Chapter 4: Confrontation in Kyoto (Part II)

"I know that the sale of FC consoles may also be an important source of profit for Nintendo, and the popularity of FC consoles is far from enough, so President Yamauchi is worried that the transfer of patents will affect the sales of your own products. However, President Yamauchi should know that China is not a member of the International Patent Cooperation Treaty and does not recognize international patents in China, so it is possible to produce FC game consoles even if there is no patent authorization from Nintendo. Although Zhang Lexing is talking about it, he is indeed telling the truth. In that special period, many domestic companies relied on counterfeit FC game consoles to get rich, according to later estimates, the profit of FC compatible machines alone was as high as 16 billion yuan, this huge amount of money even Nintendo is very popular, of course, these are still nothing.

"So what, we at Nintendo never wanted to go to China to develop our business." After listening to Zhang Lexing's words, Yamauchi Pu was very unconvinced.

"If Nintendo can give me the patent, then I can help fight piracy and increase Nintendo's influence in China. Isn't Nintendo never going to focus on the Chinese market? After all, it's a place with more than a billion people, and if you think about it, even if only one percent of the people have needs, that's more than 10 million orders. Zhang Lexing is like a strange uncle who is seducing children with candy, deliberately tempting Yamauchi.

Yamauchi couldn't help but feel a little moved after hearing this, and his tone became much soothed, it seems that the toothbrush theory is not only in the United States, but also in Japan. As soon as the master makes sense, the next thing will be easy to do, anyway, to put it bluntly, it is nothing more than a reasonable exchange of interests. After several rounds of negotiations between the negotiators of the two sides, Zhang Lexing's KF-Panda company also made concessions, and finally reached an agreement to use the relevant rights of the Mario series in the future in exchange for the patent authorization of FC game consoles in China, of course, the "Super Mario 3" currently being developed by KF-Panda is not subject to this restriction, and can still continue to be developed and published, but the specific launch date is to be determined by Nintendo, and the two sides also agreed that Nintendo shall not develop similar games before the launch of "Super Mario 3". Of course, Zhang Lexing's FC game console patent authorization is limited to China, and there will be no need to pay a license fee when selling in China, once it exceeds this range, each console will be charged 5000 yen, but when the global sales of FC game consoles exceed 60 million units, Nintendo will no longer restrict the scope of Zhang Lexing's patent. In addition, Nintendo will provide Zhang Lexing with an assembly line that will assemble 10 million cassettes per year at a level below the market price, and Zhang Lexing will authorize Nintendo to produce MMC3 enhanced chips (third-generation FC game console enhancement chips) for a licensing fee of only 100 yen per chip. Among the many terms of the agreement, Zhang Lexing deliberately dug a lot of small holes for the future, such as one of the "companies invested by Zhang Lexing can apply FC-related patented technology to the emulator on the computer......", the banner in the agreement is to facilitate development, in fact, Zhang Lexing's ultimate purpose is to make FC simulators in the future and no longer be restricted by Nintendo.

In fact, Zhang Lexing also thought about directly producing FC compatible machines, anyway, at this time, the country is not a place that Nintendo can manage, but considering that his plan still needs to maintain a good relationship with Nintendo, he has to give up the "Super Mario" series, which is a big gold mine for money. After negotiating with Nintendo and arranging for people to handle the relevant matters, Zhang Lexing received news from his business research agency that the game developer Scorwell, whom he had been following for a long time, had recently fallen into financial crisis. After nearly four years of game development, Square Enix has not made any achievements, not only the initial computer games have not improved, but the newly involved FC game development has also suffered one defeat after another. The pit was dug a lot.,But the tree didn't grow.,On the contrary, it consumed a lot of money from the parent company Electric Friends Club.,Although Shi Kewell is the interest of the young owner of the club, Masashi Miyamoto.,But you can't always burn money like this.,Feeling that something is impossible, the Electric Friends Club came up with the idea of quitting the game production business.,Began to quietly look for buyers who are willing to accept Square Enix.。

Zhang Lexing felt that this was a good opportunity and immediately arranged for someone to make the acquisition. After negotiations, KF-Panda finally invested $300,000 to acquire 70% of Square Enix's shares from "Denyosha", and the remaining 30% of the equity was in the hands of Masashi Miyamoto, one of the founders of the company and the owner of Denyusha. After the completion of the acquisition, KF-Panda will license the development of the Dragon Quest and Final Fantasy series to Schowell, and the future distribution of games in Japan will also be temporarily handled by Schowell. The transfer of the development of these two games is also a last resort, the original "Dragon Quest" and "Final Fantasy" because Zhang Lexing has specialized in research, so it seems that the cat and the tiger can still be done, but then it will be a black eye, Zhang Lexing does not want these two classic games to sink in his own hands (in fact, the real reason is that he is worried that he will not make money if he does not make money), so he can only send the development rights back. In order to do a good job in the development of "Dragon Quest" and "Final Fantasy", with the efforts of the new chairman of the company, Nangong Yun and CEO Masashi Miyamoto, a development team led by the newly dug Yuji Tsui and the company's old man Hironobu Sakaguchi was formed to be responsible for the development of "Dragon Quest 3" and "Final Fantasy 2" respectively.

Two months later, at the premiere ceremony of Dragon Quest 2, Square Enix, which had completed the reorganization, attended as the distribution representative, along with Yuji Tsukai and Hironobu Sakaguchi. After the presentation of the Dragon Quest 2 game, Square Enix representative Masashi Miyamoto announced at the launch ceremony that "...... Under the direction of KF-Panda, Square Enix will be responsible for the future production of the "Dragon Quest" and "Final Fantasy" series", this blockbuster news caused a huge sensation on the spot, and even the limelight of "Dragon Quest 2" was overshadowed, not only the players at the scene were excited, but the relevant game media also reported the matter afterwards. Rinji Oda, a contributing writer for FAMITSU magazine, also wrote an article calling for the victory of the Japanese game industry, declaring that Dragon Quest has truly become a well-deserved Japanese national game from now on. Square Enix, who was originally unknown, has also become the brightest star in the Japanese game industry, and has become a holy place in the eyes of many Japanese DQ fans.

When he bought Scowell, Zhang Lexing mainly moved his mouth, because he didn't have time, because he was in contact with Namco in person, because Namco had something that Zhang Lexing desperately wanted - "BattleCity" (tank battle). When Zhang Lexing came to the Namco headquarters, he was received by Yuya Nakamura, a representative sent by Masaya Nakamura.

"Mr. Zhang, it's a pleasure for you to come to Namco." Nakamura greeted him in a friendly manner.

"Well, I don't like to beat around the bush, this time we're here for Namco's BattleCity, and we're hoping to get the adaptation rights for BattleCity FC and PC, so let's talk about Namco's requirements." Zhang Lexing said the purpose of this time bluntly.

"Ah, this ......" Nakamura didn't expect someone to make such a direct request, and he looked surprised, "I need to ask the president for instructions." ”

"Go, we're waiting here." Zhang Lexing said unceremoniously.

Nakamura trotted all the way out, and a quarter of an hour later, a smiling Nakamura returned.

"Mr. Zhang, Namco can transfer the adaptation rights of BattleCity, but you will need to pay some transfer fees." Nakamura smiled and said, "We estimated that it would be about $5 million. ”

"The asking price is too high, and we can't accept this offer." Zhang Lexing immediately objected.

"And what's your company's proposal?" Nakamura asked rhetorically with a calm face.

"Have you played Contra from our company?"

"No, but I've heard that this game is quite popular."

"I wonder if Namco is interested in launching Contra on the arcade?"

"This, it's hard to say, it needs to be evaluated by the relevant departments."

"Yes, then you can evaluate it first, let's just go to Konami first, the president last month seemed to be very interested in this."

"Mr. Zhang, don't worry, our evaluation department is very efficient, why don't I help you arrange a place, take a rest first, have lunch, and there should be results in the afternoon." Nakamura looked a little anxious.

"Okay, let's wait." Zhang Lexing smiled and said, "I hope your company's efficiency is as high as you said." ”

"I'll remind them, please wait a moment." Nakamura walked out of the conference room and soon came with a few beautiful female staff.

"Hello, Mr. Zhang. My name is Yuki Suzuki, and I am meeting you for the first time, so please take care of me. The female staff member in charge greeted you warmly, "I will serve you next, please take care of you." ”

……

When Zhang Lexing and his party were resting, eating lunch, and enjoying a good life, the Namco high-level meeting was held urgently, and everyone was noisy at the meeting, some people said that in order to maintain the pride of Japan, they must not sell "BattleCity", some people felt that it didn't matter if they sold it as long as the price was right, and some people were worried that Konami would affect Namco's market share after obtaining "Contra", and they couldn't agree on it, and finally it was Nakamura Masaya who showed his courage and agreed to use "BattleCity" of the adaptation rights for the arcade adaptation rights of "Contra", of course, the negotiators still have to try their best to get the best result.

After lunch, Nakamura also came to the conference room again. After several rounds of fierce negotiations between negotiators, the two sides finally reached a compromise, and the final condition was that Namco would exchange the exclusive adaptation rights of BattleCity's FC console and PC platforms for the exclusive arcade adaptation rights of Contra, and the other rights of Contra and BattleCity would be owned by the original company, and Namco would obtain a license to produce FC enhancement chips at a price of 110 yen each. It was not KF-Panda that signed the copyright exchange agreement with Namco, but FCSource, a sole proprietorship company established by Zhang Lexing, whose main job is to be responsible for the copyright trading of FC-related games, and has previously mastered the rights of all FC games produced by KF-Panda through internal transactions.

This trip to Japan was not only a deal with Nintendo and several other companies, but the most important gain was the signing of a number of licensing production agreements for MMC3 chips, but the production licensing fee has finally risen to 150 yen. Japan's top seven game development companies have all been pulled into the camp of using MMC3, and the same thing is playing out in North America, with a standard for FC enhanced chips quietly taking shape.

The trip to Japan was almost over, leaving a few people from KF-Panda to deal with the aftermath, while Zhang Lexing and other members of his entourage boarded a flight to Beijing to join Dr. Yu and others.

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