Chapter 4.2-A: Petition of the Thorn Totem
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You find a bottle of sobering potion in the clutter on the bedside table, tilt your head and pour it down. The magical power contained in the liquid relieves your headaches and dizziness. However, you are still sore and don't want to leave the bedroom.
You pray that nothing will happen in the morning, and walk towards the Adventurer's Guild Hall.
Disappointingly, the trouble is ongoing.
The four members of the "Thorn Totem" looked displeased, and they all stood in front of the counter in silence, and then you learned that this morning they had come to take on a mission to "kill several berserk bats", and then got up to go to the farm where they lost sheep for many days, but soon turned back to the hall because they heard about yesterday's private commission for "Guarding Ekadna".
They've been arguing with Fierdin for over an hour, and they're waiting for you to show up. Eight eyes full of resentment, and a pair of pitiful eyes for help, are staring at you.
"Lord, you are here!Please explain why you refused yesterday's mission to guard Ekad?"
You look around.
Paul stood quietly near the entrance of the hall and watched coldly, the ruffians gloating, Hathaway was not there.
You asked where Hathaway was, and Fierting said with a crying voice: "Sister Hathaway received an urgent call from the council hall this morning, and she couldn't wait for you to get up and everything was safe, so I went to the council hall alone first." At that time...... "Thorn Totem" was not yet alive. ”
"Hear clearly, honorable elder. I think there are some things that you have to put on the table. The sword and shield man stared at you, his tone firm, "Please think about it, why did the four of us return to the Adventurer's Guild but didn't continue to take on private work like the other squads? Is it related to money? Could it be that if we take commissions directly from the market, we will earn less than after the intermediary? How is it possible!"
The one-handed sword man squeezed away the captain: "Let's talk to him!" Leader, our "Thorn Totem" returned to the Adventurer's Guild in pursuit of higher achievements and glory, because the commissions of the guards and the council will only be handed over to you, not the "Dragon Pavilion". While the pay is similar for any of the commissioners, it's easier to earn glory and prestige for missions from the Guards and Council, and high-stakes dirty work is always more lucrative - some unimaginably bizarre earnings, just like gambling!"
You explain that yesterday you refused the private commission because of security concerns.
After a few laughs, one of the ruffians in the corner of the hall accosted, "Haven't you heard? The bodies of five female guards were carried out of the Speaker's cousin's villa this morning. If you also go, you will carry out nine bodies. ”
Paul took a few steps forward and glared, and the ruffians immediately closed their mouths with ugly faces.
"We're a very survival-focused team. "Just like the name of our team, we are willing to take the bumpy road that leads to success." To be alive is to succeed, we know this very well. ”
You remember that on the first day of the "Thorn Totem", the receptionist asked the receptionist to provide hidden tasks that were not on the bulletin board. Maybe they've been struggling with a normal difficulty commission for too long, maybe they're anxious for a chance to make a name for themselves, or maybe they're really confident in their ability to survive, and they tend to be high-risk, high-reward tasks.
In the end, bragging,
Or is there really self-confidence?
Time is impossible to repeat, and there is no guarantee that the "Thorn Totem" will be carried out of the villa this morning if it does go to guard Ekadna.
Although they don't say it explicitly, they mean it very bluntly – if you get in the way of them taking on high-risk tasks multiple times, they will leave.
The words have been made clear.
"President, this is something that Miss Raumi left for you. "Fiertin handed you a +1 dagger and a black potion," she said, saying that she didn't have to travel anymore and wouldn't need it for self-defense. Also, this bottle contains poison, an accidental product of her previous refining failures, and you may be able to use it if you keep it. ”
Can daggers and poisons be used in towns?
Anyway, you brought it first.
The Thorn Totem was just about to leave, when he suddenly heard Fierting say, "Sister Hathaway was called to the council chamber, probably because it had something to do with that dungeon. Immediately they turned back en masse.
The man with sword and shield slapped the table and was about to ask something, but pushed the man with the spear forward, who glared at Fierting and asked word by word, "What dungeon? ”
The frightened Fiertin quickly, brainily, and 1510 told the "Thorn Totem" everything about the dungeon attack, and the speed was so fast that you didn't have time to stop it.
Laughed,
All four of them looked at each other and smiled.
The "Thorn Totem" put aside Fieldine and surrounded you with a lot of requests to attack the dungeon, either forcefully, pleading, or discussing, or patting their chests to ensure that they would explore cautiously. For the first time, you see a smile on the face of a female archer with mute facial paralysis.
Go, there will be risks, and the round trip is expected to last for three days.
What are you going to do?
A, agreed.
B, delay for three days.
Only then did you learn that in the morning when you were asleep, a level 2 archer came to register as a new adventurer. You missed that scene.