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What is the background of the ruins of the 315 base dungeon?
It starts with its establishment.
Base 315 was originally just an ordinary game camp, but after a zombie attack, a pair of very high-level NPCs were randomly refreshed. This pair of NPCs is a brother and sister, and they are both researchers, but they also have a certain amount of combat power. Among them, the elder brother is a sharpshooter, and the younger sister is a trapper.
Both of them are A-level intelligence, but the elder brother is S-level combat power and A-level scientific research ability, while the younger sister is just the opposite, A-level combat power and S-level scientific research ability.
The camp with this level of NPC Guardian was a classic camp that was very suitable for building a city in the early days. Soon someone took a fancy to the camp, and then after a lot of fighting, someone managed to take the camp and build a shelter on it.
However, at that time, the most valuable thing for everyone was definitely not the camp itself, but the brother and sister NPCs stationed in the camp.
When a Vault is established, the Camp NPC will automatically transform into a Vault NPC and will work for the base. However, this way of working is autonomous and belongs to the relationship of cooperative transactions. They will actively guard the camp, but will not accept assignments and assignments from the Vault. At the same time, their research results are also sold directly to power players, and as their reputation changes, there is a certain discount, but they will not be provided for free.
Of course, the most important thing is that these NPCs can be raided and taken away. So in order not to be taken away by the human raiders, the player forces in the shelter naturally want to raid them.
At that time, the leader of the team was a male player with a girlfriend, and his girlfriend herself was one of the three deputy teams. The remaining two deputy regiments are friends of the regiment leader, and both are boys.
Because the head of the group and the wife of the head of the group are married in the game, and the other two deputy teams have no arrangements in this regard, the willingness of the team at that time was inclined to let the two deputy teams attack the brother and sister. Of course, if the deputy group is unwilling to attack the male NPC, you can also find another girl in the team to raid the strategy, anyway, the pair of NPCs are all male god and goddess-level characters, and they have a strong ability bonus, and the only few girls in the group are very interested.
However, at that time, one of the deputy regiments not only easily agreed to the raider's brother, but also said nonchalantly: "Isn't gender just a personal design?" The most important thing is affordability. Stir the base, stir the base. ”
However, compared to the casualness of the deputy regiments, the regiment commander and his girlfriend obviously have other ideas. So not only did the development at that time not go according to plan at all, but it also disappeared like a wild horse that has escaped from the bridle and never returns. Raider NPCs require a lot of resources, and these resources need to be provided by the whole team. But after the success of the strategy in the end, not everyone may get the benefits.
For this reason, the head of the group and the wife of the head of the group suddenly and quickly divorced during the process of discussion, and then forcibly won the task of raiding the NPC.
This behavior is better described as sacrificing for the team, but the exact situation requires a free mind.
No matter what, everyone has divorced and made such a big sacrifice, so it is naturally impossible for everyone not to let them attack the NPC.
No matter what everyone thinks in their hearts, it's decided anyway.
The team then started building a camp while tackling NPCs, and as the camp got bigger and bigger, the team became bigger and bigger. There is not much to say about the complex evolution in the process, and there are two gossip worth mentioning.
One is that for various reasons, the captain's wife finally broke up with the leader, and was completely dug into the corner by the NPC brother. The second is that after a period of time, some of the partners in the original team have left the group, and the reason why one of the deputy groups fell out was because the other party privately brushed the favorability of the goddess.
NPCs are normally very single-minded, and once they have a partnership with a player, they will no longer open the strategy route to anyone else. But even so, it doesn't prevent other players from brushing up on story-level favorability.
This one was quite a big fuss at the time, and it once made a fuss on the forum. Anyway, it's the head of the regiment who is not happy with the deputy regiment to do that, and the deputy regiment said that it is my business who I like to brush the favorability, and it is your P business. The head of the regiment said that this role was the object of his strategy.,The deputy head said don't forget that I made a lot of effort when you raided the strategy.,Not to mention the role of the girl was originally said to be for me to raid.。 The head of the regiment said that repeating the strategy NPC is a waste of resources, and the deputy regiment said that I waste my things, what does it matter to you, and I dare to play a game, I still have to listen to your command......
In short, it is a variety of tearing scenes that people like to see.
Outsiders look hilarious, but in fact, the real grievances are not funny. Later, the deputy regiment led some people to leave the original team and re-formed a team. They were originally friends in reality, but they fell out because of a game.
However, at that time, the scale of the base dungeon was getting bigger and bigger, and the prestige of the group leader in the game was getting higher and higher, and he didn't care about this gain or loss.
But not without its inconveniences.
As time passed, the sequelae of the previous strategy goddess soon came out. Unlike the captain's wife, who directly abandons reality and indulges in virtual love games, the head of the regiment obviously prefers real girls who will flatter him and coax him. But in the base dungeon, the goddess itself is an NPC with S-level scientific research power, and most of the dungeon is her creation in the plot setting, and it is too difficult for her to hide from her and her sisters in the game setting.
A KISS-like** interactive option minus five points of favorability, and a negative point of favor for twenty minutes to refuse to trade - when the head of the group attacked the goddess, the NPC emotional settings had not all come out, so he did not expect such a situation to appear later.
While these are small things for players, and there are always ways to solve them easily, there are also problems that can't, such as social rewards such as daily gifts.
Always in a state of "jealousy", the head of the regiment naturally can't get the gift from the NPC's sister. But if you can't even hook up with a girl by playing a game, it's too boring for some people.
And at this time, the base has been built, and the NPC companion can't help but look a little chicken, and it's a pity to abandon it if it's tasteless. Although the NPC itself is still valuable to the player, it is not irreplaceable.
As the dungeon expands, the level of randomly spawned NPCs increases.
In this case, it doesn't seem unacceptable for the Resident Commander to abandon the NPC at the beginning.
Generally speaking, there are many ways to "give up", one is to dissolve the partnership with the other party directly, and the favorability of this practice will drop directly to blue, but it can be slowly brushed back, and there is no need to worry about the jealousy attribute...... But there is another approach, which has been the most controversial of the dawns of all time.
Because there is no resurrection option for NPCs in this version of Dawn, and each refresh is a new character, so this is also a version where players have the least NPC strategies. Any NPC that is attacked must be very powerful and not easy to die lightly. Of course, with reasonable cooperation, even low-level NPCs may grow into strong growth. Due to the resurrection mechanic, there are many cases where players would rather hang up themselves than hold on to NPCs.
There are also cases where NPCs are deliberately designed to die.
In order for the goddess not to be attacked by others, the head of the dungeon chose to let the goddess guard the city gate after activating the beast siege tide, but not let any other players support it until the goddess dies in battle.
This plan, while vicious, is something that many players in the Dawn version will use against NPC mates.
If it is planned to go smoothly, the head of the regiment is even optimistic about the NPC who will succeed the goddess in charge of the work. Unfortunately, sometimes not everything will work out as planned.
During the siege of the city, his friends and the wife of the former regiment commander brought people to support. The player's abilities are not as good as the legendary NPCs, but they can complement them perfectly. The captain's wife also brought her partner, the goddess's brother.
After this round of brushing, the head of the regiment saw that a large number of merit points and prestige were swept away by competitors, and he couldn't sit still.
- The control of the dungeon is not absolute, and the number of merits and the reputation ratio will affect the player's status in the city.
Subsequently, the regimental commander directly led people to attack the goddess and the other teams in the city, and the city was in chaos, the players were busy with civil war, and the NPCs had to defend themselves against the alien beasts.
At that time, the players were all crazy, and because the head of the regiment directly attacked the goddess, the friendship of the two brothers and sisters directly dropped to red hatred, and the sister who was a lover was even more directly crazy...... She...... Upgraded.
A-level intelligence is directly upgraded to S-class, and at the same time, the status list shows symptoms of genetic infection. "Dawn" is a post-apocalyptic background, but it is not a zombie background, that is, under normal circumstances, people will not be zombies after death.
But my sister has been genetically eroded, and she has begun to become a zombie. But even though she was a zombie, she still resisted the invasion of foreign beasts and protected the people in the city.
In fact, there is a special setting in this - in the world of "Dawn", the two camps of humans and monsters are naturally hostile, monsters will be bloodthirsty and crazy when they come into contact with human genes, and humans will be genetically eroded if they are exposed to monster genes for a long time. Of course, in order to develop a richer and more magnificent worldview, the struggle and understanding between the two sides are also indispensable.
During this process, some players may have access to cross-faction missions. And who publishes these cross-faction missions?
By an S-class scientist who discovered the apocalyptic nature.
The goddess may have been the first base NPC to evolve to S-class intelligence at that time, and if it continues to develop, the next step should be to trigger a "cross-camp plot".
After reaching the S rank, the base members need to take a large event mission from her, after completing the task, she can trigger a production skill, and then sell a potion that can only be sold by special NPCs, called "genetic mimetic potion".
This potion allows the player and the monster to enter a state of communication.
It's a pity that Base 315 still didn't complete this step of the plot in the end - they triggered the plot in another direction, the genetic erosion of the whole city.
On that day, the 315 dungeon completely fell, and all the NPCs turned into third-class monsters that were corrupted by the alien genes. The goddess escapes from the dungeon with compassion and shelters the player, but she stays in the dungeon with her companions, becoming a wandering boss, waiting to be destroyed.