Chapter 15: Imma? Cornat

When Mel was on the mountain, Gray taught him to play tiles. Pen × fun × Pavilion www. biquge。 Info hadn't played a few rounds, but he had memorized all the hand sizes and the rules of the game. He intended to play a few rounds with the trio, but he didn't bring any money.

"It's okay! Use mine! Bifuer generously threw a heavy money bag to Meyer, "If you lose, it's mine, if you win, it's yours!" ”

Mel was embarrassed to gamble with Beafol's money, and when Stranzey saw that Mel was going to return the money bag, he couldn't help but kick Beamore under the table and said to Mel at the same time.

"You don't have to worry, most of the money bags are one percent of Falta's change, and it doesn't matter if you lose them all!"

"Uh, change?"

Maier opens the purse and finds that most of the money is a hundredth of a Falta, a small number of tenths of a Falta, and a coin of one Falta.

The minimum denomination of the Leiding currency was one hundredth of a falta, also known as the "hundred-cent", and it was in the form of a thin metal sheet with a diamond-shaped round hole, with the word "one hundredth" printed on the front and the "twelve-pointed star" symbol shared by the Wizards' Society on the back. One hundredth of a Fal tower is also topped by a tenth of a falta, also known as "ten cents", which is in the form of a thin metal piece of round, with the word "tenth" printed on the front and the "twelve-pointed star" logo on the back.

The so-called "twelve-pointed star" is to add two smaller star angles between the four star angles, and the intersection of the two small star angles is the same as the intersection of the two large star angles. There are a total of eight small star horns added later, and there are a total of twelve star horns with the original four large star horns.

The four-pointed star symbolizes light in the culture of the Letting people, and the eight small stars on the four-pointed star represent the eight founders of atheistic thought, meaning that these eight people brought light to the world of Leiting. The twelve-pointed star is the symbol of the Wizards' Guild, and all the Rytin's currencies are printed with a twelve-pointed star on the back, because in the Ryding world, only the Wizards' Guild can issue currency.

"Are these chips?"

"Hmm." Stranzie nodded, "If you want to win, you can win outsiders' money, and there is no need to bet so much if you are your own people." ”

After listening to Stranzie's words, Maier placed the money bag on the table and waited for the referee to deal the cards. During the dealing, Beavor and Stranzy are looking at the cards, but Ima keeps an eye on Myer, as if looking at a new species that has just been discovered. Maier couldn't stand this kind of staring, so he could only pretend to look at the cards and not look at Ima.

After the matching was over, Ima raised her right hand without even looking at the cards. This is the act of applying to be the first bettor, and both Biamore and Stranzie tapped the square table in agreement, and Maier tapped the square table as well.

"30 o'clock."

A "point" is a unit of counting chips used in a tile, and before the game begins, players need to negotiate the amount of money corresponding to 1 point and then bet in the form of "points". Because the chips used in this game are mainly 100 cents, 1 point corresponds to 1 cent by default.

"80 points."

There are two stages of betting on a square, one is "action" and the other is "betting". When settling, players only need to shout out how much they want to bet, and they don't have to actually bet. After the previous call, the next player can choose to call, raise or fold, as does the next player.

In the action phase, unfolded players must have the same wager except for the player with chips or bankroll before they can proceed to the betting phase. Players who don't have enough chips or money can go all-in and don't have to follow the action afterwards, so they don't fold.

If the person who has called all-in loses the round, the game ends directly, and the winner takes the entire prize money directly, and there will be no next game.

When betting, the player must bet the bet stated at the time of the call, regardless of whether he folds or not, as long as he overcalls, but the folder is not entitled to participate in the draw and the comparison of the ranks. In other words, as long as you fold and make a big bet, you will have to lose a lot of money.

After Beafort raised to 80, Meier called and Stranzie also called. After the action wheel returned to Ima, he raised straight to 160. Beavor thought about it for a moment and decided to go ahead and increase the bet to 300 points. Maier frowned and opted to call, and Stranzie folded.

When Ima's raise to 500, Beavor called, and Maier hesitated and called. After that, Imma did not re-raise, Bifuel did not raise, and Maier did not raise. This brings the total bets in the first round to 500 points each for Ima, Bifuel and Maier, and 80 points for Stranzy for a total of 1,580 points. According to the rules of the game, after the end of the first round, there are 580 bets left on the table.

After that, it's time to compete. There are only four functional cards in the face up, and Ima, Beavor and Mel each choose one and exchange them with the face cards in their hand, which means that there are no competing cards in the first round.

After that, the player who enters the final round starts with the first caller and reveals three cards in turn, with the discarder giving up three cards directly. The result of the first round was a victory for Bifuer, with Maier and Irma each losing by 500 points and Stranzie losing by 80 points.

"Why call?"

After the first round, Ima asked Maier.

"Your card is small and not worth 500 points."

Mel just smiled and didn't answer. Seeing that he did not speak, Ima asked again.

"Do you want to take action in the next round?"

Maier thought for a moment and nodded. Irma knocked on the table, and Bifull and Stranzie exchanged glances, and knocked on the table as well. Then the second round starts straight away, with Maier starting the action.

"600 points."

Stranzie was taken aback by Meier's call and folded without thinking. Ima hesitated and folded. Beamore frowned and folded as well. In this way, in the second round, Maier does not have to bet and wins directly. Since twice the amount of Maier's bet is greater than the total amount in the prize pool, all the money in the prize pool is in Maier's pocket.

Each of the four gives up three cards from their hands and goes on to the third round.

In the third round, Stranzie was the first to call. He bid 100, the other three called, then he raised to 200, the others continued to call, then he raised to 300, and the others called. Stranzie hesitated and raised to 500, with the others still calling.

After that, Stranz didn't raise, and no one else raised, and the game went into a draw. During the draw process, Emma and Maier chose to trade a face for a face card, and Bifur and Stranzie chose the same function card, so the two entered the competition stage. The duo set the bet at 100 points and the red dot at 50, and began to bid in turn, with Bifuel winning and Stranzie taking 100 points from Bifuel, for a total of 200 points on the table.

In the Match Phase, Irma wins, winning back the 500 points lost in the first round, leaving 1,000 points in the prize pool. After that, the bout moved into the fourth round, and Beavor began to take action.

The fourth round is a tiebreaker, and players usually save the killer for this round, but there are exceptions. For example, some people are not so ambitious and want to win points and leave, such people usually save the big hand for the first three rounds, as long as they promise not to lose money, and fold directly in the fourth round.

Beamore directly bet 1000 points, and now both Meier and Stranzie are losing money, so both choose to call. Imma, on the other hand, folds directly and does not lose or win in this game. After that, the trio did not raise and went straight to the draw phase. This time Maier and Stranzie chose the same face card, and the two set the bet to 100 points and the red point to 50, and in the end Mel won, and Stranzie received 100 points from him, and the total bet in the prize pool was 400 points, both with Stranzie.

In the fourth round, Maier had the highest hand, so he won 4,000 points in the prize pool. After that, Stranzie split the 400-point bet evenly among the three men, and the rest of the money that could not be divided equally was given to the referee - it was the usual rule. At the end of the game, Maier won the most, Ima only won by 133 points, and Bifull and Stranzie both lost.

But the win or loss of this game is only temporary, as long as the people at the table do not change, the game continues, the loser still has chips, and the loser has a chance to turn the tables.

The four played a total of eight games, and in the end Irma won 1,320 points, Maier won 350 points, Stranzie won 130 points, and Bifuel lost 1,800 points.

It is worth mentioning that Ima's will win money in every round, but the amount is not large. Maier won a lot of money in the first three games, but lost them all in the fourth and sixth games. Stranzy started out losing the most money, but from the third game onwards, he played steadily and won it back little by little. Beafure had a lot of ups and downs, winning more and losing more, and in the seventh game he actually only lost 300 points, and he wanted to turn the game around in the eighth game, but he lost another 1,500 points.

"It's a great game."

After the game ended, Emma looked at Maier and said.

"You're right, Mel is a great man, a friend worth making."

Beafort grinned at this, moved his chair to Myer's side, and put his arms around his shoulders affectionately.

"Of course! I can't be wrong about people! ”

"No, no, no, Bifuer, we're talking about two different things." Imma smiled and shook her head, "Didn't you notice that Meier's performance in the first three innings was completely different from the next five?" ”

Bifull and Stranzie looked at each other, unable to understand Ima's words. Maier was shocked, he felt that he had disguised himself very well, but he didn't expect to be discovered by Ima.

Tiles are not a game to be played by experience alone, and even a novice like Maier can achieve victory through precise calculations. In the first three games, Maier gave his all in order to adapt to the game, so he kept winning. But instead of getting carried away by the victory, he deliberately let out water in the fourth game to get some Ben back to the heavily lost Beamore and Stranzie.

In the fifth game, Maier spent it uneventfully, and he did so for fear of arousing suspicion from others because of his continuous losses. He then lost all his winnings in the sixth game and played very conservatively in the seventh and eighth games.

If the opponent is not an acquaintance, and the game is a real game to win or lose, Mel will never play like this. But this is obviously an entertainment game between friends, and Maier wants everyone to have a good time, so he will deliberately lose money.

In a few words, Imma punctured Myer's little trick, much to Myer's embarrassment. Bifur and Stranzey thought it was funny when they heard this, and they laughed straight out loud.

In fact, Ima, Beavor and Stranzy did not play seriously. The reason why Irma has to win every game is because he is in a leading position among the three and cannot lose to the other two, otherwise Irma will definitely not win every game for so much money. Stranzie is for the exercise of judgment and arithmetic, while Biaser is simply trying to be cheerful.

When the two of them heard that Maier didn't play seriously, the reason was so strange that they thought it was funny. Beamore laughed so hard that tears flowed from his eyes, and he kept patting Mel's back, so painful that Mel cracked his teeth.

"Let's get acquainted again."

Ima stood up and held out her right hand across the table towards Maier.

"I'm Ima? Colnat, Beafure and Stranzie's friend, will be your friend in the future. ”

Mair hurriedly stood up and took Ima's hand, and before he could say anything, Irma raised her other hand to interrupt his unspoken words.

"You don't need a polite word between friends, just sit down."

Although Imma said that he was friends with Bifull and Stranzie, Maier could see that his relationship with them was not very close, and that Bifuel was much closer to him than to Ima in terms of attitude. He felt that Bifuel had introduced himself to Irma mostly to get him to join the clique. Ima finally spoke to Mair in a semi-commanding tone, implying that he was the leader of the circle.

At the end of the game, Beafort's valet removed the tiles, wiped the square table with a clean rag, and served four goblets, a bottle of Leting sake, and a sliced fruit bowl. (To be continued.) )