Rush 5.5-A Chapter: Roll the dice! (Medium)

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As a rule, you should open the dice cup on the table at the same time as the halfling. But you didn't, you're still shaking and shaking, anyway, no one has a rule that you have to open at the same time.

"Isn't it open yet?" the halfling man asked, looking a little curious.

You say it's better to shake a little longer.

The halfling laughed, and the little boy looked innocent and confident: "I know what you're thinking. I'm afraid that we halflings have good hearing, and we can hear what numbers are in the dice, and then avoid giving you the right dice, right? Before the words fell, everyone in the audience burst into laughter.

But you still keep shaking on your own.

That's it!

After the halfling said this, he flipped his wrist sharply and slammed the dice cup upside down on the dining table. "It's just a gamble of luck! You have a big misunderstanding about halflings, we are not only good at hearing, but also good luck!" he smiled and slowly unveiled the dice, revealing his five dice.

His dice were: 5, 4, 4, 1, 6. Although there was a pair, there was no win.

When the halfling looked up at you with a pitiful expression, he found that you were still shaking and shaking, and his movements were very layman's but extremely hard, and he couldn't help but laugh silently. He picks out a "1" and pushes it to your table.

Knock, you also buckle the dice cup and slowly open it. At this moment, the halfling's smile did not change at all.

Your dice are: 4, 1, 1, 2, plus the 1 given to you by the opponent. Even though the opponent accidentally made you make up three of the same number, you didn't win.

"You think too much, everyone just plays games, it's all about luck. Do you really think anyone would know what the numbers are in a dice cup just by ear, and there are five of them?" the halfling had just finished saying this, causing a roar of laughter from the surrounding hall as he spread his hands and shrugged his shoulders. The atmosphere is cheerful, at least for others.

You silently put five dice into the dice cup with your hands, causing a small chuckle again, because such an action is really uninitiated.

It's your turn to strike first.

Roll the prescribed combination of numbers to win directly, otherwise you have to pick a dice for the halfling.

"Come on, by luck, who can beat us halflings?—oh, yes, the half-sheep maybe, but it's too late for this little brother to grow horns now!" the halfling shook his own dice cup containing four dice gorgeously and skillfully, causing the audience to burst into laughter once more.

Someone actually laughed and burst into tears?

You shake the dice cup with each other.

This time you ......

A, continue to shake a little longer, at least later than the halfling buckle cup.

B, on.