Rush 33.7-A Curse: Mortal (I)

·

With a vague hunch, you decide to wait for Melanie to return and attack the second-floor overseer. At least it looks cool there.

The first few minutes had gone well - Melanie had brought back the rescued ancient city mercenaries with equipment, weapons such as ready-made adamantite gold swords, and then wrenched the necks of two enemy warriors in the shadow of the flickering firelight. The mercenaries of the Ancient City followed suit and infiltrated the dark places, and you and Annette swaggered through the smelter dressed up in their robes, pretending to be the mages who oversaw the work - in fact, you and Annette actually pinned the "Hedavir Arcane Society" badge to the robes.

Then it didn't go well.

"Hey! The two mages, a man and a woman, staring at the furnace, as I said, are forbidden to move around here. What's your name, and what's your intention?"

Behind the glass window, a male mage wearing a crown-like head holds an amplified magic prop, and the question is loud enough to resound throughout the noisy smelter.

It's you and Annette.

After a pause, the mage suddenly changed his tone: "Arcane Knight?...... Someone came, and first arrested the man and the woman. ”

It's about catching, not killing.

In retrospect, the "Hedawel" also demanded that the ancient city mercenaries surrender as much as possible, which seemed a bit strange. Captives and slaves, human experiments, doesn't seem right.

You and Annette have been arrested.

Don't ask me why I didn't plan to resist and be taken away honestly, because suddenly seven or eight mages teleported from the two of you, and the archers who were responsible for secretly supervising the work in the shadows on the second floor also appeared one after another, and the wide but complex terrain of the smelter is really not suitable for hard fighting, and you two will die in the first round of fire. At least for now, no one is planning to kill you, and Melanie and the Mercenaries of the Ancient City have not revealed their whereabouts.

The planned infiltration of the prison cell turned into a capture and escort.

An enemy warrior tried to seize your weapon, and he took your staff, but was burned when he reached for the greatsword.

"Yo ho, what is this?Cursed weapon?" The male mage who amplified the voice before seemed to be the supreme person in charge here, he stared at the giant sword behind you and raised the corners of his mouth, when he heard you explain that this is an artifact, he leaned back and smiled, "It's just a mortal, how can you meet an artifact." If you had to call the high-end magic items created by high-level blacksmith enchanters artifacts, I wouldn't have anything to say. Let me tell you, idiot!—first, the Arcane Knights are half-assed trash, not good at melee combat, not good at spellcasting, and you're still disabled, and second, the real artifacts are made by the gods, so mortals don't dream. ”

He seemed to be in a good mood.

You and Annette are escorted by a group of people into the inside of the overseer's room. There was a spacious room similar to a training ground, more like an arena, and there was actually a ring.

The mage raises his chin at you, "Let me introduce, I'm Antonio Sin, the Baron of generations. You only have two ways now, die for nothing, or go head-to-head with me and then die after filling in my experience. ”

Someone grabbed your wrist and pressed it against the identification crystal.

"Level 10 Boss Arcane Knight...... Hopefully, you are more nutritious than the other captives. Let's go. ”

Antonio Sheen unfastened his cloak and threw it to his men next to him, holding his staff in a dashing battle stance. He needs to make up for the loss of experience for wishing with heads-up, which is the only reason why the Mercenaries of the Ancient City were not killed.

Now the situation is wide and well-lit in the ring, and there are only you and Antonio Sheen. In the corner, there were two mages who were about level 17, and in addition to that, there were six or seven mages who were about level 13, and a number of soldiers with swords, shields, and bows and arrows were about level 7, but they were well armed. Annette was tied, and the artifact staff was still by her side. Melanie, who had already quietly killed several soldiers, sneaked near the entrance to the arena. She's waiting for an opportunity.

If you are serious heads-up, the level is dead, and you will hang up as soon as you have a dissociation technique. But, who really went it alone with him.

How are you going to start?(Difficulty 3)

A, raise the sword and go over, and the sub-spirit lizard hangs its arm.

B, raise the sword around the left, and the sub-spirit lizard around the right.

C, abolish a 5-ring spell slot, and cast a spell instantly: Magic Missile, in order to attack.

D, 5 rings, 4 rings "Summoning Monster IV." A berserk wolf, no ...... It should be three now.

E, 5 rings, 4 rings "dimensional anchor" prevent him from escaping.

F, 4 rings, cast 3 rings "Resolute" to speed up movement and attack.

G, the same as the 4 rings, cast 3 rings "Void Flash" to make yourself physical for a while and virtual for a while, and you should be able to avoid heavy damage with your luck value.

You have 1 5-ring and 3 4-ring, and the satchel with the magic scroll and the illumination staff have been confiscated.