Volume III Scarlet 545 Body Types
Volume III: Scarlet 545 Body Types
A prototype is a test body that is made for the development of weapons, and because it is in the experimental stage, it will try out various possible ideas. Pen? Interesting? Pavilion wWw. biquge。 infoGenerally speaking, the performance will be higher or even much higher than that of the production model of the same model, but the relative handling performance is also extremely poor, and it is impossible for ordinary soldiers to use it. Moreover, it is impossible to mass-produce this type of body, and its mission will end after testing, such as the prototype Jiewu. If it is not a special period (i.e., a time of peace), it is usually mothballed. It is a prototype type designed for mass production.
The general-purpose type refers to the ability to adapt to various environments (universe, different gravity, desert, snow, etc.) without a large number of equipment changes, and the general ability is quite average, and due to the improved productivity, the cost is relatively low, and it is suitable for a large number of ordinary soldiers. For example, the general-purpose mass-produced Jiewu belongs to this type of body.
Partial type refers to the body specially developed for a certain environment, except for the more perfect performance in this environment, it can almost be said that it cannot be used in other environments, well, just almost...... There's a what-if, isn't there? However, this type is still being conquered by the Klein All-Field Research Institute......
The mass-produced type is a type of body that has been modified for the purpose of high productivity, low cost, and easy control on the basis of successful experiments, and is also the final version of the body design. Well, although it's not absolute, for example, the freedom in the original book, do you think it was possible to mass-produce it at that time? This is obviously impossible, which is why I have specifically divided the last three nuclear-driven body types.
The high-mobility assault type refers to the MS used in close combat, which mainly strengthens the mobility and armor, and can be killed with one hit in the face of the mass-produced type...... The reason I use this division isn't just because it's really only melee. In fact, I actually made this seemingly useless division of body types only to better distinguish the performance of various types of bodies. Of course, if you look at it in the long run, you will find that this division of body types is very necessary.
Heavy fire artillery attack type refers to the MS for medium and long-distance engagement and support, and the MS for warships, which mainly strengthens the bomb load, range, and long-distance weapon power of the fuselage. In layman's terms, it can kill a mass-produced MS with one blow from a distance, and against a battleship, if the output is high enough, it can even destroy a battleship with one hit. Well, don't count on battleships, cruisers are still possible.
The unrestricted breakthrough type refers to the high-mobility MS used to raid the enemy's position, which mainly strengthens the mobility, firepower, armor, and endurance, so to speak, the so-called unlimited breakthrough type is the predecessor of the all-domain MS. It has the exaggerated combat power of one against ten, or even one against hundred, of course, the premise is that it can play its performance well and perfectly.
The costume type refers to the general-purpose MS that can be transformed in battle, such as the strong attack, holy shield, etc. in the original book, which can be divided into this range. But speaking of which, in fact, the assault should be divided into a local strengthened dress-up MS...... Ahem, ahem, it feels a little long. So to turn the topic back to the original position, this type of body mainly strengthens the variable structure, after the transformation, its mobility and firepower will be fully enhanced, of course, the price of this is that it will be weakened by some armor, and sometimes even a fatal failure...... Ahem, ahem, I'm not kidding, because transforming mechs is a very complex thing to design, actually make, or even operate.
The escort type refers to the highly mobile MS of the frigate battleship, which mainly strengthens the mobility and firepower, and the purpose of its existence, as its name suggests, is to specifically escort the battleship. However, this type is only an idea at the moment, at least not yet, because as far as my personal assumptions are concerned, this escort type must be a drone, otherwise it will need to be sacrificed...... Cough, cough, sometimes people are always greedy for life and afraid of death, even if they say that I am not afraid of death.
After introducing these body types, the following body types are the focus.
High-mobility assault type annihilation warfare tactical MS, a long name, isn't it? But it's actually just its type, in fact, its name, you can think of it as a 'free' organism, well, I don't care if it's a force attack on freedom, calmly. As I mentioned earlier, it's a nuclear engine, so its primary weapon is basically an energy weapon, uh, well, it's actually a beam weapon or something, which can be filled with electricity converted from nuclear energy as its primary weapon. The secondary weapon can be equipped with physical weapons, but if the ammunition is used up, cough, cough, nuclear energy can not produce physical ammunition, it is not a processing plant, shrug shoulders......
As the name suggests, its main role is to use MS against MS, and it has super firepower to kill MS with one hit, and I mean the melee side. Its characteristics can be summed up in one sentence, that is: it has a super melee ability to kill MS with one hit, extremely high mobility, and unlimited endurance (of course, it is not really unlimited, but in terms of MS power consumption, it can basically be maintained for ten years or even more before it needs to be refueled, so it is not impossible to say that it is infinite).
If the tactical MS for high-mobility assault annihilation warfare is the existence of a one-hit kill in the melee range, then this heavy firepower artillery attack tactical MS for annihilation warfare is a super firepower that kills MS and battleships with one blow at medium and long distances. Of course, don't think that its speed is really slow, it also has high engine power, and the endurance is also unlimited......
As for the all-domain high-mobility annihilation warfare campaign MS, this thing is a combination of the above two, and it is no problem to treat it as a modern nuclear weapon that can destroy everything, in fact, it does have such exaggerated and powerful combat power. If you look at its type name, it's a campaign-type MS, do you understand that shrimp is a campaign? To put it simply, if it exists, it will completely dominate the outcome of a battle...... Of course, battles are achieved by countless tactical victories, so whether it is at the tactical level or at the campaign level, it can have a very good performance, and it can be worthy of its exaggerated all-domain high-mobility annihilation warfare campaign type type name.