Ultraman Ace (Light Technique)
Do you remember the story of Ultraman Ace?
Ultraman Ace is forty meters tall and weighs 45,000 tons. Pen, fun, pavilion www. biquge。 Info is the Ultraman with the most rays and superpowers among the Ultra brothers, Ultraman Ace is a warrior who combines strength and speed, coupled with gorgeous light skills, so that he does not fall behind when facing ultra beasts that are more powerful than monsters, and perfectly protects the earth.
Ace's human body is the Big Dipper and Minami Yuko. Hokuto Seiji turned out to be a truck driver in a bakery, and Minami Yuko turned out to be a nurse, and the two died trying to protect a child in a wheelchair from being attacked by monsters, so they moved the Ultra brothers and got Ace's power to resurrect. The Big Dipper originally transformed with Nan Yuzi by the power of the Ultra Ring, and later transformed by himself after Nan Yuko left, and he didn't need to transform only when the Ultra Ring was shining, as long as he wanted to transform, he put his hands on his chest to make the Ultra Rings on the middle fingers of his hands collide.
How many light skills does Ultraman Ace, known as the Lord of Light, have? Let's take a closer look at Ultraman Ace's light skills.
Metalim Ray: Ace's most proud light skill. Twist your upper body sharply to move your arms to the side, and quickly turn your body back like a throwback to swing your arms into an L-shaped fire, which is roughly 1.8 times more powerful than a cluster ray and 4 times as powerful as a Spice beam. With red, blue, and yellow brilliance, special effects are called "ultimate optics" in modern times. The firing pose is the same as that of the original Ultraman's Tyrande Spark, Ultraseven's cluster rays, and Ultraman Jack's Sinarima rays, and the power is set to a high temperature of 350,000 degrees Celsius. Episodes 38 and 50 of the Metalim ray, which slammed his arms over the top and increased in action, are more than twice as powerful as the normal version, and are used 29 times in the play, and are only defended by Aliponta, Snokilan, Ace Killer, and Ultra Beastmaster, and the rest play a decisive role.
Impact Laser: A laser that emanates from the Ultra Star on the forehead. The most prevalent is blue. It has the power to contain and weaken the enemy's combat power, and can also detonate or kill enemies. There is also a dotted light spot type that deals damage to Redjack, but it has been defended by Kirara, a light fukube. There is no ability to adjust the power of the light at will like that of Odysseven's Emelim.
Ultra Disc Blade: Condenses Metalim's energy into a disc-jagged light wheel and throws it off, cutting off Baksim's head. This move is similar to the original Ultraman's eight-point light wheel, but it is faster and more powerful.
Ultra Guillotine: Extracts energy from the energy holes in the head, turning it into an energy jagged light wheel, and can also spread this light wheel into three enemies with more separate tentacles. Its power is several times stronger than the Ultra Disc Blade, this move is listed as a forbidden technique in the Land of Light, and it is the strongest cutting skill, and the use of this move must be approved by the Ultra Star, and before the move, the Ultra Brotherhood will launch the Ultra signature "Stand!" Hit! Chop". Easily defeated Brauken, who easily dodged the Metalim rays, and shattered his body. You can also turn this energy into various transformation skills. As the name suggests, it is a terrifying cutting ray, similar to the original Ultraman's Shattering Light Wheel, the power setting is far stronger than the Metalim ray, and it can locate and track the opponent, so that the opponent has no way to escape but to be cut.
Vertical Guillotine: The transformation technique of the Ultra Guillotine. A vertical crescent-shaped blade that emits from the right hand on top and left hand on the bottom, slicing enemies in half. Ace used this move to defeat the Metron Stars JR, Kappa King, Badbaron, and Forbekilara. In Episode 8, when this move is launched while fighting Metron and Dragri, it is called a vertical guillotine next to it, and at the same time, it is also said to be energy-intensive. Movie (Armageddon!) The Eight Otter Brothers), cutting off King Goldras's horns in Kigachimera's body.
Horizontal Guillotine: The transformation technique of the Ultra Guillotine. A crescent-shaped blade of light that emits in a straight line. Cut off Badbaron's head. This move consumes a small area of energy, is fast, and can deal massive damage to enemies or shred corpses with lightning speed.
Ring Guillotine Knife: The transformation technique of the Ultra Guillotine Knife. The two hands are drawn into an X-shape, and the crescent-shaped cutting force field is twice formed into a cross-shaped guillotine. Split Sabotanda into four.
Multiple Guillotine Knife: The transformation technique of the Ultra Guillotine Knife. Four small cross-light knives erupted from his head and hands, as well as near his chest, dismantling Yuri Tango in eight pieces.
A guillotine? Shooting: Ultra Guillotine's transformation technique. Alias: Cosmic guillotine. It is a cutting skill that is stronger than the Ott guillotine knife synthesized by condensing the energy of Ace's strongest trick SPACEQ, and it is also the strongest skill of Ace's monomer. It has more than 6 times the destructive power of Metalim's rays and greatly surpasses the destructive power of the Ultra Guillotine. It is recorded that it can also be fired continuously, and it also has a tracking effect that makes it impossible for opponents to dodge, and finally cut off the head of King Qiangbo, who is resistant to Metalim's rays.
Cosmic Fivefold Light: An energy source borrowed from the 4 Ultra brothers, a super special skill that is launched. Accumulate energy from the top of your head and attack your opponent in the form of a ball of light. Combining the five parts of energy into one is the most powerful of all Ace's skills. The power greatly surpasses that of the single strongest ultimate guillotine knife, second only to Super Taylor's "Cosmic Miracle Ray". Easily defeat Ace Killer, who has no effect on Metalim's rays, and Ace can use this move alone, but the power of a single shot is equal to that of a guillotine shot. It was only launched once in the play and was not used again.
Timer Shot: A ray of light emitted from a colored timer with both arms spread out in front of the chest or placed horizontally in front of the chest. There are red rays that break Garan's arms, and colored rays that shatter the Sphinx, and the power is higher than the Metalim rays.
Sagittal rays: Continuously fired wedge-shaped light bullets, there are two types, red and blue, mainly used to contain opponents. Used on Kappa King, Hippolyte, Sandkieran, Gasiggan, and Arrow-type Bullets on Fukube Kirara. There is also the electric shock type of light wheel, which was used once on Kate Gargan.
Shattering Rays: A single glowing bullet released by the right hand that shatters a corner of Baksim's cannonball.
Star rays: Star-shaped light bullets that emanate from between your hands. The one that inflicted damage on Mahrez was a restraining force.
Energy Ball: Raise your hands high above your head and spread them apart to generate energy, then make a red ball of light and throw it hard. When it touches an object, it explodes on the spot. Inflict massive damage on Zaigon, with a power setting that is stronger than Metalim's rays.
Dual Beams: Left wrist up, right wrist stretched forward, each emitting blue-white light from each of the hands, aim for a point of attack. Burned Sabotanda's tongue.
Drilling rays: Hands overlap to emit swirling rays like drill bits. Slice King Crabber's tail to pieces, intending to strangle Ace.
Straight Ray: Spread your hands and aim at a point from both hands to emit a dotted ray. This trick has been used against the Awa people.
Crescent Light: A crescent-shaped burst of light emitted by the right hand, which is used on the Awa people, but is blocked by them.
Blue Laser: Cross your wrists and emit a high-blue glow with your arms crossed. It is released on the top of the snowy mountain, causing an avalanche and burying the corpse of the ice dragon.
Shooting Beam: A wave of energy emitted by putting your hands together. It was used on Snokiran, but had no effect.
Palm Shot: An intermittent bolt of light emitted by both hands, used against the Steeleers.
Diamond-shaped rays: Diamond-shaped light bullets emitted by the merging of both hands. In this way, the black pigeon is defeated, and there is also a one-handed version that deals damage to Mahrez.
Palm Beam: A ray of light that leaps into the air, hitting the weak point of the Underworld man Angelamon and defeating him. There is also a dashed version that gives Baktari damage.
Clenched Fist Ray: The light emitted by the right fist, set to be stronger than the Metalim ray, defeats the evil god super beast Kaimanda.
Attack Ray: A red ray emitted by both hands, set to be stronger than Metalim's ray, shattering King Crab.
Special Impact Laser: Spread your hands and emit energy waves, concentrating energy on the fingers of both hands, emitting three red rays that are more powerful than Metalim rays. Defeat Gamas.
Energy Light: Condenses the energy generated by your hands to emit intermittent arrows of light. Defeat Dadarajos.
Nose Ring Light: The light used on Caora to calm it.
Binding Ray: A skill used on Imperial Stars during a cameo in Ultraman Tairo. The first Ultraman and Ace formed an L-shaped arm and emitted a ribbon of light, which trapped the Imperial Starman and made them unable to move.
Oversized Flash: A skill used during a cameo in Ultraman Tairo. All the five Ultra brothers put their arms in an L-shape, emitting a common combined light. The five emit a salvo of rays at the Imperial Starmen's spaceship, causing it to explode.
Ultra Warrior Triple Ray: A skill used during a cameo in Ultraman Leo. The light emitted by Leo who protected the Babar people who stole the Ultra Key, and the original Ultraman and Ultraman Jack. All of them had their arms in an L-shape, firing from their right wrists, making it impossible for Leo to stand up.
Quadruple Destruction Flash: Combine your own smug with Ultraman, Saiwin, and Jack to use on Ultra Killer Saurus.
Double Light: The light used against Saulus, the ultra killer who escaped from space. The Metalim Ray merges with Jack's Spice Ray and hits Ultra Killer Saurus, causing him to fall to Earth.
Super Attack Ray: The skill of the Super Ultra Eight Brothers to fire their own rays at the same time. Hit the launch port of the Disastal blast of Kiga Chimera.
Super Ultra Ray: The Super Ultra Eight Brothers fuse the light they do best, and the combined light was born for destructive power. Defeat Kiga Chimera in space.
Legendary Super Flash: A combined light formed by the fusion of the rays emitted by Ultraman, Saiwen, Jack, Ace, Ultraman Tiga, Ultraman Dinah, Ultraman Gaia, and Mebius in the golden form. Shining with pure light energy, it can eliminate malicious energy. Cast on the Giant Shadow Mage, destroying his body along with his malicious energy.