Chapter 311: Shocking Data

According to Ye Qiu's estimate, a few days before the open beta of "Legend of Blood", the server may be full, but there must be a considerable number of these players, who are onlookers who flock to the crowd effect, as the public beta progresses, the big waves of sand begin to see gold, players will continue to precipitate, leave, and after the official start of charging a month later, the number of online users will definitely have a significant decline, and it can be maintained at more than 500,000 online at the same time, Ye Qiu will be content. Pen? Interesting? Pavilion wWw. biquge。 info

However, the industry's prediction of "Legend of Blood" is much more optimistic than Ye Qiu, most Internet companies have seen the popularity of "Legend of Blood" after the open beta, and there are follow-up official media to promote it, and countless media spontaneously status this game to promote, obviously, this hot scene will definitely have a relatively long time to continue.

To Ye Qiu's surprise, players' demand for "Legend of Blood" has not dropped at all in the open beta for a few days, but has continued to rise, except for the early morning when the pressure on the server can be slightly relaxed, the rest of the time, it is almost at full capacity.

Even after the addition of 50 servers in Legend of Blood, this is still the case.

At first, more than 200,000 players were blocked, but when "health care" was praised by CCTV, this number increased from 200,000 to 600,000, a full triple.

And with the "Legend of Blood" in the post bar, forum, caused heated discussions, a large number of players posted screenshots of the game and discussed the content of the game, which invisibly added fuel to the fire of the already popular "Legend of Blood" again.

Ye Qiu suddenly realized that it was not that he underestimated the game "Legend of Blood", but because there was a big difference between "Legend of Blood" in this life and "Legend of Blood" in the previous life.

First of all, in terms of publicity, in this life, Ye Qiu threw out 25 million real money to promote, and since the internal beta, "Legend of Blood" has begun to detonate, and after that, the five million heavy gold reward activity has added a fire to the game, and the game itself has exceeded one million people online at the same time and has been reported by countless media, and the effect of publicity has been further increased.

There are also official media such as CCTV, which has also done publicity for "Legend of Blood", so it can be said that even after more than ten years in the previous life, the scale of promotion and publicity is only so, and the grand "Legend of Blood" in the previous life, where is the spare money for promotion?

But fortunately, Ye Qiu is not short of money, although he owes a lot of debts to the bank, but with the popularity of "Soldier Assault", "Real Man" and "If You Are Honest, Do Not Disturb", Ye Qiu has paid off this year's arrears and interest, and there is still a lot of surplus.

According to the current posture of "Legend of Blood", the 600 sets of servers prepared before are afraid that they will not meet the requirements, so Ye Qiu allocated funds to add servers.

Anyway, now Legendary Technology is unique to him, and it doesn't matter how much money is granted.

Seeing that "Legend of Blood" has created a miracle in the online game industry in China, Yang Junfei said that he did not regret it is false, but, think about it, Ye Qiu has smashed tens of millions of cash in "Legend of Blood" so far, and Yang Junfei is also secretly speechless.

The outside media is no longer stupid enough to think that "Legend of Blood" will fail and Ye Qiu will lose all his money, and the topic they are arguing about now is what kind of height the game "Legend of Blood" can reach.

After all, it's still only an open beta and hasn't started charging yet, so it's not sure what kind of performance "Legend of Blood" will have after charging.

If the fee can still reach one million people playing online at the same time, then Ye Qiu's previous investment of 30 million is completely a fraction.

And a lot of capital, Internet companies, have also focused on "Legend of Blood", if before, online games for many Internet bigwigs, not so much, then now the "Legend of Blood" against the sky, but tell them that online games are promising.

In particular, today's Internet companies are actually facing an embarrassing situation, Internet companies to put it bluntly, are just concept stocks, and there are not many that really achieve profitability, let alone Internet companies whose earnings can match their valuations.

Nowadays, in addition to those companies that have been listed, in fact, most of the bigwigs are still "poor".

Don't look at their net worth of hundreds of millions, but in fact they are very poor.

In the previous online games, the most profitable "Ten Thousand Kings" had an annual profit of only 10 million, and most game companies could have a revenue of several million a year, which is very good.

But now "Legend of Blood" has subverted their impression of online games, if "Legend of Blood" can reach millions of people online at the same time after the fee, then what does it mean? It shows that the number of daily active people is at least 5 million, or even 10 million.

This is definitely a gold-swallowing monster, and these players are all paying players, so it can be seen that once "Legend of Blood" reaches that number, then the monthly flow will probably exceed 100 million, so how can they not be tempted?

In the month of the open beta of "Legend of Blood", the growing data has shaken the entire industry.

On the last day of the open beta, "Legend of Blood" was officially announced, and the official fee will start the next day.

If the fee is charged, it is inevitable that some players will complain and start leaving, which is unavoidable.

However, in the current Internet and online game industry, the charging model is still very simple, except for those small games, it is basically such a payment model.

The point cards of "Legend of Blood" began to be sold as early as the beginning of the open beta, and the official store of "Legend of Blood" has already been opened on the QQ Mall.

And all over the country Internet cafes, supermarkets, computer cities and so on, have laid sales channels.

On the first day of the official charge of "Legend of Blood", the official store of "Legend of Blood" on QQ Mall sold more than one million points of various kinds.

In Internet cafes, computer cities, supermarkets, etc., the approximate sales figure is more than 5 times that of online shopping malls.

In the first hour of the official charge of "Legend of Blood", the number of people online at the same time has dropped a lot, and the server that has been expanded to accommodate 2 million players online at the same time has not been overloaded.

In the first hour, the number of people online also fell below the million mark, but the data is still staggering, with 680,000 online at the same time.

Of the 680,000 concurrent users, only a few tens of thousands are novices, which means that there are more than 600,000 paying players in the first hour.

And this is still 1 o'clock in the morning, which is the low point of the game.

By noon on the first day, the number of concurrent online users finally broke the million mark.

When the first day of charging was over, all the data was fresh and everyone was silent.

On the first day of charging, the number of paid login users exceeded 8 million. The peak number of simultaneous online users was 1.3 million.

On the first day, Legend Technology's point card sales directly exceeded 100 million!

Although many of these flows started during the open beta, such a number still shocked countless people.

Of course, because most of the point cards are monthly cards and hourly cards, it is impossible to have such a number every day, but even if the daily turnover is only one percent of the first day, the daily turnover can reach one million, obviously, this proportion cannot be so low.

For a while, Ye Qiu's previous promotion expenses of 30 million were completely ignored under such figures. (To be continued.) )