Chapter 287: Penguin Ranch
"Since I want to avoid Aurora Games coming to my door to ask for an explanation, I think I want to make a game similar to Happy Farm, and then use him as an idea to improve the game. Pen × fun × Pavilion www. biquge。 info”
The leader of the company's development team suddenly had a flash of inspiration and hurriedly interjected.
"What do you mean?"
Wang Zhijun asked.
"The farm corresponds to the pasture, we can make a penguin ranch out, the happy farm of Aurora Game focuses on planting, and we can focus on breeding."
His idea was to develop a business simulation game set in a ranch by his own company.
To put it simply, it is to copy the routine of "Happy Farm", replace the farm with pasture, and turn those plants into all kinds of animals.
If you can use the huge user base of the core products of the head office to promote it, it is estimated that it will not be better than the "Happy Farm" operated by Aurora Games
The player also takes on the role of a ranch operator, from buying the pups, producing, removing the pests, harvesting the agricultural products and whole animals, to selling them to the market and donating the animals.
"Happy Farm" follows the route of the farmer's pastoral life system, allowing players to enjoy the wonderful natural scenery outside of urban life.
However, the farmer's pastoral life system is not only a farm, but also a pasture.
According to his concept, all players will start with a small ranch, leaving aside the land setting of Happy Farm.
Ranches don't need that, and it's more realistic to change to cages where the livestock live.
Players can rely on the initial cage to raise livestock, just like Happy Farm, you can raise chickens, ducks, pigs, cows, etc., and the livestock can be sold to the system for money.
This part is the same as "Happy Farm".
The difference is that the "Plants vs. Zombies" mode will be introduced later.
Players want their hard-earned livestock not to be stolen, and in Penguin Ranch, the only way to do this is to "protect your own pasture".
By arranging the troops and arranging an impregnable line of defense, they can not be stolen by others, and they have worked so hard to breed.
And these plants used for defense must be raised by raising livestock and selling them for gold, and then buying those plants that can defend against natural plants in the mall, like a tower defense game, to build your own defense system to defend against other players' "stealing livestock".
Plants can be referenced from Plants vs. Zombies, but they must not be identical.
In addition to building a defense system, you also need to organize a monster army to attack your friends' ranches and steal their livestock.
These defensive plants and offensive troops are not disposable "props", but "props" that can be used over and over again.
Of course, you can also add some "awesome characters" that you need to spend money to buy in the mall, such as all kinds of bizarre monsters and powerful plants.
If you don't have money, you can buy it for seven days, and players who are willing to spend money can get the right to use the item for a long time at once, or even buy it forever.
If we penguins don't make money, can we still call them penguins?
What can be used to maintain the operation of the company without pit money, and what can be used to ensure the sustainable and stable development of the company?
Even if Penguin Games doesn't want to make money, the head office won't agree!
Having been losing money for so long, Penguin Games desperately needs a huge profit to prove itself again.
If one of the three giants of the Internet is in the game industry, which is developing extremely rapidly and has an excellent environment, how can these people continue to stay in Penguin.
Two days later, a complete game plan was made.
There is no need to unlock land in the game, but to earn more coins to expand the nest or shed, there is also a small land next to the game that can be used to grow pasture, of course, if the player has the money, he can directly buy a lot of pasture, which saves time and effort.
The grass ripens for a short period of time, harvesting every hour or two, and the seeds are quite cheap to buy, but they are also quite cheap to buy in the mall......
It is worth mentioning that when the defense is breached, the player who broke the defense can directly harvest all the grass of his friend if he is lucky enough to meet the grass ripening.
Penguin Ranch, like Happy Farm, has a lot of options for players to choose from, whether they can adopt penguins, cows, kangaroos and other animals with high harvest experience, or they can choose to raise chickens, although they have less experience, but the whole growth time is shorter.
Of course, there's nothing more fun than keeping his own livestock all the time than causing trouble for his friends, or breaking through his proud defenses and brutally stealing his "little darlings".
To put it bluntly, this kind of game is to take advantage of people's inferior nature.
This game, it has two major selling points.
The first selling point, which is similar to the current popular "Happy Farm" and "Plants vs. Zombies", Aurora Games has opened up a vast market for these two games, creating a large number of players for this style of game, this kind of game is extremely popular, and Penguin Games can directly do the profit.
The second is because it combines the ideas of "Happy Farm" and the gameplay of "Plants vs. Zombies", so that the fun of the game is multiplied and the playability is higher.
Penguin Games has listed it as a key project, whether it is the production of the game or the exploration of the potential of the game, they are more attentive than Aurora Games, and they are confident that they will be better than the blue.
Compared to the monotonous gameplay of Happy Farm, Penguin Games believes that its own penguin ranch will be better, and players will not only need to calculate the time it takes for their livestock to reach maturity, but also learn to arrange troops to create a steel defense line.
At the same time, when attacking your friends, you have to learn to distribute monsters reasonably and attack the defenses arranged by your friends.
At this time, players must know enough about their monsters, learn to match formations, and break through the defense line in the fastest time possible.
Because no one can tell, maybe in just a few minutes, the owner has already come to sell what should be sold, and replace it with a batch of domestic animal cubs.
In that case, even if you break through the defense, you will get nothing.
The charm of online games lies in the interactivity between players.
One of the most enduring themes is "confrontation", with each player playing the role of an attacker and a defender in Penguin Farm.
It largely solves the shortcomings of the previous "Happy Farm" and "Plants vs. Zombies" in the interaction between players.