Chapter 36 Cultivating Talents

Zhang Guifang chose a villa, located in Asakusa Bay, a few hundred meters in front of the sea. The location of the villa is very cleverly set, a beach woods, blocking the invasion of the sea breeze, the highlands, even if there is a typhoon, floods are not afraid, as long as there is no 05 years of the Southeast Asian tsunami, this villa is completely very.

This villa cost Li Yixuan more than 10 million Hong Kong dollars, and it only took three days to complete all the real estate transfer procedures, and the mother and son moved in that night.

"Tank Wars" and "Squirrel Wars" have become phenomenal games in Southeast Asia, and DreamWorks has shipped more than 6,000 units a month, a large part of which is contributed by the US market, and this number is rising.

A fax was sent from the company that 500 units of "Tank Wars" and "Squirrel Wars" were all out of stock and asked for re-shipment. The advance payment was also made to the account in advance, a total of 30 million US dollars, 15 million in advance, and the balance was paid after the goods arrived.

That's more than 20,000 arcade machines, and they can really sell out, because Brazil is not a developed country like the United States.

The phone in front of him rang, and he seemed to know that Li Yixuan had suspicions, and the call was from CMC Corelon, "Is it Mr. Li, I'm Warren from CMC Cordillon." You know, your arcade game is on fire, it's completely on fire, not only in Brazil, it's on fire in the whole of South America, 1000 games are out of stock in less than half a month, I'm pinching the time to call you, just tell you one thing, don't think about anything, just produce, desperately produce, no matter how much we can eat, money is not a problem. If you're worried, we can pay a $100 million deposit, and in the event of a default, the money is your ......"

Li Yixuan put down the phone, it seemed that there was no problem, and hurriedly organized someone to deliver the goods. picked up the phone again and called Guo Taiming in Taiwan.

I thought that a developing country like Brazil would not be able to eat much, but now I think it is a big mistake. No matter how poor people in South America are, they also need entertainment, not to mention that this is for the whole of South America, a huge market, and a thousand arcade machines can be consumed in an instant.

RB Taidong's "Space Invaders" set off an arcade craze around the world, selling millions of units in just three years, and now it seems that this is not a rumor.

Although DreamWorks' arcade games have become a phenomenon, the future of video games is still not seen by the mainstream society in Hong Kong, and the mainstream media is optimistic.

It's also easy to understand that video games have always been considered electronic opium in China, no matter how good DreamWorks is.

"Tank Fights" and "Squirrel Wars" are like super boulders thrown into a pool of stagnant water, and despite the loud noise and waves that stir up layers of waves, the backwater is still stagnant. Hong Kong's mainstream media and upper class continue to be dismissive of DreamWorks.

But for those who truly love video games, DreamWorks is like a glimmer of light, adding a glimmer of light to this dark environment, and that's where hope lies.

When DreamWorks hired people who really loved video games under the slogan of 'making the best games' to work in an industry that seemed to have no future, it was met with a very enthusiastic response.

These responders came from all walks of life, some were artists from film companies, some were low-level programmers, some were screenwriters or even unknown producers from film and television companies, and even a large number of real game enthusiasts from Southeast Asia.

One thing these people have in common is that they haven't written a single game program. This is a very normal thing, not to mention Hong Kong, even RB has few people to reply to this thing, even the game designers of Atari in the United States are not so formal. After all, video games are just getting started around the world.

They're going to join DreamWorks and make the best game possible.

They want to prove to everyone that video games are not a profession without a future, and they are not a profession to play things about.

These people join in, and everything has to start from scratch because they don't know anything. Any industry from zero to one is the most difficult process, the United States experienced it back then, RB is going through it, and now it's Hong Kong's turn, it's his turn Li Yixuan.

In order to accommodate these game lovers, Li Yixuan rented two whole floors. Many years later, when people mention Hong Kong games, they will think of those two floors, those Hong Kong game talent training centers, where many world-renowned game masters and well-known world-class game companies and studios have come out.

DreamWorks' recruitment process was set up by Li Yixuan with reference to the recruitment process of Blizzard in the later generations.

Blizzard's philosophy is very similar to Jester's, there are many excellent technicians in the world, but a person who doesn't love games, no matter how skilled he is, can't make a good game.

A game company isn't a place to show off your skills, it's a place to design games.

The only right thing for the people here to do is to make a good game that is loved by the players.

Even if it's just a simple pixel block, as long as the player likes it, that's right.

So, the first principle of DreamWorks hiring is, first of all, no matter how good your skills are and how highly educated you are, you must be an avid gamer.

In order to allow these game enthusiasts to receive the most formal and systematic training, Li Yixuan once again opened the door of time and space, and recruited two robot engineers to take charge of the class, and they were responsible for teaching them how to design games, how to write game programs, how to detect games, how to set game scripts, and so on.

But you have to take your time, and you can't do it all at once.

To Li Yixuan's surprise, there is also a future game star among the recruits, Mark Saini.

Normally, Mark Seni would graduate this year and join Atari, then Apple in '80, then EA, then Sega, and then Naughty Dog. When Sony developed the PS4, it was he who actively proposed to Sony's senior management to lean the game console on the computer and add a large memory such as 8G, which led to Sony's acquisition of Naughty Dog.

A series of brilliant achievements made Mark Saini parachute into the total debtor of Sony's entertainment department as a non-Sony employee.

Such a super awesome man actually came to Hong Kong thousands of miles to join his dream factory. Li Yixuan also does not dare to guarantee that Mark Seni will stay in DreamWorks in the future, but he needs him very much at this stage.

Mark Saini was the only one of the many game developers he hired who knew how to make games, not only about software but also about hardware.

Li Yixuan asked Mark Syney to be the head of this gang, hoping to take on the role of its leader before Mark Syney left DreamWorks, so that these rookies could really learn from him.

In the newly opened conference, more than 30 young people who had just joined DreamWorks gathered and sat together.

They were informed that their boss, the designer of Tank Wars and Squirrel Wars, wanted to give them a brainstorm before they could officially get to work.

I'd like to talk to them about what game we're going to do next.

Almost all of these people are big fans of Tank Wars and Squirrel Wars, and their love for both games is immense, so they're all looking forward to what's coming next.

Now that their boss has not arrived, these young designers are bored watching everything in this house.

Among these people are college graduates who have just graduated, fresh graduates from universities who have just graduated from high school and have not been admitted to the university, some have been in the workplace for several years, and some have even been gangsters in society before.

The only thing they have in common is that they are young, full of love for games, and full of all kinds of whimsical ideas about games.

There are no neat rows of chairs like other company conference rooms, just sofas scattered around, and all kinds of snacks and toys. Lego bricks, Hasbro's toy soldiers, and more.

There are even two color TVs, which are connected to a Vcs2600 and two Oranges I personal computers, which have just been released by Atari.

These young people find this a novelty, is it possible that the company also allows employees to play games during meetings?

This makes these young people a little nervous.

But none of the young people, who had yet to figure out the situation, dared to touch the two game consoles, at most they just took some of those piles of snacks like a mountain to satisfy their cravings.

It was at this time that two young men walked into the conference room.

Both of them were young, one with blonde hair, a shy look, and a pair of eyes, and the other turned out to be an Asian, with black hair and yellow skin, but he was tall and strong.

But this only made the thirty or so young people look twice, and it did not cause much of a sensation.

White people are very common in Hong Kong, and there are almost hundreds of thousands of them in Hong Kong. They thought that these two were just like them, employees who had just arrived at DreamWorks.

Li Yixuan and Maxeni glanced at each other, and their eyes showed a mischievous smile.

Li Yixuan shrugged, while Mark Seni raised his chin and pointed to the Oranges I computer, which no one had dared to touch. Then I went to the Oranges I computer and turned it on. Then skillfully insert a floppy disk, tap the keyboard a few times, and enter the game screen, which is "Chinese Cube".

"Who's willing to give it a try?" said Mark Seni.

They looked at the two young men who had just walked into the conference room with incredible eyes.

"Oh, my-god!" a girl called exaggeratedly.

How dare they touch these things casually?

Aren't they afraid of being fired?