Light 19.33-B2: Raid on the Baron's Court (9)

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You placed the priest in the last empty slot in the baron's room, and then spent half of the money to fortify the central defense. When you put the card in the middle lane, Hathaway looked surprised.

Shouldn't we stay in the middle?

In other words, no matter how you defend it, if the association plans to capture the middle lane, it can't be stopped at all, and it can only make it pay a greater price. That's right...... But forget it, put it all away.

Hathaway hesitated, because the barony's room could no longer accommodate any troops, and she was unwilling to waste her efforts to defend the left or right, so she finally chose to save money. Anyway, the baron's room has a first-mover advantage.

Let's kill, the first wave of enemy soldiers to rush in is pure cannon fodder.

The warrior monk standing in the middle area took a "surprise attack", and with three punches and one kick, he beat the enemy fighter who was knocking on the shield in front from 4 defenses to 2 defenses, and he also knelt on the ground and was stunned, unable to fight back. The effect of "Strong Strike" is activated in a chain, because the warrior's defense is already below medium, causing the warrior's eyes to burst into Venus, and the next counterattack will also be lost.

The goblins in the middle area were affected by the taunt and had no choice but to attack the warrior, dropping the warrior from 2 defense to 1 defense without being counterattacked.

The goblin next to him rushed over and made the final slash, causing the enemy warrior to fall in a pool of blood and disappear.

Next came the turn of the Enemy Paladin, who was the last in the front row.

In fact

Originally, you had other tactical options that were more secure and efficient, but you decided to trade three goblins for one paladin. Go up to a goblin and kill the paladin, and go up to the other one and the same fate, until the fourth one kills the paladin. You could have had the warriors behind you shoot arrows and make up for the sword, losing one less goblin, but you didn't. This abnormal way of fighting is seen by the people of the association, and they firmly remember to think more decisively.

The front row of the enemy was cleared, and the next thing was the twin mages and two fireballs, taking all four mages and a priest away.

Clear.

The association's losses must be self-evidently heavy, but there is no way, who made you defend the left side too strictly, this is the price that the association must pay.

In the tenth round, the association plays its cards first.

The tenth round, which was the last round of funding for the attackers, was also the crucial last stand, and there was no follow-up funding. All of them are in this game. You'll notice that the Guild duo had a very precise grasp of the pace of the game, and it was the tenth round, which happened to be the crucial round of attacking the baron's room with the last full cost of the troops, before they had explored all the positions and managed to take the largest chest. The direction of the game is firmly in their hands.

A crucial round,

The Guild can't afford to make mistakes—even though they were misled by Hathaway, they can't afford to make mistakes anymore. The president of the association and the female mage whispered to each other for a final discussion. As their eyes turned cold, it seemed that the tactics had been decided.

First of all

The guild president threw a goblin down the middle lane, and the poor little guy jumped in through the window when he was pierced by a short spear stabbing from the floor. The front single-kill trap was stepped on. Well, that's to be expected.

The scholar analyzed: "If you want to break through the fireball burst of a large number of mages, you need the goblin shaman to +1 defense, and at that time, the paladin or priest will become 6 defense, and the two fireballs will not fall in seconds." They will make the reverted Goblin enter the field in the middle lane, capture the chest, and then upgrade from Goblin Warrior to Goblin Shaman, so that they can be secure in the Baron's room. Hathaway also said, "Just like on the left, the Goblin Warriors can happily return alive and become the Goblin Shaman as long as they step on the traps and guards in the middle lane." ”

When the time comes, the Priest's Sanctuary will have +1 defense for all and the two Goblin Shamans will each give +1 defense to individual allies, how many mages will you need to throw fireballs in a row to clear the field?

If the Guild is determined to withstand the mage's fireball barrage, the enemy loiterer's position can also be very useful.

"Huh?"

"Ugh!"

Suddenly, Hathaway and the scholar froze.

Because the guild sent two "Goblin Warriors" to enter the arena in a hurry. The stats are nothing, Attack 2 Defense 2 is still rubbish, but they will know the "taunt" and "archery" skills of the warriors. The question is......

It's the left side!

Not going to ascend to shaman?

Suddenly, the situation became incomprehensible to Hathaway, leaving the scholar in a deep sense of despair. After a few seconds, the scholar whispered, "My lord, we have already lost......"

What?

Why do you lose?

You don't see any formations that you have to lose, you just see that the guild has a bunch of pawns on the left and a bunch of troops in the center.

The front row on the left is: Goblin Warrior, Goblin Warrior, Goblin, Goblin, Wanderer. The first two and the loiterers were re-entered the last time they went back, and there was no cost, and the association cost 2 points along the way.

Of course, a poor goblin on your left will die in no time.

The point is that the association's deployment in the middle is a bit confused:

In the back row are two warrior monks, 6 o'clock.

In the front row, in order: Priest, Priest, Warrior, Warrior, Goblin, 15 points.

......

...

Why did the scholar say that he had lost when he saw this situation? And Hathaway took off her glasses and gave up on her face. What did it do? What happened?

The female mage smiled and stretched out a hand to you, and asked, "Sir, do you want to admit defeat while the situation is not too ugly?" Don't tell us, you haven't seen the victory or defeat until now. ”

"Think about it. The president of the association gently threw the cards in his hand on the table, leaned back on the sofa, and said to you nonchalantly, "For the first person to play "Raid on the Baron's Palace", you are doing okay, I think your intelligence is in the upper middle even among the mages. I didn't make any sinister tricks that made people disgusting in the whole process, and occasionally tricked them, in fact, thinking about it now, it was just clever and harmless. After all, soldiers don't get tired of cheating. To tell you the truth, I have a good opinion of you, and although the "advance and retreat" will be exempted, - I, the president of the Hedavil Arcane Society, can vouch for my reputation and will do my best to protect you without harming the interests of the association. As long as you are a decent man who knows what it means to admit defeat at the right time. ”

What is super surprising: the other side has already begun to persuade people to surrender. No, it was not persuasion at all, but when the victory and defeat were already divided, he threw all the pieces he was holding into the box and waited for the remaining empty spaces on the board to be calculated. Not to persuade surrender, but to declare victory.

No

I don't understand it at all!

The scholar noticed that you were hesitating, and whispered to you to explain the situation: "My lord, the whole row of five soldiers on the left was able to rush into the barony's room first after killing the goblins, and became the front row of the barony's room. Then the front row of soldiers in the middle rushed into the baron's room and became the back row there. The two warrior monks would be huddled on the stairs outside the baron's room, and since they weren't on the battlefield, they wouldn't be attacked. At this time, no matter how hard you and the secretary tried to kill all the ten soldiers in the two rows of the association, they could not prevent the next round, and the two warrior monks entered the baron's room and mastered the first move. ”

"Two warrior monks, use two "raids" to directly kill the baron himself. Even if the baron has the protection of the "Sanctuary" and 5 defenses, the two warrior monks will immediately get the "Demonized Weapon" +1 attack of the two priests. Both 2.5 damage were directly hit on the heavily protected baron, instantly fatal. ”

"You can't stop this from happening...... Even if all the enemy soldiers in the Baron's Mansion were killed, the two warrior monks who were squeezed out of the door by their own people would have a successful surprise attack. This is the most classic winning tactic of the card game, because the "raid" skill of the warrior monk is too cruel and even better than the mage's "fireball" clearance tactic, so it is named "Raid on the Baron's Mansion" instead of "Burning the Baron's Mansion". ”

You look at the situation again, and it seems that what you said is correct. It's really ...... for your own people to squeeze their own people out of the door No wonder it's called the Raid on the Baron's Palace, hell.

"Now, sir, please pay attention to your manners. The female mage chuckles at you and spreads her hand again, urging you to throw in the towel.

What are you going to do?

A, what the hell is admitting defeat?

B, elegant towel.