Chapter 462: Idol Continent
Zhou Yu's self-created handheld game, "Idol Continent", has finally been made. Pen, fun, pavilion www. biquge。 infoThis game is not the same as the previous games, and it is back in the era of level 3 games. However, because the outline given by Zhou Yu this time is also sufficient, there is not much difference in the thickness of the story, which is completely acceptable for people who don't attach so much importance to the storyline.
On the screen, the performance of the abyss's handheld itself is somewhat lacking, so it's normal to be almost a little bit. Judging from Zhou Yu's perennial game experience, it is also within an acceptable range, and the quality of the level 3 game itself is not bad.
The point is, gameplay.
After "Idol Continent" came out, Zhou Yu temporarily put down the decoration work of the TV tower and devoted himself to this game, which was quite a bit of a plaything. However, at this time, even Zhou Fu won't come over to nag, after all, the inspection of the game is also a very serious job.
The Idol Continent is a fantasy style continent, and there must be an idol in every village. And the job of idols is to reconcile yin and yang through their performances, so that the local wind and rain are smooth, and they look like shrine maidens. And in the center of the continent there is a college dedicated to cultivating idols, and the main background of the story unfolds here.
Players create a character and then enter the idol academy as an apprentice idol in a small village. In this game, Zhou Yu did not set up any big conspiracy such as a secret society that was ready to destroy the world, but took whether he could join the top idol group in the idol continent 'Fenghua Xueyue' as the ultimate goal.
In order to achieve this goal, players must not only arrange their time reasonably to complete the necessary courses, but also participate in various idol activities in the idol academy to accumulate enough reputation. At the final selection meeting of 'Wind and Snow Moon', defeat all opponents and become a member of the top idol team in the Idol Continent.
Zhou Yu is not a person who likes dull cultivation games, although the theme of this game is to cultivate idols, he still turns this cultivation process into an operational combat game. In the idol course, you learn the 'Dance Fighting Technique' and the 'Battle Song Duel' taught by the teacher, which are the basic modes of the combat system.
Idol Academy is a huge city, with all kinds of shops and even underground black markets, etc., players can move freely and decide their itinerary for each day. In the process of training, in addition to attending classes, there are many college tasks to complete, and even need to go out to other villages to solve some local problems. In this way, it will not become the kind of ordinary idol development game that Zhou Yu hates.
Fight monsters, do quests, accumulate materials, and exchange for performance costumes, and the various stunts carried on the performance costumes will be more conducive to the battle. It's pretty much the same as a regular RPG, except that its battle mode is very different.
Entering the battle, it will be a small gladiatorial arena with a slightly different environment but the same range.
The battle mode is real-time, and you can unleash the 'Dance Fighting Technique' or 'Battle Song Duel' by accumulating 'Live Popularity'. The process will be more tense, and the slightest mistake may interrupt the coherence of the character's movements and weaken the power of the moves.
Players usually act alone, but in some missions they will also act with other idols, so how to carry out combo attacks becomes the key to victory. It took Zhou Yu a long time to get used to this battle mode, after all, he was a handicapped player, and he was not so familiar with the Abyss Handheld.
In addition to these wild battles with monsters, there are various special competitions in the academy. Participating in these competitions can not only increase your 'reputation', but also get some extra idol props, so in addition to studying and brushing tasks, you should also pay attention to the registration time of each competition on campus at any time, and if you miss it, you will not be able to participate.
And the biggest advantage of this game is probably in those dubbing. After all, it's an idol-themed one, and if you don't have excellent voice acting, the fun will be less than half. It's a pity that Mu Jiajia and they don't have a way to dub this game, after all, it's something that is directly generated.
The auto-generated dubbing is also good, although it is not as natural as Konori, but it is definitely not bad. Even if Mu Jiajia and them come to match, it is probably at this level. And it's a rare thing that all the characters in the game can maintain this level.
It took a week to clear the level, and Zhou Yu can be sure that this game is at least passable on his side, and as for whether it can be recognized by players, there is no way to guarantee it.
So, Zhou Yu handed over the game to the abyss, and at this time, it was only two weeks before the abyss handed over the handheld to the amusement park. In such a short period of time, I heard that more than a dozen small games were made to test performance, as well as this game that seemed to be very good in front of him, and the boss of the abyss was a little suspicious that his handheld might have been leaked a long time ago, otherwise you would have no way to explain why the fox disciples were able to make so many games in such a short period of time.
Scary.
To Abyss's surprise, Zhou Yu, who has always ignored the game and didn't care about what the game's sales would be, was actually very interested in the game "Idol Continent" this time, and took the initiative to ask how to cooperate with the promotion of this game.
Strange? Although this game is very good, which fox game is bad and will make Zhou Yu so interested? Compared with other games of the fox disciples, I don't know if it's because of the lack of handheld performance, and even why bother with "Heartless Girl" and the like, especially the sense of blow and refreshment of the battle. Although "Idol Continent? It's even better in terms of gorgeous graphics, but for players who like hardcore games, it feels a bit soft.
But in any case, Zhou Yu's dedication also made Abyss pay more attention to "Idol Continent".
Although I don't know why Zhou Yu attaches so much importance to it, everyone is guessing that it is a team that Zhou Yu likes to make this game, but whether it is from the perspective of flattery or the support of the first general under his own handheld, he always has to hold it well.
As a result, the promotion of "Idol Continent" was bound to the Abyss handheld, plus the handheld and the Abyss 2 console were interoperable, so at the press conference of the Abyss, "Idol Continent" was always used to demonstrate the first game.
It's useless for others to be red-eyed, because those who can eat the performance of the Abyss Handheld are the fox disciples.
Phew, there must be an ulterior PY deal between the abyss and the amusement park, otherwise everyone got the handheld at about the same time, how could there be such a big gap?