Chapter 038: Abyss Warrior EX
Abyss Hero EX
Wen Qian also finalized the name of the game. Pen × fun × Pavilion www. biquge。 info
The Abyss Brave is easy to explain, the Brave on the Abyss Continent. The latter EX is the abbreviation of EXTRA, which means exactly the same as a 6P plus, which can be understood as an additional version or an advanced version.
He certainly doesn't have the bad taste of ex-curry sticks. The reason why the game is named Premium Edition is actually because-
SOM17 was involved in the making of the game.
Unable to stand the monkey's inefficiency and indecision, the creature lost its patience for waiting, and brutally took control of its body, rewriting and coding it more advanced based on the sketches that Wen Qian had made.
The corners of Wen Qianyi's mouth twitched slightly, this was the only place he could control all over his body.
Seeing SOM17 code and art production with incredible efficiency, it perfects the immaturity of the game program. No one can guess the idea of this alien guy, when it drew the image of a certain NPC character, it even used audio production software downloaded from the Internet to design a B-box for this character......
It does make sense to call it the EX version.
SOM17 has further optimized the plot deduction system conceived by Wen Qianyi. It uses the intelligent analysis ability of the orange maker, combined with random algorithms, to construct a complete abyss world.
This is a game world with ancient history, cultural landscapes, and folk customs...... These make up all the elements of a real planet.
The details are gradually filled in to perfection under the calculation of the deduction system.
Even though it's a 2D drawing, you can still feel the realism across the screen. The plot of the game shows a complex world with humanities, religion, politics, and economy, each NPC has its own characteristics, and the random algorithm perfectly simulates the moodiness of the human species, and players can sensitively perceive the subtle changes in the NPC's emotions.
The dialogue lines are not static, although there is a kind of rigidity of mechanical operation, and it is not as agile as the real person himself tells. But there is almost never repetition, and the NPC's personality and mantra are reflected in the dialogue.
The taciturn clergyman, the cunning and cunning market vendor, the kind girl who is compassionate and compassionate...... The game's plot is entirely driven by these complex and changeable NPCs, combined with dynamic 2D scenes, to form an abyssal world that is as real as it exists.
In fact, in the player's computer hard drive, only the data in the current scene exists, so the game itself does not consume a lot of computer resources.
And those worlds waiting to be explored are still in the code of the plot deduction system, and they can be constructed immediately at any time. When players explore a new map, the data resources of the old map will be read, and the most critical data of the old map will be uploaded and saved to the main server, and then the original map data will be cleared immediately, freeing up computer resources.
The key data includes NPC characters, the basic elements of the 2D scene, and important plots of the current map. This data is stored on the server hard disk using the compression algorithm designed by SOM17, which only occupies a very small data space.
When the player reaches the new map boundary, the storytelling system first connects to the main server and reads the key data of the map boundary. This data is also derived from other players' uploads. Based on key data, the storytelling system is capable of deducing random worlds that meet the criteria.
It's like a circle.
The world that the player sees is what is shown in this circle. The contents of the circle itself are very small, and they are all saved locally on your computer. But beyond the circle, there is the abyss world that the rest of the players work together to deduce.
Because of the random algorithm, the details of each person's experience will be different, but the key characters and scenarios are all the same.
Wen Qian also devised a unique charging system.
Instead of charging for items that disrupt the balance of the game, his idea is to charge for saves at the core, which he calls save fees.
Due to server load, players' game data is not uploaded in real time, and a large amount of data exchange with the server only occurs when they approach a new map boundary or exit the game.
Therefore, the game content is not saved at any time, but similar to the save function of a single-player game. At the end of each story mission and monster fighting, players can evaluate this game experience and decide whether to save this archive.
Save saves will be charged according to the length of the game, with an average time fee of 0.4 yuan per hour. Each time you save a save, the system will also provide a certain amount of special rewards, such as gaining more experience the next time you save, increasing the explosion rate of equipment, or increasing the probability of triggering a special story.
However, if you don't save it, the next time you log in to the game, your experience, skill level, equipment, money, and other data will be restored to the last time you saved it.
The game eliminates the possibility of s\\l Dafa. Many important game plots and quest dungeons have a limit on the number of times. And if you don't save for a long time, you will be recognized as a "wanderer" by NPCs, and the wanderer will be subject to many restrictions in the experience of game content.
For example, NPCs that buy and sell items may refuse to provide trading services on the grounds that the player character is "not in harmony".
The most important thing is that the plot deduction system perfectly combines the guidance theory, and uses the combination of sound, image, and text to have a subtle impact on the player's brain.
That's the heart of the game.
Wen Qian also tried playing by himself for a while, and two hours passed in a flash. Until SOM17 urged today's physical exercise and study tasks, he still felt a little unfinished.
Of course, he turned off the bootstrap theory system and tried it again. Although he knows that the guidance theory in the deduction system has no side effects, it will always stimulate the dream thinking of the brain and make people have some strange dreams.
Wen Qian also chose the arbiter as his game character, first helping the NPC Aunt Gabriel punish the bandits outside the village, and when she killed a boss named Kelly, she exploded with a fist weapon called "The Sorrow of the Enhancer".
The content of the game is very interesting, combined with the hearty combo system, it is quite a pleasure to play an arcade game.
But the most attractive thing is the novelty of the game's story, which will never make people have a boring experience.
"The plot deduction system is really an epoch-making black technology program. Wen Qian smacked his lips.
He uploaded the game to the web and sat down in front of his chair thoughtfully.
In one more day, it will be the college entrance examination.
Wen Qian also sighed slightly, time passed much faster than expected. Nearly two months passed in a flash, and he himself became very different.
He first prepared the examination tools such as the card marker, the admission ticket, and the ID card, and put these things in a transparent pencil case and placed them in a more conspicuous position on the desk. It's not that he's worried that he'll forget, out of some inexplicable emotion in his heart, at least he has to put on a solemn appearance.
Three days flew by. Wen Qian also walked out of the examination room and saw his parents waving at the door, and his spirit was a little trance.
"That's the end of it?"
He didn't know that a storm was quietly brewing on the Internet about "Abyss Brave EX".
ps: It will be updated every night at about 5:30 p.m. in the future, and the two will be fixed. Ask for votes~~