his vigilance, or show his bark to expose himself.

Unless this beast is a fool, otherwise it is impossible to restrain the beasts with human beings, and the momentum oppression based on the sublimation of the soul is actually no different from the wild beast that has escaped the reins, except that the legendary strong man has exercised his will and strengthened himself to completely subdue this "unreasonable beast", and the only way to find a stronger "rein" to restrain it - the "reins" similar to this situation, that is, the "big water ball" that helps Worf to subdue the momentum and increase the mental activity Radiation environment.

Therefore, it can also be concluded that although the legendary peak can completely suppress his momentum in the usual state and not reveal it to the outside world, but after all, Worf Dashi is not an epic realm powerhouse who can freely control his momentum and achieve unity of momentum, even if he can successfully achieve a surprising latent attack with the assistance of the "big water ball", this is already quite the limit!

Although in the eyes of Wolf Dashi himself, this situation is not as pleasant as when he was just a great swordsman, he could easily hide his body and carry out a sneak attack!

After all, although Worf Dashi looks like a majestic brown bear, carrying an invincible giant sword, at a glance gives people a fierce spirit that is very good at frontal fighting, and it is easy to make people feel that this is undoubtedly a hard MT big meat shield or a hard stubble with a large output that likes to hit hard.

However, if you are familiar with Wolf's "person", or not those comrades, friends or enemies who are familiar with his combat habits, or even your disciple Iguli, who has not been with him for a long time, has clearly understood that Wolf's best skills are completely different from his body type and style - who knows which meat shield is a stalker who is used to hiding in the trees and lurking in the trees to carry out sneak attacks and assassinations?!

Seemingly rugged and heavy, powerful and heavy, the Wolf is actually a master of maneuver tactics with strength and agility, unlike fighters who specialize in assassins who do not have the physical strength to engage in regular combat, but can have a chance to kill with a single blow against powerful opponents who are far superior to themselves...... However, it can only be achieved when the opponent is unprepared, so the rules of the Assassins have this unchanging credo - "if you miss a hit, you will be far away".

And when he was still a great swordsman, although Worf Dashi's combat method was a bit similar to that of an assassin, but Wof's Dashi, who has a super powerful physique, can completely achieve a superhuman imagination and ultra-high-speed continuous raid!

This is not an Assassin's method, but a high-speed combat mode that Wolf Dashi has figured out by himself with reference to the Assassin's methods, and this kind of combat method may be more appropriate to describe with the advanced version of [Raid] [Continuous Raid], and this advanced combat method that comes from the Assassin stands out is completely a skill that Assassins cannot learn.

If this Rizel Continent is a non-rigorous spicy chicken online game, then the advanced skill of [Continuous Raid] should appear in the assassin's "skill bar" and the "Assassin's Training Guide", but fortunately, in the future technology world, this skill that is clearly not suitable for the assassin's physical fitness will not appear in such a misplaced place at all!

Therefore, in the "setting" of the Rizel Continent, it is only "reasonable" that this kind of [Continuous Raid] skill learned from the assassin appears on the body refiner!

And this situation just shows that the so-called "skills" here in the Rizer Continent are actually just descriptions used to describe the effect of one or a whole set of skills, not some "magic web", "rules" or "skill trees"!

In fact, the [Fireball Technique] performed by the Arcanist and the magician through the method of communicating the fire elemental magic realm and the [Fireball Technique] performed by the summoner of the Bommer royal family through the communication of the [Holy Beast Everett] are just the same magic that summons magic flames, and the reason why they are all fireballs is completely because of the convenience and stability of the "model" structure of the circle and the ball, which is easy for the caster to control, and the thermodynamic characteristics of the intensity of the increase in fire damage are the biggest reasons, which is a relatively inevitable choice.

It is a phenomenon that is determined by the realm of experience and knowledge, and not because of some bug that cannot explain the cause.

And from this, it can be seen that the [continuous raid] tactics that Wolf Dashi is familiar with is, to put it bluntly, using his strong physique to imitate the concentrated power of the assassin's [raid], and relying on his faster advantage to keep repeating the tactics of [raid].

And this style of play may not have an opponent when facing enemies of the same level when he was a great sword master, after all, Wolf's own speed plus the speed bonus of [Raid], just by virtue of his naked eyes and physical instinct, he can't keep up with the rhythm at all.

However, if the level of the battle is placed in the confrontation of the legendary realm, the tactical advantage of Worf Dashi's [continuous raid] will be greatly weakened - the legendary momentum that is passively stimulated is like a bright light in the eyes of the powerhouses of the same level, if Worf Dashi wants to do this, the [continuous raid] is moving at high speed, and there is no need for the naked eye and physical instinct to take the initiative to keep up, as long as you simply "meet" the position of the momentum, it is completely fine!

Although if the factor of momentum is excluded, it is impossible for even a legendary powerhouse to keep up with this tactic of Worf Dashi, but the objectively existing legendary momentum will passively expose his position, and the [continuous raid] that has lost its most important advantage is undoubtedly just a joke in front of the battle of the legendary powerhouse.

This is the fact that the actual situation is not subject to human will.

(In order to ensure the reliability of the experimental data, the Rizer continent designed by the experimenter Roy will not have such an unreasonable setting and waste the "material" of the experiment...... ๏ผ‰

Naturally, Wolf Dashi also understands this, although the familiar tactics are not feasible, but it doesn't mean that he can't simply use the assassin's [Raid]!

Although Worf Dashi is not an assassin, but in terms of proficiency and exquisite skills for [Raid], it is not inferior to a professional assassin at all, although it does not have the indomitable and tragic momentum of an assassin, but the unique and unbreakable perseverance of these body refiners is not far behind - with the super heavy sword that Wofh Dashi took advantage of, this can be regarded as the assassin's side door [Raid] as a royal move!

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