Related ship skills
In order not to occupy the word count of the public and VIP chapters, the author directly listed the current list of skills, and will not mention the skills that have been added before in the future work, if you don't understand something, please look for this table. Pen, fun, and www.biquge.info
Pig's Feet Skills:
Town Guard Skills: (1) The level of all town guards is the same as your level (regardless of newcomers or old people)
(2) Increased the attack range of the town's fortification by 20% (Commander level 20 activated)
(3) +20 Armor for the Town's Guards (Commander Level 50 enabled)
(4) Hero's Hymn (Active), which increases all attributes of the Strike Fleet by 10%. Invincibility for 10min, all active skills cooled down, CD1 month (Admiral level 100 on)
Passive: (1) Increases the range of the equipment by 5% (5% for each level)
(2) Increases caster's max health by 2% (2% per level)
(3) The firepower of the equipment carried is increased by 3% (3% for each level)
(4) Increases your luck by 5 (0.5 per level, but your skill can only be increased to 50). )
(5) Hand-to-hand combat (the system gives you a Taidao for hand-to-hand combat, and each level increases the melee ability)
Level 50: (6) Armor increased by 2 (0.5 per level)
(7) +1 for carrying a chariot (only one more slot is allowed)
(8) Anti-aircraft firepower increased by 2 (1 per level)
Level 100: (9) Increases gun accuracy by 30% (increases by 2% for each level up to 100%)
(10) Command ability (when you reach the level of the hero ship, everyone will have a sense of trust in you, and the morale of the fleet increases by 10, and the general morale is 50 is the average, and 100 is the upper line.) Not upgradeable. )
Active: (1) Summon a Snow Wind Destroyer Niang (existence time 5min, each level increases by 2min, CD1 day, CD period cannot be used, CD time built-in)
(2) Summons a poi sauce (exists for 15min, increases by 2min for each level, CD1 day, cannot be used during CD, CD time is built-in) Level 20 open.
(3) Summoning Oi, going north to reload the Mine Patrol (existence time 20min, each level increases by 2min, CD1 day, not available during the CD period, CD time built-in) Level 50 open.
(4) High fighting spirit, lasting one day, CD two days, external CD (as a commander and flagship, you can increase the fleet's fighting spirit, increase attack power by 10%, morale by 2, and increase attack power by 2% and morale by 1 for each level of skill increase) Level 100 open.
The other battleship ship mothers are passive and pig's feet are the same, and the active skills have been changed. As for the joint skills and integration skills, they will be reflected in the works one by one.
Active: (1) Rapid charge, the battleship's maximum speed is increased by 100% for 1 minute, preparing for hand-to-hand combat, and the armor is increased by 20 points. CD2 h. (Each level increases the duration by 30s.) Level 20 opens.
(2) Fire coverage, so that the charioteer's rapid continuous salvo lasts for 30s. CD3 hours (5 s duration increased per liter level.) Level 50 opens.
(3) Increase the team's ATK by 5% for one day, CD for two days. (As a hero ship, it has been able to affect the strength of the fleet, and the firepower is increased by 1% for each level) Level 100 is opened.
Here are the skills of the carrier:
Passive: (1) Increases the range of the Mechanic by 5% (5% for each level)
(2) Increases caster's max health by 2% (2% per level)
(3) The firepower of the machine is increased by 3% (each level increases by 3%)
(4) Increases your luck by 5 (0.5 per level, but your skill can only be increased to 50). )
(5) Hand-to-hand combat (the system gives you a Taidao for hand-to-hand combat, and each level increases the melee ability)
Level 50: (6) Armor increased by 2 (0.5 per level)
(7) Anti-aircraft firepower increased by 2 (1 per level)
(8) Carry the machine girl +1 (only allowed to bring one more slot)
Level 100: (9) Increases the speed and range of the transmitter by 5% (1% for each level)
(10) Command ability (when you reach the level of the hero ship, everyone will have a sense of trust in you, and the morale of the fleet increases by 10, and the general morale is 50 is the average, and 100 is the upper line.) Not upgradeable. )
Active: (1) Assist the attack, increase the flight speed of the self-carried Maiden by 10% for 5 minutes, CD2 hours (each level increases the duration by 0.8 minutes), and the level is 20 on.
(2) Psionic shield, covering the body of the machine girl you carry with a layer of shield, which can resist 500 points of damage, CD1 hour (each level increases the resistance damage by 20 points), and the level is 50 open.
(3) Rapid maintenance, so that the machine girl carried by itself can quickly return to the mothership to repair the CD for 6 hours (each level of CD reduction by 30 seconds).
As for the number of chariot girls and machine girls in the work, they are too large, so the author has to set them as only moving skills and increase their various attributes by 1% for each level. Only some of the machine girls will have skills, and they will be reflected in the works one by one when the time comes.