Chapter 47.6-A: Promotion Appraisal (3)
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You decide to keep going left.
Not long after leaving the main hall, I came to an area full of small cells. Dirt and hay rags were everywhere, and most of the cells were open. Once upon a time, it was a place where prisoners preparing to become undead monsters were held, like a pig cage, and the workshop you just passed was a meat processing workshop.
You search around and investigate, and that's what adventurers do.
"Lord, there's a living guy locked up here. Melanie walked straight to the door of the inner cell with a bloody vision, knocked the chain directly, broke it, and squeaked the door open.
A young girl with a long curtain of hair covering her eyes, wearing a ragged prison suit, shrunk in the corner of the cell, shivering, as if she had been quite frightened. She looked to be underage, only about thirteen or fourteen years old, and there were obvious bruises on her wrists and ankles, which were signs of long-term shackles, but she was not in locks now. It should be a human race, at least it looks like, the ears are not pointed, there is no strange thick beard, and the height is higher than that of a halfling.
Annette asked in a low voice, "This is the actor hired by the guild when it set up the exam room, right?"
"It should be, but I'm not sure, because the master planner is Tong En, and I'm in charge of the left route from .asxs., which is the path to the tomb. "Alyssa hasn't seen this teenage prisoner either.
True and false are mixed in the first floor of the dungeon, and it is not clear which one is the real prisoner and which one is the actor. Forget it, it's all the same anyway, and the right is taken as true.
Annette called for Melanie to stop her from approaching the girl without permission, saying that the instructor had taught her that the real old cell was often plagued by plagues and was easily contagious, and that it was necessary to be careful about touching the prisoners and avoiding all filth as much as possible. Melanie let out a sigh, then reached out and pulled the young prisoner's hair and shirt to see if there were any hidden weapons such as blades, spikes, etc. Vampires don't get sick anyway.
The girl is not in a state of mind that can answer the inquiry. Perhaps touching on memories of Annette's days as a slave, her focus shifted from searching the cell area to caring for teenage prisoners. If you look closely, there are still some whiplash scars on the girl's body that have long healed on their own.
"It doesn't seem to be an actor, otherwise how ...... whip marks"
"Nine out of ten children from poor families have the scars of abuse, and not only slaves. Melanie directly interrupted Annette's one-sided judgment. Nearly half of the labyrinth town is made up of immigrants, who will leave their homeland if they live a good life?
When asked how many actors were hired for this assessment, Alyssa "um-" for a long time, snapping her fingers, and finally failed to answer. Due to site problems, this assessment cannot continue to borrow phantom equipment from the ancient city market.
Theoretically, saving this girl should be a scoring point, but if it's just a simple rescue, I'm afraid it's just a D-level commission, and the difficulty tone of the entire assessment is set at C-level.
It seems that Alyssa is really unfamiliar with the route here,
She suddenly sighed happily and said, "There's a cipher disk hidden under the floor of this cell?"
Pick up the dirty straw with the scabbard and pry open the slate, under which there is a metal safe, and you need to correspond to the correct number of the three turns. The prison cell hides this kind of precision craftsman's product, which is quite out of place.
Also a scoring point?
You cast the "Detect Trap" spell on the safe, which has a trap that shoots crossbow bolts when you open the door. The problem is, don't know the password. You squat on the side, Alyssa tried, and she couldn't open it after several turns, and if you tried one by one, 10 numbers per lap, three turns, and there were 1,000 combinations. Annette is trying to reassure the teenage prisoner, hoping that the latter will find out what the password is.
Melanie tried and turned it on.
"Huh, do you see through or what?"
"Listen, there will be a faint clicking sound corresponding to the correct scale. With that, Melanie tugged open the lid of the box, and the bolt of the bolt struck her in the throat and flew through the wall like a shot of air. 、
No, no, you can't hear anything at all, right?
Inside the safe was a silver necklace with the initials of a certain person's name engraved on it. Melanie picked it up, tilted her head to stare at it, and muttered, "It doesn't look like it's cursed or magical, why hide here?"
"Explain why the lock was picked. Annette lifted her forehead.
"Hobbies? I like to fiddle with traps, secret doors, etc., and to be precise, I don't know how to pick locks, but I'm just a little familiar with these ancient mechanisms. This safe is a bit old-fashioned. ”
After that, Melanie reminded Annette: "Be careful, that girl seems to have the strength of the sixth or seventh level of the front row profession." ”
Annette immediately jumped away from the shivering girl, in case it was a test of vigilance and awareness of sneak attack prevention.
Silently took out the identification crystal ball and pressed the girl's hand on it.
"No, she's a Level 0 non-combatant. ”
"Why do you carry identification crystals with you?" said Melanie, propping her forehead.
"Because Miss Hathaway is sometimes absent, the position of secretary always has to be replaced temporarily. "I seem to have seen it somewhere, Miss Tong En taught me the family crest of various nobles before...... Well...... Hmmm......"
Annette really can't remember that there are too many noble family crests.
Alyssa's gaze wandered away.
You kissed it.
It's all done again. This coat of arms belongs to the Eastern nobles who were destroyed by Swanai a few days ago, and it is really a shame that Tong En can get such a swag in demand and use it for assessment.
"Ahh......h
The four of you look at each other and probably understand how the plot is going.
Annette explained that only silver necklaces were found, but there were no traces of blood and no bodies in the cell. "Maybe Mother is still alive!" said the young prisoner, grasping Annette by the wrist, "could you please take me with you in search of my mother......?" ...... also" she couldn't go on.
Anyway, it's the second score, right? Simulate the noble heirs you meet on the way to your adventure and escort them to their destination. Escorting important people is indeed a C-level difficulty.
There is no reason to refuse, you agree to take her with you.
Where to go on?
A, left, go to the dormitory.
B, right, go to the guardhouse.
Annette tugged at the corner of your shirt and stretched out her wrist - just a little bit of a young prisoner grabbed it as she pleaded, leaving a few finger prints on Annette's skin.