Chapter 67: Strategic Shift
"Damn!" Discovering the enemy in mid-air through the shared vision with the mortar team, Zuo Zhe directly burst out foul language! Originally thought that there was only one enemy coming, but who would have thought that there would be three! If these three vampires had pounced together before, Zuo Zhe would have been divided up long ago!
The sudden burst of bright light interrupted the illusion that the three vampires were about to unleash, causing the three vampires to suffer a lot of damage under the stimulation of the bright light. Yes, the reason why the previous Demon Hunter would lose control of his emotions and go head-to-head with the Watcher, and why Zuo Zhe fell into the illusion, and why the Orc Prophet didn't use the clairvoyance skill, was because of the illusion used by the vampires!
A layer of cold sweat couldn't help but break out on his forehead, and Zuo Zhe immediately let the watchman who was attacking the vampire from a distance shine to his side. Well, it's the soul walker's side. Zuo Zhe is still in a state of invisibility. Fortunately, on the other side, the vampires have been hung up under the siege of heroes and soldiers.
The whereabouts were revealed, and the three vampires immediately flew high into the air, temporarily giving up the attack on Zuo Zhe and the others. It's just that because of the damage of the flashbang, the three vampires lost their stealth ability in a short period of time, and their whereabouts were exposed in front of Zuo Zhe and others. Moreover, the three vampires did not go far, but roamed in mid-air, at the edge of the effective range of the ranged units. In this position, ranged creeps and mages can easily dodge attacks that can hit them! The only one who can attack three vampires now is a gargoyle with batwing wings. It's a pity that when it comes to combat effectiveness, three gargoyles can't beat a vampire!
"Get out of here quickly!" Because of the flashbang from before, a large number of monsters came quickly from all directions. If there were only monsters on the surface, Zuo Zhe and the others wouldn't be too worried. As long as you find a favorable terrain and don't let your side fall into a state of encirclement on all sides, you can rely on the terrain advantage to block layer by layer and attack those monsters with low intelligence back and forth. As long as there are enough monsters, it is even possible for the blood mage Karthas to complete the 12-hour timed promotion mission to upgrade to level 6.
However, with the three vampires hanging high above their heads, like the sword of Damocles, the terrain advantage that Zuo Zhe and the others could rely on was gone. Once you get caught up in the heat of battle, you can be attacked by vampires in mid-air.
Unless, unless, you can enter a relatively narrow corridor, or the basement level of the Immortal King's City.
"The mortar team prepares, go to the lower lip of the Immortal King City, and find an underground passage to enter the underground!" After thinking about it for a while, Zuo Zhe quickly made up his mind. Earlier, the Lich Immortal had said that he had lured the Bill Mage, who had a large amount of casting materials, to the center of the Undead City, in the nostrils. If Zuo Zhe wants to obtain a large number of spell casting materials to achieve the goal of breaking through the spatial seal of the Immortal King City and escaping from the Immortal King City, he should go to the nostril position in the center of the Immortal King City.
However, this is indeed what the Lich Immortal said, and it is entirely possible that it is a trap! If the Lich Immortal can use this trap to trap the Bill Mage, why can't he use this trap to trap Zuo Zhe? The Lich Immortal, who has been in the Immortal King City for thousands of years, may have the ability to approach the central area of the Immortal King City without angering the monsters there. But what about Zuo Zhe's group of newcomers? There are no such conditions at all! If they want to get close to the central area of the Immortal King City, Zuo Zhe and the others are likely to have to work hard all the way! It is precisely because of this that Zuo Zhe gave up his plan to go to the central area of the Immortal King City, and instead wanted to enter the lower layer to explore the secrets of the Immortal King City through the mouth part with the largest opening and the weakest monster strength. It was very difficult for Zuo Zhe to make such an inference, because the Terran peasant Yimin, who had a sense of gold, felt a lot of gold in the center of the city!
High risk has high reward, if it weren't for the three vampires above his head who didn't retreat, Zuo Zhe would probably choose to take risks. But now, Zuo Zhe is not qualified to take risks at all, and it is only right to deal with the vampire above his head first.
By rummaging through the diaries found on the Lich Immortal, the Archmage guided Zuo Zhe and the others to the nearest underground passage. Unless Zuo Zhe wants to jump off the edge of the "lower lip", he can only go down through the stairs on these cliffs.
"Such a steep cliff!" Looking at the narrow and slippery cliff steps in front of him, Zuo Zhe was worried that the lingering vampire overhead would attack halfway. Once the cliff steps are destroyed, or the boulder above their heads falls, Zuo Zhe and the others are really in a desperate situation!
"It doesn't need to be that much trouble. At this time, the archmage walked over and said indifferently.
"What do you say?" Zuo Zhe asked with a happy expression, but not quite sure.
"For us mages, knowledge is power. The archmage shoved something to the gargoyle, and then ordered the gargoyle to fly towards the "big mouth" with sharp teeth below.
"What's that?" Zuo Zhe, who had been keeping invisible, asked Zuo Zhe, who commanded the mortar squad to constantly attack the zombie army swarming from behind, under the cover of the soul walker's body. The blood mage Karl is constantly channeling mana, and the witch has enough mana, and she will not be unable to expose Zuo Zhe's whereabouts because of her lack of mana.
"It's a short-range teleportation item I found in the Lich Immortal's Space Ring. The archmage explained to Zuo Zhe. Although the teleportation item can only teleport up to three people, it is more than enough. If it weren't for the fact that the teleportation process required five seconds of accumulation, only one person was needed, because Zuo Zhe could include everyone else in the Warcraft space before teleporting. Because of the 5-second build-up, Zuo Zhe needs to have two meat shield characters around him to protect Zuo Zhe's life within 5 seconds. And one of these two bodyguards is the Minotaur Chief Bloodhoof. The Level 3 War Trample of the Minotaur Chief Bloodhoof can stun swarming zombies for up to 5 seconds. And the cooldown time of this skill is only 6 seconds. In other words, for low-IQ zombies who don't know how to dodge War Trample by jumping, the War Trample skill is equivalent to a permanent stun skill!
Well, things are not so exaggerated, after all, the magic of the Minotaur Chieftain is not infinite either. That's 90 mana in 6 seconds, an average of 15 seconds of mana per second, 900 mana per minute, and 54,000 mana per hour! Even if the Warden's Arcane Boots provide 135 mana regeneration every 55 seconds, they will not be able to provide 15 mana per second. As for the blood mage Karl's level 1 mana sucking, the blood mage with a demon addiction is willing to draw mana from others. But if he is allowed to channel magic power to others for a long time, Zuo Zhe is worried that the blood mage Karl will rebel under the influence of demon addiction!