Chapter 92: Palace Attack and Defense
"Dispel!" The mist was at the head, and the Terran priest was the first to disagree, and immediately used the dispel skill. Although the dispel skill did not dispel the diffuse black mist, it dispelled the magic in the black mist. Just after the magic in the black fog was dispelled, the raptor druid next to the Terran priest raised his hand and it was a hurricane spell, using a strong wind to blow away the fog that had lost its magic control! If it was just the hurricane technique of the raptor druid, it was possible to be weakened by the magic in the fog and even offset by the wind. Therefore, at this time, it is necessary for the Terran priest and the night elf raptor druid to join forces.
The fog dissipated, revealing the Headless Horsemann who rushed forward with a magical shield. The appearance of the headless horseman, which is made of multiple bodies, is hideous and terrifying, which makes people like Zuo Zhe who are used to seeing corpses can't help but feel creepy. However, the monsters that can scare Zuo Zhe can't scare the blood mage Karthas. Without the slightest hesitation, the Blood Mage Karthas unleashed the Flame Strike once more, extending the Flame Strike's blast area outwards for a distance. Flames rise, quickly killing the Headless Horsemann's monster mount. As for the magical shields on these headless horsemen, they were stolen by the Spellbreaker in the first place and put on their own bodies! With the blessing of the Strike Aura, the Kodoromon War Drum Aura, the Shaman's Bloodlust, and the Priest's Psychic Fire, the Moon Priestess's attacks and ranged soldiers reached a state that could be called insane. And the strongest combat power in the team is the Night Elf Ballista with the bonus of aura and buff skills! The five ballistas are lined up, and with the piercing effect of the piercing arrow, the killing effect is not even comparable to the blood mage's level 3 flame strike! In comparison, the three melee heroes of the Juggernaut, the Warden, and the Minotaur Chief are a little embarrassed. FlameStrike's ability to ignore friend and foe damage leaves the three heroes to stay behind FlameStrike, acting as a shield. Well, the Minotaur Chieftain can also stun enemies with the War Trample skill, and the Warden's Arcane Shoes can periodically restore mana to magic units. The Sword Saint was alone, and he didn't know what to do when he stayed by Zuo Zhe's side. If it weren't for the Demon Hunter, the Sword Saint would have gone to the back door to assist the Beast Prophet and the Terran Archmage in cutting people.
Facts have proved that as long as there is a shield, milk and output, and then the work of anti-concealment and control is done well, and the entrance of the relatively narrow golden palace is held, even if the enemy sends powerful troops, it will only end up delivering food! Under the crazy firepower output, there is no need for even the Minotaur Chieftain to use the War Trampling Skill! Before, the number of enemies was too dense, and it was easy for fish to sneak in. But now, although the headless horseman's combat power has been greatly enhanced, the number of people who attack at the same time has decreased a lot! As for the magic bullet attack of the necromancer in the back row? In the face of this kind of attack, the magically immune spellbreaker can easily resist all the magic attacks with a single stroke of his shield! Even if the magic bullet, which is similar to an ordinary attack, ignores magic immunity, the healing guards behind the spellbreaker can heal them continuously! Not only that, but the attacks of the spellbreakers against the necromancers in the back row inflicted a lot of damage on them, and at the same time, they were constantly consuming the magic power in their bodies! As for holding up the magic shield? Who would dare to hold up the magic shield in front of the spellbreakers? This is simply sending a magic shield to the spellbreakers!
Discovering that the melee ranged combination of the Headless Horseman and the Necromancer could not harm the people in the Golden Palace, the controllers behind the scenes began to test the defensive strength of the back door of the Golden Palace. Then, in front of the Archmage's Blizzard, the Demon Hunter's Sacrifice, the Hill King's Thunder Strike, and the Dark Ranger's Sea of Skeletons, the Headless Horsemen who barely rushed in front of the Talon Druids became the Talon Druids' upgrade experience. After being so old, the Claw Druids have been upgraded to expert level, and they can release the rejuvenation to rejuvenate themselves. As a result, none of the Shadow Hunters in charge of healing in the back row need to release the healing wave healing!
After two consecutive rounds of confrontation, the behind-the-scenes commanders outside the Golden Palace finally realized the core of the problem. If you want to break through the Golden Palace, you can't focus on the front and back gates! Compared to the front and back gates, the walls of the Golden Palace are relatively easy to overcome!
Therefore, the third stage of the attack soon began! And the third stage of the attack hit the head with a loud sound like a battering ram hitting the city gate! On the side of the Golden Palace, cracks appeared from the side walls!
"Damn, the walls of the palace are so brittle?" the echo that echoed inside the golden palace did not recede for a long time, and the cracks in the palace walls were also expanding little by little.
The situation has developed to the present, and the geographical advantage of the Golden Palace is gradually receding. Even if you can divide your team into three parts and defend the attack in three directions, what if the enemy continues to tear down the wall on the other side?
Therefore, it is not enough to treat the symptoms alone, but to fundamentally solve the situation that is becoming dangerous!
Armed with the idle Juggernaut, the Warden who only works once every 55 seconds, a priest, a shaman, and a druid of the raptor, Zuo Zhe quickly made his way to the ever-widening crack in the wall.
With the sound of the walls collapsing, the walls that emitted a charming golden light under the firelight collapsed into the palace, revealing a five-meter-tall giant puzzle made of multiple zombies that were pulling sledgehammers outside!
A hammer hammered through the outer wall of the Golden Palace, and after the giant puzzle found Zuo Zhe and the others inside, it immediately stretched out its arms made of multiple zombie corpses with hideous and terrifying heads, and grabbed Zuo Zhe and the others inside!
In the face of the attack of the giant spelling monster, the raptor druid's hurricane technique was the first to be released, and the giant spelling monster was blown outward at once! In all other directions, it's a steep slope! The Raptor's hurricane spell can't blow away the heavy giant puzzle, but it can blow it to the ground. As a result, the giant puzzle rolled down the steep hillside, crushing the corpse of the monster behind it!
Before the headless zombie behind the giant puzzle monster rushed up, a "mudslide" appeared in front of Zuo Zhe that quickly extended towards the entrance of the cave! A large amount of mud gushed out from the space of the monster, quickly filling the hillside outside the entrance of the cave on the wall!
Then, the undead creatures on the hillside who want to climb up will slide down the hill because they can't grasp the ground if they dare to move! Even if a few little climbers barely climb up, they will be pushed down by the Juggernaut, the Warden, and the Vengeful Gods!