Chapter 1131: True, False, (37)
For example, when using a knife attack, there is an attack bonus.
But that doesn't mean the swordsman can't hold other weapons!
In fact, after a second career, everyone can have a second career!
And at that time, as long as you wear the main and secondary weapons at the same time, when you use skills, you can switch seamlessly without the trouble of switching back and forth, which not only saves time, but also makes the battle more unpredictable.
Of course, this system is not unique to "Sleepwalking", in fact, similar settings have appeared in previous games.
It's just that the game doesn't have a perfect and seamless switch, which means that when you switch, you either have to do it before you enter the battle, or you have a noticeable delay, and it becomes difficult to switch right away.
Of course, that will improve the operability a little bit.
But......
It's this randomness that makes the battles so exciting.
In this game, there are two ways to PK.
One is the PK of the sparring mode, which is until one side is left with only a drop of blood.
The other is death PK.
That is, malicious PK.
This kind of PK can be done everywhere.
But first of all, there is a premise, and that is that you can beat the patrolling guards.
Otherwise, the only end is to be caught in a small black room and wait for up to eight hours of gameplay.
Yes, playtime.
That is, you have to be online for eight hours with nothing to do to get out of prison.
What does it mean to lose eight hours of playtime upfront?
It means that you are a lot behind others!
That's why this game doesn't advocate PK.
Of course, that doesn't mean it's the only way.
As mentioned earlier, you can't resist the guards.
In fact, at a later stage, the guards can be killed and thus arrested.
After each player kills a player with malicious PK, they will accumulate a murderous value.
When you reach one, you will have a yellow name, when you reach ten, you will have a red name, and when you reach a hundred, you will have a black name.
Players with a red name or higher will be imprisoned after being caught.
If it is black, it will be imprisoned in a prison.
In the state of arrest, the Imperial City will issue a Jianghu order, after killing the red player, there will be a reward, and after being caught in the small black house, although there is no way to contact the outside world, although other operations cannot be carried out, but there is a very interesting way to rob the prison.
In other words, while the red and black players are in custody, if someone sneaks into the prison or prison through the secret passage, they can rob the prison.
After a successful Hell Raid, the guilt of red and black players will be doubled, and the other players will also be black.
Of course, this situation is not without benefits.
In fact, when you reach a red name, you will increase your damage by 1.1 times, and if you have a black name, you will increase your damage by 1.2 times!
The corresponding donation is what players jokingly call "donation".
Donation has only one effect, increasing HP by 1% per 1,000 gold, up to 1.2 times the HP bonus.
Of course, there are more interesting gameplay options waiting to be developed, which is undoubtedly a very interesting experience for players.
And in addition to the game with the effect of pinching the face, the NPCs, cute pets and even all kinds of crazy and cool hanging mounts in the game are even more dizzying.
It's not very outstanding, but it's a lot of fun.
After all, the core model and styling design refer to the top ideas of China and South Korea!
So much so that as soon as this game was released, it attracted the attention of many people.
Even Yingbao asked Jin Yufei for an account.
Excellent in a beautiful and vast environment.
Fighting monsters and leveling up is only a trivial part of the game.
The map is so big that someone who was once idle rode his mount to run, and the result was ......
Running from one side of any map to the other took three hours!
And there is no teleportation device in the game, that is to say, except for the bird business carried out by Tianji Pavilion, there is no other way to get there in the whole game except walking!
This undoubtedly made many players who are used to teleportation complain.
However, the reality is that there are more people playing!
Quite simply, since you can't teleport, you can't do a lot of things in the game.
For example, gang warfare.
You no longer have to think about just taking human lives, but you have to be strategic!
This has undoubtedly made many large guilds rush to it!
In fact, all tasks will be collected on the current map, and there will be no inexplicable tasks on other maps, that is, on the current map, your tasks will be some, and when you come to other maps, your tasks will become some!
In this way, it has undoubtedly made many players call it wonderful!
You must know that such a setting has undoubtedly saved many people from the trouble of running around.
Since the map is so big, the view is naturally good.
In fact, most of the maps are based on the deep processing of real-life scenes.
For example, the beauty of Guilin's mountains and rivers, such as the steepness of the peaks and peaks of the five mountains.
So much so that many people spontaneously posted the famous mountains and rivers they knew to the official forum, so that many people who could not travel for various reasons walked into the game to enjoy the scenery of nature!
And this is still a game, there is nothing crowded at all, the most interesting thing is the entire "Sleepwalking", there is only one large area!
And it was officially announced that there will be no additional regions permanently!
In other words, the whole game, there is only one large area!
The official explanation is that this in itself is a quack!
Some people are questioning, how to make money in this kind of game?
But in fact, what made Jin Yufei focus on it was that in just one month, just one game point card alone, he made a profit of more than 10 million!
I have to say that games are really one of the profiteering industries.
That's it, it's just because the official has only opened the point card service, and has not opened the cash exchange service for gold coins for the time being.
Wait until the time comes......
"Shhhh
No way!
Be steady!
It took several minutes to wash my face before I finally calmed down.
Shaking his head, in addition to sighing again, China is really stupid and has a lot of money, Jin Yufei forcibly freed his mind from the game.
The popularity of the game is far beyond Jin Yufei's imagination.
But......
He hasn't forgotten what he developed "Sleepwalking" for!
Soon, with the continued popularity of "Sleepwalking", Dream officially announced the promotional video of "A Smile is Alluring".
As soon as the video came out, it instantly caused an uproar!