Chapter 251: Changing Attitudes
Even Michael Guillemott said bluntly on the board of directors that "My Time" gave him a new direction and new inspiration.
As long as you copy "My Time" and add Gameloft's own elements, then Gameloft can create brilliance again.
As long as the copycat of "My Time" is good, Gameloft can still guarantee its status for many years again!
As long as the copycat of "My Time" is good, Gameloft can completely reverse the tragedy of the current situation of making ends meet and constantly closing doors!
Of course, Michael Guillemott is not a reckless man.
In order to enhance the success rate of the copycat, Michael Gillemot also made multiple preparations.
Gameloft is not a mortal technology, and it doesn't have the 750 million user scale.
So he urgently contacted Zuckerberg, realized the intimate marriage of Gameloft and Facebook, and advanced and retreated together in the face of mortal technology problems.
Facebook has more than 2 billion users around the world, which is enough to beat the 750 million of ordinary language.
Gameloft doesn't have a weak, near-intelligent AI development platform like Mortal Tech.
Michael Gillemot has assembled 5 top studios, each of which is no less than Li Junkai's team.
A total of hundreds of people worked together to complete this arduous and glorious task.
Without a powerful game engine, Michael Gillemot directly spent a lot of money to buy the best mobile game engine license on the market.
There are no intelligently generated special effects, Michael Gillemot specially invited Industrial Light & Magic, the No. 1 special effects in Hollywood, and Pixar, the No. 1 animation production!
……
Michael Gillemott's actions. It can be said that it has invested a lot of money!
He wants to pass the copycat mortal technology's "My Time". Fight a blitzkrieg. In a very short period of time, create another mobile game that is more perfect and attractive than "My Time", so as to completely replace "My Time" and cut off the future of mortal technological development.
What's more, Michael Guillemott believes in his own vision.
I believe that once the copycat succeeds in "My Times", then the darkness will inevitably retreat and the light will reappear.
Gameloft's situation will also be much smoother. Or even return to supremacy.
Therefore, the current effort is nothing!
However, the reality is brutal.
Professionals reluctantly report that they can't copycat at all, and the cost is too high!
The special effects expenditure alone is enough to make a big game.
That's it, but more importantly, it's too long, at least 6 months! This is still under the leadership of five teams and the support of a dozen teams.
Otherwise, if it is handed over to a team, no matter how professional. It's hard to do it in a year and a half or even two years.
But 6 months is too long. At that time, I am afraid that the second part of "My Time" was in preparation.
Michael Gillemot shook his head helplessly, bitter in his heart.
He couldn't figure it out, how could mortal technology be so rich?
He can't afford to spend a lot of money on special effects, and mortal technology is actually very slippery!
I can't even imagine that Mortal Technology has only been established for more than two months, how can it be possible to come up with such a huge mobile game?
……
After some deep thought, Michael Guillemott finally made up his mind!
!
What's wrong with the high cost?
Mortal technology can afford to burn, but my dignified Gameloft can't afford to burn?
What's wrong with the long time?
The most important thing that Gameloft lacks is a professional team of talents, who can spend money to buy time.
If five top teams are not enough, then ten, and if ten is not enough, then fifteen!
As long as you can shorten the time, you can succeed as soon as possible, and replace "My Time".
Then Gameloft can achieve new glory, and mortal technology may also be cornered.
Otherwise, I'm afraid it will be the exact opposite!
So Michael Gillemot is going to gamble!
Bet on a Jedi counterattack and bet on a glorious future.
But sometimes, some people are destined to be tragic heroes, even if they work hard and fight hard!
In contrast, the top management of EA has a different view.
Mortal Technology is a game platform, a game, or a superb racing game like "My Time", which has nakedly impacted EA and Gameloft.
No matter how you look at it, there is some intriguing feeling in it.
There are even more inexplicable places.
First of all, "My Time" is a mobile game that is well-made and large-scale, and it is by no means something that can be done hastily in a short period of time.
Therefore, long before Li Junkai's team came to Mortal Technology, there was already a team that was executing related game development, and a game of this scale must be carried out by many elite teams!
But the question is, who are these teams, and why are they willing to give up this top honor to Li Junkai's team?
After all, "My Time" is definitely an epoch-making game, and no one will be tempted by this landmark award.
Secondly, Mortal Technology's choice of racing games is the direction that Mortal Technology has long been prepared for?
Or is it deliberately attacking EA and Gameloft's areas of strength in retaliation for their lack of cooperation?
Or is it just pure persecution?
For these, EA executives can't figure it out, but they have to think about it.
If it was the previous mortal technology, maybe they might not care much.
But now it's completely different.
Since the release of My Time, Mortal Tech has shown enough strength, especially when it comes to game design.
This time, the racing game "My Time" has cut off the future of Need for Speed 17 and "Need for Speed 18", which has not even been released.
If the next game of Mortal Technology starts with EA's best game field again, and then comes to a thunderous subversion, then EA can only cry on the side.
As a result, EA's top management began to waver, and the board of directors expressed their willingness to support the cooperation between EA and Mortal Technology!
However, as a big giant, it is natural to be "reserved", and must wait for a suitable time, and must not take the initiative to find mortal technology.
After some discussion, the top management of EA finally decided to adopt a wait-and-see approach, and was neither close nor distant from mortal technology.
For the clash of mortal technology and Gamloft, watch from the wall. If necessary, for one of its falls!
EA's attitude has changed, and at Apple's headquarters, Cook is pale.
Apple and Mortal Technology have made bets before, and it is about Mortal Technology's first mobile game "My Time"!
If "My Time" does not surpass Gamloft, then Mortal Technology will need to cede 10% of the revenue of Mortal Technology software on the Apple platform again.
On the contrary, Apple loses, not only to let go of the unified authority of the account, but also to give up the pricing income that can be raised by one percent before!
(To be continued.) )