Heavy 32.10-A1: The Consequences of Being Beaten
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You nod to Hathaway, and leave the procurement to her, it's not bad for money anyway.
"Okay, please meet at the hotel before evening. Hathaway saluted you, then turned away with Fiertin.
You and Lucia get in a carriage and head out into the bustling streets of the royal city.
"President, it wasn't my fault last night. ”
Well?
Lucia explained earnestly: "Later, Miss Hathaway investigated, and it seems that Miss Saint Sisilang is a powerful confusion control warlock, and she plugs her ears, as long as she doesn't get hit, she can ensure that everyone on her side is immune to any confusion control effects. Including the Duke of Swane. ”
Well, let's just say that level 20 guys are beyond common sense.
After getting out of the carriage, you two come to the door of the Knights of the Arcanes. The carriage left. Four terrifying armors of pure gold still stood in front of the door, their helmets turning slightly, as if recognizing you, and then reverted back to their original standing position. It turns out that they have the IQ to remember other people's faces? So why don't they recognize micro-service...... His Majesty the Blind Wanderer?
The leader of the Arcane Knights Guild said in one word: "Because the last batch of horror armor was just smashed by the Svahana bastards a few days ago, these four are newly bought. Reason: He destroys everything for the same reason – "not pleasing to the eye." "It seems that the golden armor is too windy, and it shakes Swanai's eyes.
In short, the king said hello, and this face still seems to be there. The guild staff will make you high-end black tea.
The president is not very cold to you.
If I have to say it, I will see you as "an acquaintance stuffed by the boss, let me take care of it". But when he heard that he had been beaten by Swanai last night, he suddenly slapped his thigh and laughed, and the tea squirted onto the table. Is that funny? Those punches are very heavy.
"I didn't pay attention yesterday...... Your fingers can't be discounted by Swanai, do they? It looks like an old wound, but you're not used to it yet...... Discounted and healed?" the president looked at you with a much kinder look, "There aren't many guys who have the guts to mess with Swanai these days. Hey, call the health care provider. ”
A beautiful priest stands in front of you and tries to give you healing fingers.
Failed, of course.
The people in the guild were lost in thought. Since you don't want to go around preaching about divine powers and curses, they can only guess: "This finger ...... Is it a curse? Is there a prosthetic hand in the meeting, bring one? ”
So they brought you a prosthetic hand cast of steel with a magnet, and put it on you, claiming that although you could not cast spells, you could still hold the sword.
Miraculous things happened – the iron fingers of the prosthetic hand were gone. Disappear into thin air, smack.
After taking it off, it changed back again.
The president scratched his head: "This ...... It's kind of awesome. Although I can still find a way to get a pair of magic-powered precision mechanical prosthetic hands, I can't cast spells, and I guess ...... It will still disappear. He stood up, walked around in front of you, thought for a long time, and finally came to a conclusion: "Well, forget it! It's not my hand anyway." But, I like anyone who dares to argue with Swanay. Come on, take out a few magic giant swords, and let this little brother pick whatever he wants. ”
He's going to give you a magic sword.
Why Greatsword?
"Because you only have three fingers left in your two hands, and the longsword is a light weapon, you are no longer fit to hold the longsword. But now you have six fingers working together to wield your two-handed greatsword, but it's no problem at all. The president demonstrated the action to you, "In terms of spell casting, you can use the "spell fix" to solve it, temporarily hang the giant sword on the ground when casting the spell, cast the spell with one hand, and then directly wrap the spell around the sword when the level is high, the problem, snap! ”
Soon, there are seven or eight magical two-handed greatswords in front of you. He wants to give it to you for free, just because you dared to argue with Swanai yesterday.
You stare at the weapons, choosing, "President, I heard that this young man wasn't beaten yesterday, and it seems that he used a strange magic to cut Swanai into a bloody blur. A clerk panicked and ran into the reception room from the back room and whispered, "Although Swaney is not serious, it is true that he is injured all over his body. ”
The news spread so fast.
Suddenly, the leader of the Arcane Knights' Guild turned grim and ordered someone to collect all the magic weapons that were going to be given to you. He points to your nose and says word by word:
"From the first fucking time I saw you, I knew there was something wrong with your kid! A dignified arcane knight didn't even have any sword, and he dared to make a move with the Duke of Doom when he was only about level 10! I changed my mind, you are a fucking talent! Come on, bring me that artifact greatsword and give it to him!"
You gouged out your ears.
A few minutes later, you're holding an artifact of a two-handed greatsword in your hand. Countless alpacas run wildly in the heart. No one can trade artifacts, and it's useless to have money. In this era, only brain-dead guys will give an artifact to someone they have never met. Your ears are fine, your eyes are fine, that's the guy has a problem with his brain.
"Just in case you secretly call me brain-dead, I'll explain it first. The president pats you on the shoulder, "All artifacts have their own will, and they may not communicate with you very often, but the wielder must follow its will, or it will be upset and leave early." Yes - all artifacts change hands frequently. They do not stay in the hands of one owner for long, happy for a few years, unhappy for a few days. I...... These two years...... Disappointing the artifact. It's always urging me to find a new owner for it—it's you! It looks like the artifact is willing to accept you!"
You look down at the greatsword, then at the president, and ask how you can see that the artifact is willing to accept you?
"Because it didn't cut off your hand. ”
......
Afterwards, you investigated the matter of this Arcane Knight Leader. He is a level 20 legend, with an artifact staff in his left hand and an artifact giant sword in his right hand, and he once relied on dual artifacts to surprise the storm, but people have times when they are hit by arrows in their knees, and there are times when they grow old and start a family.
The base type of this two-handed greatsword is a +3 two-handed greatsword.
A, "Evil Law Destroying Greatsword"
Whenever evil spellcasters come together to weave a great conspiracy that threatens the world, the sword works with its wielder to forge a new legend.
When the artifact is happy: Adds to the satisfied state: Creates a forbidden magic field with a radius of 5 meters but does not work on you and your allies, you may swing a sword to break any spell, regardless of the spell's principle, as a +5 weapon;
When satisfied: On a normal basis, if you are immune to spells up to level 3 but do not hinder those that are beneficial to you, you may swing your sword to knock spells of level 1-7 back, which is considered +4;
Normal: Increases your Spell Resistance.
Dissatisfaction: On a normal basis, the hit is reduced and is considered +2;
Anger: Based on dissatisfaction, you develop fear towards the enemy caster, which is considered +1.
Synchronization conditions: +2 for non-casters, +1 for killing evil casters (up to once per day), +1 for you or your allies to complete a mission to kill evil casters, -2 for you or an ally to kill or insult a good caster, -2 for you or an ally to cast evil spells, -2 for you to stay with an evil caster (every 8 hours).
B, "Bloody Patriotic Greatsword"
This sword has been held many times by the brave generals of the frontier fortresses, and time and time again it has kept the enemy frenzy out of the country's paradise.
Pleasure: On a satisfying basis, half of the damage dealt by this sword is converted to your temporary life, up to a maximum of four times your life force, and you have the possibility to shoot down any attack (including spells) within the cone radius directly in front of you, which is considered +5;
Satisfied: On a normal basis, any attack from 180° directly in front of you will reduce the damage of the shortsword by about the same amount, and your attack radius of up to 5 meters means that it will be difficult for enemies to rush past you, which is considered +4;
Normal: Reduces any "ranged" damage directly in front of you by 180°, which is approximately equal to the damage of the shortsword;
Dissatisfaction: On a normal basis, each swing of the sword will reduce 1 HP, which is considered +2;
Anger: Based on dissatisfaction, your morale is greatly reduced, which is considered +1.
Synchronization conditions: +2 for warriors, +1 for killing national enemies (up to once per day), +1 for you or an ally to complete a mission to promote peace, -2 for you or an ally to kill a native of the country, -2 for you or an ally to cause war, -2 for staying away from the national border (per day).
C, "Ability Hunting Greatsword"
The sword was created for the sole purpose of killing mortals who were born with special abilities, such as the old marquis. (Most abilities in this worldview aren't great.)
Pleasure: On a satisfying basis, the ability to take after killing the target is only available while holding the sword, and is dissipated after changing hands, which is considered +5;
Satisfied: On a normal basis, any ability doesn't work on you and counts as +4;
Normal: You can accurately determine who has the ability;
Discontent: On a normal basis, the Adept will instinctively recognize you as a threat and see it as +2;
Anger: On the basis of dissatisfaction, any ability can cause damage to you, even if it's just for observational purposes, as +1.
Synchronization conditions: You have +2 without ability, +1 kill an ability (up to once a day), +1 new ability found, your ally has -2 (per person), you use -2 (each time), and you interact peacefully with the ability -2 (each).
D, "Heavenly Daybreak Greatsword"
This greatsword longs to witness the day when all demons, demons, will disappear completely.
Pleasure: On the basis of satisfaction, you can apply 10x damage to a medium-range single target against demons and demons, and weaken them (1 time/level 4 per day), which is regarded as +5;
Satisfied: On a normal basis, swinging the sword can deal 3 times the damage against demons and demons, which is regarded as +4;
Normal: You and your allies enjoy the effect of protecting against evil;
Dissatisfaction: On a normal basis, any divine energy, including healing, will be considered +2 for causing you pain;
Anger: On top of dissatisfaction, even if you are indoors, you will be struck by lightning (1 per day/level 4), which is considered +1.
Synchronization conditions: +2 for your allies with no evil faction, +1 for killing demons, demons, or associates (up to once per day), +1 for fighting the Atlas below or with the natives (per game), your allies are demons, demons, or associates -2 (per person), you attack or insult higher-realm creatures -2, and you make agreements with demons, demons, or associates -2 (per agreement).
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Synchronization value calculation formula: In the initial 5, you add a random value for each upgrade, and take the single digit of the number of valid readers in the previous chapter. For example, if there were 12 readers left valid choices in the previous chapter, the synchronization rate with the artifact is +2, and 0 is considered the maximum number of 10.
Pleasure: 16-20
Meet: 12-15
Normal: 5-11
Dissatisfaction: 1-4
Anger: 0
Artifacts will generally change hands in two situations: after completing an adventure or if they are extremely disappointed with you. If the artifact leaves in at least a satisfactory state, it will leave you with some benefits.
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You've just put away your greatsword when Annette stumbles through the doors of the Arcane Knights' Guild, out of breath. "Yes, President, I escaped...... No surgery. ”
After listening to the whispers of the staff next to him, the chairman showed a surprised expression, patted his thighs and laughed: "Another one who dares to argue with Swanai? Quick, bring me another artifact staff and give it to this girl!"
Annette looked confused and asked what was going on.
You shrugged your shoulders - probably because the president had been sitting in the office for too long, disgusted by the artifact, and in a hurry to change hands. The enemy of the enemy is very pleasing to the eye.