Chapter 289: Copy the Giant
PS: Four more, fourth more!
Once Gameloft's other elite development teams join Mortal Technology again, Mortal Technology can become a second Gameloft in an instant.
In addition, the current mortal technology is not bad for money, as well as the scale of more than 900 million users of mortal language as the foundation, as well as the strong rise of the mortal game platform, and a number of strategic black technology bonuses.
Michael Gillemot couldn't have imagined how far the mortal tech gaming platform would go.
Or who else can stop the rise of mortal technology in the gaming field?
Even he couldn't help but sigh, even if he was open, he didn't play like this!
As a result, he had to do everything he could to keep his development team and keep them from jumping ship, even at a great cost.
…………
Gameloft's backyard caught fire, and Wang Fan was even in a lot of holes, and he no longer took care of the affairs of the mortal game platform.
As for the so-called anti-mortal alliance, it has become a joke.
Gameloft was too busy to take care of himself, and EA retreated early and no longer waded into this troubled water.
EA executives looked at Gameloft's current situation, and even regretted that they had fought against mortal technology before.
Gameloft boycotted the mortal game platform and found fault with mortal technology, but it was completely suppressed, and the 7 core studios were directly poached!
And their EA is also in this incident, and mortal technology is opposed, will it be the next step, Wang Fan will also turn to EA to make a move?
Even, already acting in the shadows?
After all, it is definitely not a coincidence that the 7 major studios of Gameloft suddenly jumped ship together, let alone a day's work, it must be that mortal technology has been operating secretly for a long time.
Thinking of this, EA hurriedly convened an emergency meeting. Discuss measures to increase welfare dividends, and try your best to control the blind studios, so as not to repeat the mistakes of Gameloft!
After all, Gameloft is only developing mobile games. The core talents under him are basically in this field.
The development of mortal game platforms cannot be limited to the field of mobile games, and is bound to move towards PC games.
There's no doubt that EA's team isn't just good at mobile games. is even better at terminal games, and this kind of comprehensive development team is exactly what mortal technology needs most.
Moreover, once Mortal Technology makes a move, EA really doesn't have the confidence to be able to successfully snipe at Mortal Technology's digging into the wall.
After all, the future, treatment, development, etc. of mortal technology are not comparable to EA.
Although EA's current position in the gaming field is far greater than that of mortal technology, it's hard to say how long this advantage will be maintained.
A year or 6 months, or a month? No one can say clearly!
The Anti-Fan Alliance is bankrupt, and the members who are still holding on. They all began to look for a new way out, and the only way out - to give up a qiē fantasy and compromise with mortal technology!
Soon, the entire Anti-Mortal Alliance, except for a few of the most powerful giants such as Gameloft and EA, and some game operators, all the others applied to Mortal Technology.
Unconditionally accept the entry requirements of Mortal Technology and apply to join the Mortal Game Platform.
But I got a cold reply: you can join, the revenue is shared, and mortal technology will be fifty percent!
Initially, mortal technology only had a paltry 3% gain. None of the game developers agreed.
Later, Mortal Technology wanted 4% of the revenue, and only dozens of relatively small game developers joined.
Nowadays, the vast majority of game developers are rushing to join the mortal gaming platform. Wang Fan directly increased the game score to fifty percent!
As long as you join the mortal game platform, mortal technology is responsible for transplantation and adaptation, packaging upgrades, etc., but half of the income from the mortal game platform will be handed over to mortal technology!
In this regard, many game developers are sad and slandered.
But Wang Fan only had one reply: 5 percent this time. Next time 6 percent! Love doesn't come, it doesn't come to pull!
In the face of Mortal Technology's tough attitude, only a few top giants such as EA are still insisting, believing that Mortal Technology will be treated special and give them so-called giant treatment.
Other game developers, thinking for a while, regretted not falling, hated not to join the mortal game platform in the first place.
You must know that the previous batch of game developers who joined the mortal game platform, although they had to hand over 4% of the revenue to mortal technology, the remaining 6% was still much more than the total amount of the previous income.
It's not just the black technology bonus of the mortal game platform that makes their games change qualitatively.
It is also the scale of 900 million users of Fanyu, all over the world, bringing incredible spending power!
Therefore, the advantages of joining the mortal game platform still outweigh the disadvantages.
It's just that people's hearts are too greedy, and they don't want to earn less!
In the end, some game developers gritted their teeth and agreed to the 5 components of Mortal Technology and joined the Mortal Game Platform.
But others are still waiting and seeing, preparing to act a few days later, holding on to luck, hoping that something good will happen.
Two days later, something did happen.
Mortal Technology issued a statement that due to the fact that there are too many developers who have recently joined the Mortal Games platform, there are too many games, and the good and the bad are mixed.
Mortal Technology will evaluate all games, and high-quality games will be optimized for first-class packaging, general games will be given for second-class packaging optimization, and others will be refused to be launched.
In addition, the packaging process is reviewed and evaluated, and the packaging process is optimized according to the time of joining the mortal game platform......
Such an arrangement once again caused an uproar.
Those game developers who are still waiting and waiting no longer dare to be calm, and immediately apply to Mortal Technology to unconditionally join the mortal game platform and obey the arrangement!
Only giants such as EA are still waiting.
Of course, there is also a very embarrassed Gameloft, who doesn't know where to go......
Mortal Technology, the core personnel of the 7 major studios, a total of 155 people, were arranged in two places according to the team's wishes: the headquarters of Mortal Technology in Binhai City, Huaxia, and Mortal International in San Francisco, USA.
Eventually, 3 studios joined Mortal Tech HQ and 4 went to Mortal International in San Francisco.
After all, among the seven major studios, there are still foreigners, who are more accustomed to the lifestyle of the United States.
Of course, for food, clothing, housing, transportation, etc., mortal technology has given quite superior placements.
If you want a horse to run, of course, you have to be fed.
Today, the game department of the Mortal Technology headquarters has a total of 90 people, divided into 4 development teams of 10 people, and 5 optimization teams of 10 people.
They are:
Shudi Studio - Mortal Team;
Imperial Capital Studio - Mortal Second Team;
New Zealand Studios - Mortal Three;
Studio Valencia, Spain - Mortal Team Four;
The 50 people in charge of post-packaging and production in the four studios were divided into five optimization teams of 10 people.
Mortal International 90 people, the same is distributed.
New York Studios - Mortal Five;
Seattle Studio - Mortal Team Six;
Berlin Studio - Mortal Seven;
Tokyo Studio - Mortal Eight Team.
……
(To be continued.) )
PS: The fourth watch is complete, I don't know what to say......