Chapter Ninety-Six: An Unexpected Surprise
It has been the middle of June to officially complete the signing with Panasonic, and as soon as he got the equity transfer agreement, Zhang Lexing couldn't wait to come to MCA Global for a visit. MCA Universal is divided into two parts, with the studio and office located at Universal Studios between Los Angeles and Burbank, and the distribution, other departments, and administrative offices in New York.
Zhang Lexing's first stop was New York, accompanied by Meyer, who had just become president and chief operating officer of MCA Global, and his heart was uneasy at this time. This can't be blamed on Meyer, who let him come to MCA Global for less than two months, the company actually changed owners, he has no bottom of what the new boss is, and he is even more uncertain whether he can continue to sit on the throne of president. So when Meyer learned that his big boss was coming to visit the company, he immediately arranged for the reception staff to try to show the best side of the company, and of course, more importantly, show his importance in the company.
Meyer introduced the company to Zhang Lexing as he walked: "Mr. Zhang, these floors are our music department, which will be the office of Universal Music Company in the future......
On this floor is the office area of Universal Home Entertainment, which is responsible for the distribution of the company's audiovisual products......
These two floors are the offices of Universal Pictures, the company's distribution arm, and United International Pictures, which is responsible for overseas distribution, in which our company owns 34 percent of the company, and the rest is in the hands of Paramount's parent company, Viacom, and another operating company, MGM......
This area is home to the company's theme parks and resorts management department, which manages two Universal Studios in Florida and Hollywood......
This is the office area of the company's administrative department......"
While introducing the company's situation, Meyer kept an eye on his big boss, but Zhang Lexing basically had no expression during the whole visit, which made him worry. Fortunately, after the visit, Zhang Lexing finally smiled, and also encouraged: "Mr. Meyer, do a good job, I believe that Universal Pictures will be able to create a brilliant future in your hands." ”
Now Meyer finally put his heart back in his stomach, in fact, he didn't know that the reason why Zhang Lexing had no expression all the time was because he was thinking about which films could be filmed in the future, and the smile he showed at the end was because he had already thought clearly, what "Resident Evil", "The Lord of the Rings", "Harry Potter", "Transformers", etc. can be considered.
When Zhang Lexing and his entourage left MCA Universal's office building in New York, Meyer finally breathed a sigh of relief, this time except for the financial department being taken over and the directors being replaced, he felt that the company had not changed much, and the words of the big boss before leaving made him feel very valued, and Meyer couldn't help but think of his new future in Universal......
Zhang Lexing's second stop was Los Angeles, in fact, he had been here several times before, but at that time he was either as a guest or as a tourist, and today he came here as a host, and the same place feels very different. Because he had been here many times before, Zhang Lexing did not go to those tourist areas again this time, but came directly to the studio to meet with the management personnel. The main purpose of Zhang Lexing's trip is to appease these managers, after all, after changing the boss, there are always times when the hearts of the people below are fluctuating. After some exchanges, the managers gradually calmed down when they learned that nothing would change except for the financial takeover, and that some of the funds for the filming would be increased.
In the process of communicating with these managers, Zhang Lexing also unexpectedly learned that MCA Universal also has a game company, Global Interactive, which is located on North Ontario Street in Burbank, so after leaving Universal Studios, Zhang Lexing and his entourage went to Universal Interactive together.
When he came to No. 100 North Ontario Street, where the Global Interactive Office Building is located, there was already a tall white man waiting there, and when he saw Zhang Lexing and others, he immediately greeted him and asked enthusiastically: "Hello, is it Mr. Zhang?"
"It's me, are you ......" Zhang Lexing nodded and asked rhetorically.
"Mr. Zhang, it's a pleasure to meet you, I'm Mark Serney from Universal Interactive, you can call me Mark. Mr. Schinberg said that you will come to visit, I heard that you have never been here before, I am here to greet you, and welcome you to Global Interactive. ”
"Mark, it's nice to meet you too, please lead the way. ”
Following Mark Serney, Zhang Lexing and his entourage walked into the office building of Global Interactive. Along the way, while walking Mark Serney introduced the situation of Global Interactive, Zhang Lexing learned that Global Interactive was originally a company with game publishing as its main business, and the development of games was generally entrusted to game studios to complete, and the development funds for games were provided by Global Interactive, and even the office space of some game studios was also provided by Global Interactive.
"Mr. Zhang, there are three companies that are currently developing games for us, NaughtyDog, InsomniacGames, and RelicGames, of which NaughtyDog and InsomniacGames are located in our office building. Mark Serney explains.
The Insomniac Games and RelicGames Zhang Lexing had no impression at all, but the name of the Naughty Dog reminded him of Sony's famous signature "Crash Bandicoot" on consoles, "Jack and Daxter" with its vast and seamless 3D world, and "Uncharted" with its cinematic expression, all of which were super masterpieces, and he almost trembled with excitement when he thought about it.
Thinking of this, Zhang Lexing calmed down his emotions and asked Mark Serney, "Mark, can you take me to see these two game companies?"
Mark Cerney nodded and agreed, and took Zhang Lexing to Insomniac Games first. Insomniac Games says that the company is actually only at the studio level, and there are not many developers, and the person in charge is a glasses brother named Ted Price, who is working on a game with Western dragons as the main character. After watching InsomniacGames, Zhang Lexing followed Mark Cerney to the naughty dog on the same floor.
The head of Naughty Dog is called Jason Rubin, and when Zhang Lexing and Mark Serney walked into Naughty Dog's office, Jason Rubin and his staff were sitting around a round table, discussing something intensely, and there was a lot of food and drink on the round table, and some things that looked like drawings were scattered on the table.
"I think there should be such a movement...... "A slightly chubby man stood up and gestured to a running motion, "and there is a feeling of being unable to hold your feet when you run too fast." ”
"Dick, sit down, we're not talking about this, what needs to be solved now is how to embody the feeling of 3D space, to have that feeling, you understand?" said a young man with a somewhat messy hair in an unmistakable tone.
As he approached the round table, Mark Serney smiled and asked, "Jason, are you still working on 3D spatialization?"
The young man with some messy hair turned around, it turned out to be Jason Rubin, and after making a frustrated expression, he replied, "Mark, this question is complicated, you have to think about it carefully, otherwise how can you make the 3D game you requested." Well, the one next to you is ......."
"This is the new owner of our company, Mr. Zhang. Mark Cerney introduced.
Unexpectedly, the group did not react at all, and continued to discuss the problem under the leadership of Jason Rubin. Being ignored like this, Mark Cerney looked embarrassed, and Zhang Lexing felt very unhappy, so he leaned over to hear what they were discussing. Coming to the round table, Zhang Lexing saw clearly that the so-called sketches were painted cartoon thylacines with different shapes, which seemed to be a bit like the crash kitney in Zhang Lexing's impression, and these people were discussing the question of "how to introduce 2D platformers into the 3D world".
This was the time when the era of 3D games was just dawning, and many game development companies were faced with how to move from very mature 2D graphics to very unfamiliar 3D graphics, which everyone was used to in the past With the launch of a large number of next-generation game consoles, especially after the PS game consoles with 3D effects as the selling point began to gradually become popular, game development companies are facing new opportunities and challenges, and have the opportunity to enter a new 3D game development world, and the corresponding players will also face the test of the 3D game world, which will be a completely different operation experience from the flat world.
Jason Rubin and his staff faced this problem, it was not easy to build a 3D world, but how to design an operating mode that would give the player a good experience was even more difficult, because there was no reference at all, but this difficulty was no longer a problem in front of the well-informed Zhang Lexing.
"Actually, this problem is not as difficult as you think, the so-called 3D is roughly three situations, one is the scene 3D, but the process of the game is still a straight line, and the player's operation feels similar to a 2D game; the second is full 3D, not only the scene is all 3D, but the space of the player's control of the character is also 3D; the third is between the two, the scene is still 3D, but the perspective of the game is basically from the rear perspective, which is a bit similar to presenting a 2D game at 90 degrees......"
Zhang Lexing's words made Jason Rubin suddenly realize, slapped the table and said: "Well said, it really solves our big problem." Mr. Zhang, do you have any other suggestions?"
Jason Rubin and his employees were much more respectful than just now, and Zhang Lexing's heart was much more comfortable, so he told everything he remembered about 3D games, and everyone listened to it was fascinated, and Jason Rubin nodded again and again.
Zhang Lexing successfully conquered the members of Naughty Dog with his outstanding performance, and after a little more chat about game design, Jason Rubin talked about Naughty Dog's past at Zhang Lexing's request.
"Actually, our company was founded back in 1985, but at that time the company was still called JamSoftware, and the employees of the company were just me and my friend Andy Gavin. Jason Rubin recounts, the expression on his face as if he has gone back in time: "We started with a game called Crazy Skiing, a game on the Apple II platform, but unfortunately the response was mediocre, and we didn't sell a few sets at all. But we didn't give up and kept trying, and then we released a game called Dream Zone on Apple II, which was much better, and then we adapted it to a version that works on PC and also supports VGA graphics.
Later, Mr. Hawkins of EA noticed us and asked us to help develop a game called Rogue Rogues. The game is quite fun, and the player takes on the role of a fledgling new thief with the ultimate goal of stealing the city's treasury. The game system consists of four parts: theft, adventure, combat, and crafting tools, and most of the time it takes place in turn-based, while the combat is real-time. This time, we finally succeeded. ”
Hearing this, Zhang Lexing couldn't help but say, "I didn't expect you and Hawkins to be quite familiar. ”
"Mr. Zhang, do you know Mr. Hawkins too?" Jason Rubin asked rhetorically.
"Of course, EA can be said to have started with Hawkins, and I was still a major shareholder of EA at that time. Zhang Lexing replied.
"Life is amazing. Jason Rubin lamented.
"yes, it's unexpected. By the way, what did you do later?"
"Later, Mr. Hawkins left EA to start a new company, 3DO, and he asked us to develop a game for him again, this time we made a fighting game called "Samurai Path" based on the popular "Mortal Kombat", and the sales were quite hot, and it was at this time that the company's name was changed to the current Naughty Dog.
Then in 1993, I met Skip Paul, the project leader of Universal Interactive at CES, and at his invitation, we came here, signed a contract to develop three original games, and now we're planning to develop a 3D game for the PlayStation console, and that's basically it. ”
Zhang Lexing didn't know Skip Paul, but he was very grateful to this guy in his heart, if it weren't for him, he would never have met a naughty dog here. Since it was a coincidence, coupled with a very happy conversation, Zhang Lexing was unwilling to miss this opportunity, so he said bluntly: "Jason, do you want a bigger office?"
Jason Rubin looked at the small office stuffed with computers and miscellaneous clutter and nodded.
"Jason, do you want to have sufficient development funds and free development rights?" Zhang Lexing continued with a smile.
Jason Rubin couldn't help but nod his head as he looked at the paper on both sides of the table and the somewhat shabby round table.
"Jason, do you want to grasp the first-hand development materials of the PS game console, as well as the latest development technology?" Zhang Lexing's smile became even brighter, and the expression on his face was like a strange uncle holding a candy cube to tempt the child.
Jason Rubin felt a wave of vertigo as the ensuing offer, nodding his head mechanically until a hand reached out to him.
"Mr. Zhang, what did you just say?" The vertigo made Jason Rubin not hear Zhang Lexing's last words clearly, but out of politeness, he still stretched out his hand.
The smile on Zhang Lexing's face was still bright: "Oh, I just said that I want to invest in you, and I want to buy you naughty dogs." ”
Jason Rubin instinctively retracted his hand, shook his head again and again, and said, "No, Mr. Zhang, Naughty Dog is the work of all of us, and I won't sell it." ”
"Jason, you're mistaken, I'm not asking you to sell the whole Naughty Dog, it's just that I'm very optimistic about your game development strength and want to establish a long-term relationship, so I hope to buy more than 51% of the shares. If the acquisition is successful, I will also inject a certain amount of development funds into you, and provide you with a better development office environment, and even provide you with the technology related to the PlayStation game console. After speaking, Zhang Lexing set his eyes on Jason Rubin and waited for his answer.
The conditions are very tempting, Jason Rubin knows that it is difficult for him to refuse, and looking at the faces of his guys, it seems that they are looking forward to it, but he still wants to fight for it: "Mr. Zhang, your conditions are difficult to refuse, but why do you say that you can provide the development technology of the PS game console, you must know that the PS US version of the console only made its debut at E3 last month." ”
"Have you heard of the company Tianzhiyuan?" Zhang Lexing asked rhetorically.
"Mr. Zhang, is that the company that took over the development of The Legend of Zelda?"
"That's right, it's the one that I invested in, and I also exhibited a PS game in development at E3. Speaking of this, Zhang Lexing remembered his own analog stick and decided to take the opportunity to promote it: "By the way, the analog stick used in Pro Evolution Soccer is also suitable for the 3D game you plan to develop." ”
"Oh, I remember, there are two more thumb-sensitive sticks under the normal controller, which I played with at that show, and it was really fun. Jason Rubin nodded sympathetically, believing in Zhang Lexing's commitment to PS console technology.
"I think you know what it's like to use an analogue stick, and if you want to use it in your game, I can provide technical information about it. ”
"Mr. Zhang, thank you, we agreed to the acquisition you offered. Jason Rubin glanced at his companion's expression and reached out again.
Zhang Lexing stretched out his hand to shake Jason Rubin's hand, and said with a smile: "Very good, I will send someone to discuss the details with you as soon as possible, and the technical information you need will also be brought over at the same time, happy cooperation!"
"Great cooperation!" Jason Rubin also smiled brightly.
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