Chapter 408: Should I Buy a Genuine Game?
Today is a big day for every player. Pen & Fun & Pavilion www.biquge.info
Because today is the day when the official version of Assassin's Creed will be launched on SGP worldwide.
Although not everyone will buy this game worth 168 yuan, most people are still looking forward to the release of the official version of the game, so that they can see what kind of works Aurora Games has brought to them this time.
Now that the Internet is so developed, even if you can't afford to buy this game, you can indirectly watch all the content of this game through videos recorded by others.
Even game companies have to admit that there are a lot of players in the world who are more willing to watch someone else play a game than play it themselves.
There is also a group of more rational players, who will not spend a few hundred dollars on a game at the first moment of brain heat.
Normally, they will wait and see for the time being. Judging by other players' reviews, combined with other people's recorded gameplay videos, the game is never worth their money.
You have to put yourself in the shoes of the player and think about why you should play the genuine version.
This question may seem silly at first glance, but it is really a big thing worth discussing in the community of domestic players.
After all, with the sudden rise of Aurora games bringing about a wave of free-to-play games, players have long been spoiled by games that don't require money.
It's not that many people can't afford to pay for it, but the concept of "entering the right" is like a different dimension to them.
Don't you see a game that only sells a few dozen yuan as a serious agent in China, isn't there still a lot of people begging to crack it?
In a word, why should I pay for a game?
From an emotional point of view, whether it is a developer, a publisher or an agency, they all need this support from players.
According to statistics, the development cost of a triple-A masterpiece is about $50 million.
As players become more discerning, this cost is difficult to go down, but the price of the game is unlikely to go any further
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Conservative calculations, only by selling 2.5 million sets can the cost be recovered.
Players always pay attention to tens of millions of masterpieces, but the remaining ones either barely pay for themselves or fail completely.
Those games that fail are not necessarily bad, they may even be excellent, they are just niche positioning.
Without the support of the players, they certainly cannot be sustained.
In the long run, the active support of domestic players for the genuine version will also win a better experience for themselves.
Even if you don't care about feelings and don't care about the long-term, you just want to have a good time now, how long can you play, and the happiness brought by the genuine version is definitely far more than the pirated version.
Take Call of Duty: Black Ops 3, for example.
Can you stand the hard work of hanging up a 50GB game and only playing a single-player campaign with a very poor rating and then deleting it?
You know, 80% of the fun of this game is in online battles and zombie mode, which are just not playable.
Players who spend money to play a game for the first time may suddenly feel like a loser if they are used to playing free games.
But everyone knows that if you keep playing pirated games and don't make money, then there will be no games to play in the future, and if you give others a bite to eat, there will be more and more good games in the future.
And Ye Le can unceremoniously say that if he makes Assassin's Creed a free online game, he can make more money!
Free-to-play games may seem like a great deal, but gaming companies like theirs have a myriad of events, promotions, and "waiting" for players to jump in and spend more money.
In fact, Ye Le has already seen from the game Famine that now a considerable number of players in Huaxia are willing to pay for genuine games.
Domestic players do lag behind Europe and the United States in terms of the purchase rate of genuine versions, but from an objective point of view, Ye Le does not feel that Chinese players are short of money.
There are many players like the kind of players who can spend tens of thousands of dollars in online games, but are unwilling to spend dozens of yuan to buy genuine stand-alone machines.
There are also a lot of figures that are convenient for players who play pirated at an affordable price.
One is because the awareness of authenticity is not strong, and the other is because stand-alone games really can't "pretend" in front of others like online games.
Or it can be put to put it simply: "More than half of Huaxia players don't like to spend money where others can't see it." ”
Some players may feel that having money is of course charging online games, and buying genuine games is purely brain-dead.
It's easy to have the wrong idea when you look at the game in this way.
From their point of view, why does playing games cost money?
Isn't it just to let others know that we spend money?
In the online game, there are sexy fashions, domineering mounts, golden world-destroying artifacts, cool wings that are blind, and VIP logos that shine brightly!
This is all obtained by charging money, and when we spend money, it will show our aristocratic status of spending money.
On the contrary, many genuine games are stand-alone games, and it makes no difference if you spend money, so what are you spending this money for?
When Aurora Games first came out of "Don't Starve", there was even a netizen who commented on him on the spot.
Here's what he had to say:
"We play games to spend money, that is, to use money, to beat the poor ghosts who do not charge money, so that we can have pleasure when we charge money, on the contrary, genuine stand-alone games, although there is an online function, but you can't use money to hang non-RMB players, boring, boring!
And when we charge money in online games, we will become very good, and we can accept the younger brother and let the girl worship us.
On the contrary, there is nothing in the genuine stand-alone.
Third, stand-alone games are beaten by online games, stand-alone games are backward things, focusing on playing the plot, super boring, playing a waste of time, and most of them have cracked versions, free to download, what do you spend money for?
Online games are free, and stand-alone games are all scum! So, of course, if you have money, you can charge online games, and there is no need to play stand-alone games, stand-alone games are garbage, and "Don't Starve" and so on are scum in front of online games.
I really don't know what Aurora Games thinks, if you don't continue to do online games and run to make a stand-alone machine, your brain will be kicked by a donkey!"
Ye Le had nothing to say about such an evaluation, and even wanted to laugh.
Not everyone likes online games, and the longer you play, the more critical players become, and the more you play, the more you want to play.
And at this time, a single-player masterpiece like "Assassin's Creed" with a grand plot, more detailed character portrayal, and more rendering storyline has become their first choice, is this wrong?
So the stand-alone game must mean that this pot is not back!
Online games have their own unique charm, but the single-player masterpiece is not bad at all, it can only be said that it is a matter of personal preference, and the real problem is not the players on both sides, but those who mess with the map cannons.
Through the recent messages and discussions of players on the Internet, Ye Le can see that as long as the price is not too outrageous, there is no shortage of people in Huaxia who pay for it.
Just as players get a complete game experience, manufacturers will provide a better experience for the market.
This is a virtuous circle that can make the game industry continue to develop steadily and sustainably!
However, everything is difficult at the beginning, Ye Le doesn't expect too much this time, I just hope that players who make a single-player masterpiece can contribute their own strength to a good start for genuine games, so that other game companies with the idea of making such games have enough confidence Well, this world will bring more good games.