Chapter 0797 2.5D technology is officially commercialized

The full text will be sent tomorrow morning. Pen? Interesting? Pavilion wWw. biquge。 info has opened the starting point of this chapter or q_q mobile client, and when the time comes, you can press and hold the chapter name on the directory interface and download it again.

……

It must be pointed out that in terms of hardware, the third generation of Xiaobawang game consoles also has a feature, that is, the game software carrier has begun to fully support CD-ROM in addition to the cassette.

In addition to the benefits of reducing the cost of gaming software carriers and increasing the capacity of the increasingly mature CD-ROM technology, the benefits of such improvements can also be taken a step towards eliminating piracy.

Launched on Christmas Eve in 1979, the 8-bit console - a generation of Xiaobawang game consoles, the total sales so far exceeded 44 million units, is currently the world's best-selling game console, but it is also the most seriously affected by piracy game platform, although after continuous optimization, but the 8-bit architecture is really difficult to resist the crack attack.

After the collapse of the North American home video game console market in 1983, the ups and downs of the 16-bit console - the second-generation Xiaobawang game console, which has begun to recover strongly in the past two years, currently has a total sales of about 25 million units, slightly ahead of the Atari 2600, which has been thrown into the dustbin of history, and has become the second best-selling game console in the world.

Thanks to the addition of specialized chips in the 16-bit architecture, the platform is far less affected by piracy than the first-generation Xiaobawang game consoles, and the huge profits contributed by the game software easily make up for the shortfall in console hardware sales.

Obviously, the 32-bit architecture brings more powerful performance to the third generation of Xiaobawang game consoles, and the ability to resist technical cracking has also improved.

At the same time, the game disc used in the third generation of Xiaobawang game consoles adopts the CD-ROM/XA specification expanded on the basis of CD-ROM, which strengthens the support for audio, video and other multimedia data, and invisibly provides a larger data encryption space.

In the end, the hardware specifications presented to the public for the prototype of the third-generation Xiaobawang game console are: the CPU uses a RISC microprocessor holder running at 40MHz; Main memory 2MB; The graphics processor is derived from the 2D acceleration technology of Zheru; Video cache 1MB; The audio processor supports 16BitPCM encoding and 44.1kHz sampling rate for CD music, 512KB audio cache, and CD-ROM drive that can read CD, VCD, CD-ROM/XA platters, with 32KB cache. 512KB flash memory or EEPROM for storage of the operating system.

Due to Zheru's leadership in semiconductor technology, the power consumption of the host of the third-generation Xiaobawang game console will not exceed 11 watts at most, while the weight is about 2 kilograms.

In addition, the third-generation Xiaobawang game console also has a wealth of peripheral support, in addition to the usual equipment such as controllers, you can also connect to the Internet through the modem, and get great value-added service content from the EA community.

However, these are not the key points that Tang Huan wants to elaborate - the new three-generation Xiaobawang game console platform will lead to a new technical implementation method.

"For a long time, the gaming industry has dreamed of achieving real-world three-dimensional effects in the virtual world, but it has not had enough hardware computing power to meet the needs of processing the massive amounts of data involved. Are we just going to have to wait for the day when the hardware specifications are progressing to a sufficient level? Tang Huan said as he put a game disc into the CD-ROM drive of the third-generation Xiaobawang game console.

"In fact, you should see that in recent years, the development of computer 2D acceleration technology has made a qualitative leap, and we can find a compromise solution with our infinite creativity."

"Now, in front of everyone, I'm going to play a game specially developed for the three generations of Xiaobawang game console platforms - Wolfenstein 3D."

"Some people may have already reacted, compared to the previous two versions of "Wolfenstein" and "Beyond Wolfenstein", this version will have something to do with 3D technology."

Speaking of this, Tang Huan deliberately shook the handle in his hand to show that his operation was flexible enough to belong to a senior player, which caused everyone in the audience to laugh.

"As you noticed, in this game, the player shoots at the target from the first perspective, and then when interacting with the environment, it can reflect the long-awaited 3D effect." Tang Huan controlled the character to stop in a safe place, and then switched directions to show a three-dimensional sense of space similar to the real world, which caused a burst of surprise and admiration from the audience.

"Did you find any problems?" After Tang Huan asked with a smile, without waiting for the people who were scratching their ears and cheeks to answer, he continued to say: "Our perspective can only switch back and forth, left and right, and we can't look up and down, and there can only be a 90-degree angle between all walls and walls. ”

The full text will be sent tomorrow morning. If you have opened the starting point of this chapter or the q_q mobile client, you can press and hold the chapter name on the directory interface to download it again.

……

It must be pointed out that in terms of hardware, the third generation of Xiaobawang game consoles also has a feature, that is, the game software carrier has begun to fully support CD-ROM in addition to the cassette.

In addition to the benefits of reducing the cost of gaming software carriers and increasing the capacity of the increasingly mature CD-ROM technology, the benefits of such improvements can also be taken a step towards eliminating piracy.

Launched on Christmas Eve in 1979, the 8-bit console - a generation of Xiaobawang game consoles, the total sales so far exceeded 44 million units, is currently the world's best-selling game console, but it is also the most seriously affected by piracy game platform, although after continuous optimization, but the 8-bit architecture is really difficult to resist the crack attack.

After the collapse of the North American home video game console market in 1983, the ups and downs of the 16-bit console - the second-generation Xiaobawang game console, which has begun to recover strongly in the past two years, currently has a total sales of about 25 million units, slightly ahead of the Atari 2600, which has been thrown into the dustbin of history, and has become the second best-selling game console in the world.

Thanks to the addition of specialized chips in the 16-bit architecture, the platform is far less affected by piracy than the first-generation Xiaobawang game consoles, and the huge profits contributed by the game software easily make up for the shortfall in console hardware sales.

Obviously, the 32-bit architecture brings more powerful performance to the third generation of Xiaobawang game consoles, and the ability to resist technical cracking has also improved.

At the same time, the game disc used in the third generation of Xiaobawang game consoles adopts the CD-ROM/XA specification expanded on the basis of CD-ROM, which strengthens the support for audio, video and other multimedia data, and invisibly provides a larger data encryption space.

In the end, the hardware specifications presented to the public for the prototype of the third-generation Xiaobawang game console are: the CPU uses a RISC microprocessor holder running at 40MHz; Main memory 2MB; The graphics processor is derived from the 2D acceleration technology of Zheru; Video cache 1MB; The audio processor supports 16BitPCM encoding and 44.1kHz sampling rate for CD music, 512KB audio cache, and CD-ROM drive that can read CD, VCD, CD-ROM/XA platters, with 32KB cache. 512KB flash memory or EEPROM for storage of the operating system.

Due to Zheru's leadership in semiconductor technology, the power consumption of the host of the third-generation Xiaobawang game console will not exceed 11 watts at most, while the weight is about 2 kilograms.

In addition, the third-generation Xiaobawang game console also has a wealth of peripheral support, in addition to the usual equipment such as controllers, you can also connect to the Internet through the modem, and get great value-added service content from the EA community.

However, these are not the key points that Tang Huan wants to elaborate - the new three-generation Xiaobawang game console platform will lead to a new technical implementation method.

"For a long time, the gaming industry has dreamed of achieving real-world three-dimensional effects in the virtual world, but it has not had enough hardware computing power to meet the needs of processing the massive amounts of data involved. Are we just going to have to wait for the day when the hardware specifications are progressing to a sufficient level? Tang Huan said as he put a game disc into the CD-ROM drive of the third-generation Xiaobawang game console.

"In fact, you should see that in recent years, the development of computer 2D acceleration technology has made a qualitative leap, and we can find a compromise solution with our infinite creativity."

"Now, in front of everyone, I'm going to play a game specially developed for the three generations of Xiaobawang game console platforms - Wolfenstein 3D."

"Some people may have already reacted, compared to the previous two versions of "Wolfenstein" and "Beyond Wolfenstein", this version will have something to do with 3D technology."

Speaking of this, Tang Huan deliberately shook the handle in his hand to show that his operation was flexible enough to belong to a senior player, which caused everyone in the audience to laugh.

"As you noticed, in this game, the player shoots at the target from the first perspective, and then when interacting with the environment, it can reflect the long-awaited 3D effect." Tang Huan controlled the character to stop in a safe place, and then switched directions to show a three-dimensional sense of space similar to the real world, which caused a burst of surprise and admiration from the audience.

"Did you find any problems?" After Tang Huan asked with a smile, without waiting for the people who were scratching their ears and cheeks to answer, he continued to say: "Our perspective can only switch back and forth, left and right, and we can't look up and down, and there can only be a 90-degree angle between all walls and walls. ”

The full text will be sent tomorrow morning. If you have opened the starting point of this chapter or the q_q mobile client, you can press and hold the chapter name on the directory interface to download it again.

……

It must be pointed out that in terms of hardware, the third generation of Xiaobawang game consoles also has a feature, that is, the game software carrier has begun to fully support CD-ROM in addition to the cassette.

In addition to the benefits of reducing the cost of gaming software carriers and increasing the capacity of the increasingly mature CD-ROM technology, the benefits of such improvements can also be taken a step towards eliminating piracy.

Launched on Christmas Eve in 1979, the 8-bit console - a generation of Xiaobawang game consoles, the total sales so far exceeded 44 million units, is currently the world's best-selling game console, but it is also the most seriously affected by piracy game platform, although after continuous optimization, but the 8-bit architecture is really difficult to resist the crack attack.

After the collapse of the North American home video game console market in 1983, the ups and downs of the 16-bit console - the second-generation Xiaobawang game console, which has begun to recover strongly in the past two years, currently has a total sales of about 25 million units, slightly ahead of the Atari 2600, which has been thrown into the dustbin of history, and has become the second best-selling game console in the world.

Thanks to the addition of specialized chips in the 16-bit architecture, the platform is far less affected by piracy than the first-generation Xiaobawang game consoles, and the huge profits contributed by the game software easily make up for the shortfall in console hardware sales.

Obviously, the 32-bit architecture brings more powerful performance to the third generation of Xiaobawang game consoles, and the ability to resist technical cracking has also improved.

At the same time, the game disc used in the third generation of Xiaobawang game consoles adopts the CD-ROM/XA specification expanded on the basis of CD-ROM, which strengthens the support for audio, video and other multimedia data, and invisibly provides a larger data encryption space.

In the end, the hardware specifications presented to the public for the prototype of the third-generation Xiaobawang game console are: the CPU uses a RISC microprocessor holder running at 40MHz; Main memory 2MB; The graphics processor is derived from the 2D acceleration technology of Zheru; Video cache 1MB; The audio processor supports 16BitPCM encoding and 44.1kHz sampling rate for CD music, 512KB audio cache, and CD-ROM drive that can read CD, VCD, CD-ROM/XA platters, with 32KB cache. 512KB flash memory or EEPROM for storage of the operating system.

Due to Zheru's leadership in semiconductor technology, the power consumption of the host of the third-generation Xiaobawang game console will not exceed 11 watts at most, while the weight is about 2 kilograms.

In addition, the third-generation Xiaobawang game console also has a wealth of peripheral support, in addition to the usual equipment such as controllers, you can also connect to the Internet through the modem, and get great value-added service content from the EA community.

However, these are not the key points that Tang Huan wants to elaborate - the new three-generation Xiaobawang game console platform will lead to a new technical implementation method. (To be continued.) )