Chapter 79: Mass Teleportation
Bored to pass the time, Zuo Zhe, who was emotionally agitated, did not have the slightest sense of sleep, and couldn't sleep under tossing and turning. You can't blame Zuo Zhe for his unstable mentality, it's really that the archmage's group teleportation skill is too important! What's more, as long as the archmage thoroughly studies the magic circle of teleporting out of the Immortal King City, Zuo Zhe will be able to immediately leave this terrible dungeon that is filled with bloody and rancid breath even in the air! As for continuing to explore? Wait for Zuo Zhe to rest for a few days! If he continues to toss like this, Zuo Zhe is not sure that he will not suffer from mental illness.
Well, even if Zuo Zhe has the ability to teleport away, Zuo Zhe must first get in touch with the missing Sword Master. In Zuo Zhe's opinion, it is really unlikely that a powerful "escort" hero like the Sword Master with the skill of Swift Wind Walk will die in the Immortal King City. And the reason why the Sword Master has not joined Zuo Zhe for a long time is most likely to be trapped by something. But the question is, what can be done to trap the Sword Saint and not appear in Zuo Zhe's perception range for a long time? And the mortar team made such a big noise before, and it didn't attract the Sword Saint?
"Perfect body!" In the center of the Immortal King City, on the top of the nose hill where the ghost-faced nose is located, the lich in the palace looked at the sword saint Samuro who was controlled by himself in front of him, and he was almost drooling! If it weren't for the sword saint's will to resist too strongly, and even the will to burn jade, the soul of the Lich Immortal would have rushed into the body of the sword saint long ago! Yes, the sword master was very unfortunate to be caught by the Lich Immortal. Originally, after the Juggernaut discovered the cannon sound from the mortar team, he began to move in the direction of the cannon sound. Unfortunately, one arm was destroyed, and one of the life boxes fell into Zuo Zhe's hands, and the Lich Immortal found and activated the second life box, and drove the puppet controlled by the second life box to set off and go to forcibly seize the first life box. As a result, on the way forward, the puppet of the Lich Immortal discovers the strange inhuman existence of the Juggernaut.
While Juggernaut possesses stealth skills such as Wind Walk, the Lich Immortal's puppets have anti-stealth skills. What disgusted Juggernaut the most was that the Lich Immortal's second puppet was still a mage who was proficient in control and slow speed, and a summoner who could summon a steady stream of undead creatures! So why didn't the Lich take this puppet as his own body? Because this puppet died of old age before the catastrophe broke out! If it weren't for the well-preserved corpse, it wouldn't even be able to be 10% stronger when it was alive!
Yes, this magician and summoner's strength has reached the peak of the 4th order, and he is only one step away from being able to enter the 5th order! Unfortunately, the body of this strong man after his death was dug out of the underground tomb by the Lich Immortal and made into a puppet.
"Give up resistance, you will be able to gain far more power than before after merging with me!" Various spiritual spells were used in turn, and the Lich Immortal tried to wear down the will of the Sword Saint Samuro to resist, wanting to turn it into his new body.
It's just that what the Lich Immortal doesn't know is that although he is controlled, the Sword Saint Samuro is still in a relentless battle! And with this seemingly calm but actually extremely dangerous unyielding battle at the soul level, the level 6 strength barrier in front of the Sword Saint Samuro is becoming weaker and weaker!
Beneath the surface, Zuo Zhe in the cave finally waited for the archmage's upgrade prompt!
"Terran Hero Archmage Antonidas, level 6, combat power level 3 (can be upgraded). Skill mastered, summon water elemental level 3, blizzard level 1, brilliant aura level 1, ultimate skill group teleportation level 1. ”
"Swarm Teleport: After 6 seconds of charging, you can teleport up to 24 friendly friendly units (including the Archmage himself) to a ground friendly unit (flying units need to land early) or to the coordinate point where the building is located. Maximum teleportation distance, 1000 km, mana cost 100, cooldown 15 seconds. Note: The above data is for reference only. ”
Reading through the Archmage's data, Zuo Zhe immediately noticed the difference between the skill of mass teleportation and the game. First, the distance of group teleportation is no longer infinite, but the maximum distance is 1000 km. This change seems to weaken the teleportation ability of group teleportation, but it clarifies the teleportation distance, which is not much different from the infinite distance in the early and middle stages. In fact, Zuo Zhe suspected that the Warcraft recruitment system allowed Zuo Zhe to gain a perception range of 1,000 kilometers in a straight line.
Second, the target of mass teleportation is no longer limited to ground units, but can also be used as teleportation targets. Provided, of course, that the air unit first lands on the ground. With this change, the archmage's group teleportation skills have been greatly strengthened, and it can even be said that it has been qualitatively strengthened! The reason is very simple, because some terrain is difficult for melee units to reach! For example, it is the top of a cliff, for example, it is the other end of the general terrain of the Great Rift Valley! Although Zuo Zhe can recruit units such as the Horned Eagle Beast that can carry elven archers, there are quite a few restrictions on doing so.
Finally, and what attracted Zuo Zhe's attention the most, was the words "for reference only" in the commentary. These four words mean that there is a discrepancy between the real situation and the data, and it means that this group teleportation skill may have unexpected abilities!
Just like now, the archmage said something that was not introduced in the data, "As long as it is combined with certain spell casting materials, I can use the group teleportation skill to penetrate the spatial confinement such as magic seals!"
Yes, Zuo Zhe can finally teleport away from this damn place by now! As long as he leaves shadows and other undead creatures in the Immortal King City before leaving, Zuo Zhe can go and return anytime and anywhere!
Premise, there is a prerequisite here, that is, Zuo Zhe must be able to locate and locate the Terran hero paladin outside the Immortal King City!
But under the seal, the positioning function of the Warcraft recruitment system has been greatly weakened. Not to mention the Terran paladins outside the Immortal King City, even the Beast Clan hero Sword Saint in the Immortal King City is beyond Zuo Zhe's perception range!
"This is not difficult, I can help Your Majesty establish a sense of contact with the Sword Master and even the Paladin. As long as Your Majesty shares this sensing ability, I can teleport you with me. The archmage stroked his long white beard and smiled happily. At this moment, I don't know if Zuo Zhe is dazzled, Zuo Zhe always feels that the archmage at this moment is very similar to Zhuge Kongming of the lupine scarf in "Romance of the Three Kingdoms", uh, it is Wang Lang and Wang Situ who Zhuge Liang scolded to death. Old man, you must be humble, be careful to be happy and sad!