Chapter 0159 - Developing a New Version

Free-to-play games are the most shameless means of attracting customers that developers and operators of online games have invented in the past life.

The game is indeed free to play, but it will make you very unhappy, very unhappy, unhappy everywhere, how to play how unhappy.

People have great equipment, why don't I? Because people spend money, you don't spend it!

People have beautiful mounts, why don't I? Because people spend money, you don't spend it!

It's okay for me to hit someone, why can someone kill me with one shot? Because people spend money, you don't spend it!

What's even worse is that there is no body left to play, but why can people keep playing? Because people spend money, you don't spend it!

Free games are like a bathing center with a ticket of 6 yuan, you can only take a bath for 6 yuan, people can spend 20 to rub the bath, spend 40 to have a foot soles, spend 80 to have a full body massage, spend 150 small swords, spend 300 big swords, spend 800 want to play a few times, spend 2000 to give you an emperor-like enjoyment!

If you want awesome equipment, yes, in-app purchase! A set of armor is 88 yuan.

If you want a beautiful mount, yes, in-app purchase! A mount is 188 yuan.

If you want a powerful weapon, yes, in-app purchase! A permanent hero weapon is 888 yuan.

If you want to use up the body lĂŹ, okay, in-house purchase! A tube is only 18 yuan!

In his previous life, when Zhou Lin played the game, he hated this kind of game for free and with in-app purchases, and you would be beaten like a dog in the game without spending money, that was not playing the game, it was played by the game. Spending money is like turning on a faucet, spending it endlessly.

However, thinking about it from another perspective, Zhou Lin found that this method is shameless, but it can make a lot of money very easily.

He took out a blank piece of paper, wrote and drew on it.

"Body", "Props", "Characters", "Dress-up", "Number of Challenges", "Special Levels", "Pets", ......

A lot of money-collecting methods used in the game in his previous life were listed by Zhou Lin, and then crossed out one by one.

The reason why Tetris was successful in its previous life and was able to sell 150 million copies of this terrifying figure has to do with the times, with the gameplay, and because it has always been a simple game with no messy add-ons.

Zhou Lin really needs money, but he doesn't want to tarnish this classic game. If you really add physical restrictions to the game, add props that can reduce the difficulty, and add a character costume or a pet that shows off your branches, the original author will travel through time and space to cut people, right?

Since these things are not added, how can we promote the sales of Zhou's cubes?

Zhou Lin suddenly set his sights on the number of sales of the two versions of the game.

The stand-alone version of Zhou's cube is 38 yuan, but it has been sold much better than the 28 yuan web version, what is the reason?

The picture is almost, at least in Zhou Lin's opinion.

The controls and gameplay are exactly the same.

The difference is probably that the stand-alone version can be downloaded to the local computer, even if there is no network support, you can play it at any time, and then there is the function of online battle.

Online battles?

Zhou Lin patted his head, he was really stupid, why didn't he think of this!

The single-player version of the game has sold three times as many games as the web version, isn't it because the single-player version has an online battle function?

Anyone who has played this game knows that playing alone and playing against two people are two very different feelings.

When you are alone, you can operate slowly, more like you are swinging blocks, try to be as precise and stable as possible.

When two people play against each other, they must always keep an eye on each other's screens, be faster than each other, and follow up with each other, using uninterrupted elimination to reduce the risk of their own failure and increase the difficulty of each other.

Zhou Lin still remembers the scene of stumbling on each other when he fought against Zhou Ming in his previous life, and he shouted and shouted at the fierce place to be lively.

This kind of simple and direct happiness is difficult to give in other games.

After playing the web version, many people are more eager to play against friends and family, or simply against people they don't know, so they spend money on the standalone version.

But there is another problem with the stand-alone version, that is, it lacks the ranking of the web version to compare with people!

Gotta combine the best of both versions!

Zhou Lin became excited, and immediately beckoned Gao Zhining on QQ and asked him to revise the current two versions.

The web version adds a multiplayer feature, but this feature can only be activated by paying users.

At the same time, an online battle center will be set up, where both web and single-player paid users can log in and play against others on the network.

The Cyber Battle Center has a Win Rate Leaderboard. As long as you play more than 10 rounds, you can enter the win rate leaderboard, and the ranking is ranked according to the winning percentage.

Depending on the win rate, users can also earn the title of rank.

There are seven tiers of Rank titles: Brass of Valor, Indomitable Silver, Glory Gold, Brilliant Platinum, Brilliant Diamond, Extraordinary Master, and the Strongest King.

Well, these rank titles were copied directly by Zhou Lin from the popular game "League of Legends" in his previous life in order to save trouble.

At the same time, there is also a matching system.

In order to prevent cheating, Zhou Lin specially reminded Gao Zhining to use random matching, the first ten rounds are used to roughly determine the user's rank, and then randomly match players with little difference in level and strength, so as not to ravage rookies by masters.

After reading Zhou Lin's request, Gao Zhining sent an excited expression: "You came up with these ideas?" It's too good, this network battle center is getting started, and Zhou's cube is going to be very popular! ”

Zhou Lin thought for a while and said: "The network battle center is as good as the website, with the most scalable architecture, and there will be other games joining this platform in addition to Zhou's Square in the future." ”

Even if it wasn't for Zhou's square, Zhou Lin would have to make an online battle platform sooner or later, but now it's just a matter of making it in advance.

In the future, competitive games will occupy a large proportion of his game industry, and the online battle platform is the foundation of this type of game.

In the future, "Three Kingdoms Kill Online Version", Red Alert, StarCraft, Counter-Strike, League of Legends, and also include Zhou's Cube Fight, Landlord Hoe Earth Mahjong, everyone will find fault with this kind of entertainment games, all of which can be placed on it, and the ability to make money is by no means inferior to any large-scale online game.

Gao Zhining said: "No problem, I'll start work and try to get it done within a week." ”

"Don't worry. It's better to be slow than to have bugs, we only want the best rather than the fastest. Zhou Lin said.

Although Gao Zhining's personality is not very reliable, he is very reliable in doing things, and Zhou Lin gave him the task with confidence.

Then there's only one thing left, buy a bike.

Yes, it is to buy a bicycle, and on Friday night, Niu Haifeng's bicycle was thrown in the taxi, and seeing that Niu Haifeng was coming back at the end of the holiday, how could he not buy one and pay it to others!