Chapter 769: VRgame Launched!
Volume 1, Volume 1, Pot of Gold, Chapter 769, VRGAME is online!
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The last piece of good news is about the Phantom Helmet of Futurist Technology.
At the beginning of April, Futureman Technology held a special VR game industry summit in Los Angeles Silicon Valley Branch, inviting hundreds of well-known game manufacturers around the world to sign VR technology sharing agreements.
As early as the beginning of last year, Futureman Technology opened up the VR software development tools at the request of all parties, but because there is no supporting training institution, the major game manufacturers are making extremely slow progress when porting their games to the VR platform. And with the exception of big players like Microsoft, Sony, Sega, and Ubisoft, almost no one has the financial resources to rent a supercomputer as a server for their own games.
It is precisely for this reason that until April this year, there was still no large-scale VR game on the market other than "God-level Continent".
But now that situation will soon be over.
According to the signed VR technology sharing agreement, Futureren Group will send technical consultants to major game companies to train a group of technicians who can proficiently use basic VR development tools for them. The Future People Group will hold a 5% stake in these game companies in the form of technology shares. This 5% stake will allow Futureman Technology to gain a seat on the board of directors of various game companies.
However, the Future Group has pledged to exercise only limited voting rights on the board of directors.
At the same time, in the latest update, the phantom helmet added the vrgame icon to the menu interface, although it is currently only a black frame, and it just pops up after clicking on it, so stay tuned.
VRGamer is positioned similarly to Steam on PC, where users can purchase the game through GuòVRGAME. All companies that join the technology sharing agreement will be eligible to join VRGAME. For games sold by other companies, FutureTech only charges 20% of the total sales as a channel fee, as well as a relatively low rent based on server resource usage.
Because of technical reasons, the Future People Group has completely blocked the possibility of piracy in the channel, and VR games are originally the development direction of games in the next era, so once the VRGAME application was launched, it immediately attracted the attention of countless game manufacturers.
Some even announced at their company's shareholders' meeting that they would devote all their energy to the development of VR games and completely abandon the PC field, where piracy is rampant.
At the same time, the launch of VRGame also gave Chinese game manufacturers hope for their rise. At the beginning of 2000, there were still many excellent stand-alone games in Huaguo, including Meteor Butterfly Sword, Ancient Sword Strange Tan, Sword Sealing Demon Record and so on. However, these masterpieces, which once had the hope of competing with Japanese game companies, all died at the hands of their own people without exception. didn't even go out of the country, and was bankrupt by pirated discs.
The only fairy sword series that has barely survived until now has also started to sell feelings and run for money.
But now that can be the end of that.
All VR games are based on the servers of the Future Man Group, and any server rental applications without copyright registration will be rejected. In addition, the theme problems that some national game manufacturers are worried about can also be perfectly solved in VRGAME.
The platform's built-in translation system makes language not a problem at all. Even if the game you make can't pass the review in China, it can be released in the new country and conquer the global market. The "loophole" in the Phantom Helmet also allows players in other regions to buy games released in new countries over the wall. In other words, as long as your game is good enough, even if it is released in a new country with a population of less than 100,000, the sales volume will still exceed 100 million.
Could it be that those people from the Incineration Department can still run to Xinguo and burn your server?
According to the relevant regulations of the WTO on virtual products and services, there is no tariff exemption when selling games, so there is no problem of tax avoidance.
It is foreseeable that in the next few years, a number of high-quality VR games will emerge in the phantom helmet, changing from the unique pattern of future technology to the pattern of a hundred flowers blooming.
……
Microsoft Game Studios, or MGS, is a wholly owned subsidiary of Microsoft that develops and publishes games for WindOS-based PCs and X-Wave and X-Wave 360 consoles. With games ranging from RTS to RPGs, including the well-known Age of Empires, Fable, Rise of Nations, Halo, and Freedom Laners, it is not an exaggeration to call it the world's richest console game company.
At this industry summit, Future People Technology of course invited MGS, and MGS CEO Aiden Nelson also flew to California in person.
After attending the VR game industry summit in Silicon Valley, Aiden walked out of the venue with a calm face, and immediately flew back to Redmond, Washington, USA without saying a word, and went directly to Microsoft headquarters with his suitcase.
Handing the suitcase to the secretary, he stood at the door of the CEO's office with his briefcase, took a deep breath, pushed the door and walked in.
As he expected, CEO Satya Nadella is working. When she saw Aiden enter the door, Satya put aside the pen in her hand and looked up at him.
"How's it going?"
Aiden spread his hands, not knowing how to answer, but took out a copy of the essay from his briefcase.
"This is the VR technology sharing agreement given by Futureman Technology. The fruit they gave was sweet, but the conditions were ......"
After thinking for a long time, Aiden spat out a word.
"It's harsh. ”
As if she hadn't heard her subordinate's words, Satya took the text and looked at it, pushing her eyes on the bridge of her nose.
Half an hour later, Satya put down the text in her hand, picked up the pen that was set aside, and signed her name at the end.
"Not bad. ”
Satya looked at the name and swallowed and foamed.
"Are we really going to give them a stake in MGS, even though it's only a 5% stake......"
"On the other hand, paying 5% of the shares can keep MGS alive, which is also a good ending. Satya snorted and shook her head with a smile.
Giving up 5% of MGS's shares is equivalent to spending 500 million to join the agreement. With only 500 million yuan, you can exchange it for the possibility of entering the field of virtual reality, and this transaction is not too much of a loss no matter how you look at it. What's more, Microsoft doesn't have much to choose from either.
The launch of VR equipment is like an industry reshuffle, in this reshuffle, even a small workshop with a market value of $1 may become a large company with a market value of 10 billion yuan to dominate the VR game market in the future. What is certain is that those small-scale game manufacturers must have signed without hesitation, and if Microsoft hesitates at this time, MGS may even be thrown away by those small companies in the VR field.
What's more, in the agreement, Future Technology also promised that it would make certain compensation to companies with high market capitalization. This compensation is mainly reflected in the tilt of training resources, large companies have a richer talent pool, and Futureren Technology will also send more technical consultants to "help" them to familiarize themselves with development tools.
It's all a family anyway.
"MGS's next strategic goal is to port the fan nerat to VRGAME. The only requirement, to occupy the sandbox game market and get ahead of all the companies!"
Microsoft's $2.5 billion purchase of the Nerat, which was originally intended for the newly launched Hololens, has already proven its fiasco in the first battle in VR.
Translating the mirat to a competitor's platform is, in a sense, equivalent to a disguised admission of defeat. But on the other hand, it's not a bad choice. After all, it is really not a wise move to stumble with the Futures Group, which has an absolute advantage, on VR equipment.
But...... Is that really good?
Picking up the agreement and looking at the expressionless face of the group CEO, Aiden finally couldn't help but ask.
"Is that really good?" (To be continued.) )