Chapter 140
The class meeting in the evening went very smoothly, the activities were arranged in a relaxed manner, and the performance that Le Future exchanged for eight bottles of drinks was also worth the money, Li Ye not only came to Lin Shu with his friends and their class to string out a scene very seriously, and then simply abandoned his companions and classmates to stay, and spent most of the night in Lin Shu's class.
Halfway through the event, everyone began to give and exchange greeting cards, and Lin Shu immediately received a large stack, and he realized that he needed to prepare greeting cards, but he didn't prepare.
He hadn't had this kind of childlike romance in years.
And not only did the people in his own class send greeting cards to Lin Shu, but even students from other classes also came to send greeting cards to Lin Shu and Ju Mingfeng, some of them were classmates who knew each other in the same club or during military training, and some were just girls who had a good impression of Lin Shu or Ju Mingfeng.
Sui Tongxi also mixed in with this group of people and ran to send Lin Shu a greeting card.
In this case, people who are not prepared for anything appear to be particularly inattentive and negligent. Lin Shu was a little embarrassed - it doesn't matter if some people don't send it, but some classmates who have a good relationship don't respond at all when they receive a greeting card, and they really don't do it beautifully.
As a result, Ju Mingfeng took out a stack of cards from his backpack and shook them in front of Lin Shu.
Lin Shu suddenly laughed - he had forgotten that Ju Mingfeng was usually the most concerned about these aspects.
Holding the greeting card provided by Ju Mingfeng and writing corresponding blessings to several good partners, Lin Shu was immediately relieved.
This evening, Le Mirai and several of the main planners have arranged a lot of activities, including various revamped games of kings, and some bizarre punishments. Before the game, Lefu asked each student to write down a form of punishment, asking for a terrible punishment that was not dangerous and did not violate the school rules.
As a result, the students wrote everything, all kinds of strange and more heart-to-heart. There are those who ask for a confession of the score of the last nightmare physics exam, there are those who ask about the situation of watching □□ for the first time, and there are people who ask them to play Romeo and Juliet with the next character to be punished...... Some of the children who are pure in the punishment project can't understand it at all, but the person who wrote the question was attacked by everyone. Some of the items are simply bereavement, like the one that made someone ask the teacher to confess that they cheated on the last exam...... The boy who drew was a very strict student, and he learned a mess in English class, but he was also asked to confess to the English teacher that he cheated on the last quiz.
The English teacher was simply heartbroken: "You still give me a score of 13 points for cheating!?" ”
The game was very joyful, but Lin Shu pondered for the rules of the game at this moment, and some thoughts that were still very erratic came to his heart.
After more than three hours, the night ended without a hitch.
But Li Ye never left.
After all the students in Lin Shu's class were gone, he stayed behind to help Le Future start packing up.
Lin Shu originally planned to leave with his bag, but found that Le Future and Li Ye were tidying up, and after being stunned for a while, he stayed behind to help.
After the group cleaned up all the garbage and straightened the tables and chairs, Le Miku checked all the windows, then locked the doors, and then everyone walked outside together.
When I went out, I saw Ye Qingdie waiting for the future. Unlike Lin Shu and Ju Mingfeng, the other students all rode to and from school, so Li Ye promised to send the two girls home first, and then go home, so that Lin Shu and they didn't have to care, just get on the bus by themselves.
Lin Shu got into the car with Ju Mingfeng.
Soon after getting into the car, Lin Shu was a little sleepy. Although he is not as busy as Le Future, he does share a lot of physical work for several girls. And because I use my brain all day long, when I am tired physically and mentally, I will inevitably lose my spirits.
He leaned on Ju Mingfeng and slept a little.
Ju Mingfeng let Lin Shu lean on him, and he didn't move, but just kissed Lin Shu's hair slightly with his head sideways, and then opened a greeting card with the faint residual light in the car.
Above is Lin Shu's handwriting, he wrote a strong and powerful hard pen calligraphy, and on the greeting card is a pair of famous couplets, which read, "The green mountains are not old, and they are snow-white." The green water is worry-free, and the face is wrinkled by the wind. ”
He couldn't help but laugh.
Just two sentences, but the meaning is long.
During the New Year's Day holiday, Lin Shu looked back on last night's game, but he slowly had some ideas for the new game in his heart.
The background of the new game has not yet come out at this time, but Lin Shu already has a lot of ideas about it. For an online game to have vitality, an excellent system and a cultural atmosphere that can make people invest are definitely indispensable, but in Lin Shu's view, this is not enough.
Balance and renewal are also important, but they are not enough.
Xingze's new online game is certainly an independent and innovative design in terms of content, but the design and application of rules in terms of economic system and item circulation refer to a large number of games on the market.
Since you want to play an online game, you need to be more prepared in the early stage. Xingze's planning has always been experiencing a large number of stand-alone games, but online games have not been spared.
Most people think that the so-called "game balance" is the distribution of combat abilities between the various classes...... This is not the case. The balance of the game, including the balance between the production and recovery of common currency in the game, the balance of the player's combat power compared to ordinary monsters and even elite monsters, or the balance of fun that players experience in the early and late stages of the game throughout the game...... These are all important factors that affect the quality of a game and the player's experience, and they are also the key to the longevity of the game.
Nowadays, many kimchi game advertisements "give away tens of millions of gold coins" or something at every turn, and any game that does this is actually difficult to go far, because they don't pay attention to it, and there is such a thing as "inflation" in the game.
No one likes to live under a government with a collapsing monetary system, and neither does anyone like to play a game where the value of money collapses every day.
Among them, all popular games, currency systems and economic systems are generally relatively perfect. Among them, games with game currency and RMB token conversion mechanisms are better than those without them, games with a large number of players are better than those with fewer players, and games with small mall influence and perfect player-independent transaction mode will also be slightly better.
For this kind of situation, Xingze's planners have made detailed analysis and reference. There are not too many high-level people in Xingze who have experience in planning and making online games, and almost none of them are particularly experienced - except for Lin Shu.
Therefore, Lin Shu has been giving his subordinates guidance during the planning period.
Now that some of the main key settings have been set up, a planner has slowly had his own ideas, and the plan is being improved day by day, and Lin Shu's mind has drifted to other places.
It is the "main vitality" of Xingze's series of games.
This is very important, in terms of the current shape of the country, a new good game model can almost drive an industrial chain - this is not a compliment. NetEase has established two industrial chains by relying on Tianlong Babu and Fantasy Westward Journey. Lin Shu vaguely remembers that someone seemed to have mentioned such a famous sentence from romance novels, called "Since then, everyone I fall in love with is like you", and if it is converted to NetEase, it will probably be, "Since then, every game I have made has been like you".
However, this is still good, because compared to NetEase has been repeating itself, what is even more terrifying is that some game companies, "From now on, every baby I give birth to is like the king next door".
It's just ridiculous and generous.
Lin Shu feels that an original game may not have to have all the settings novel, but it must have its own characteristics and highlights. This feature and highlight must give players new fun and joy, not just freshness.
At present, in the setting of the new online game, Lin Shu has expanded the proportion of updates, and this game update method is different from the update method of other games, because it is a "leapfrogging" update method.
Instead of updating the game, we are constantly adding new worlds. Integrate the so-called new expansion into the new "world".
However, there are some problems with this. Because this will lead to a lot of people rushing to the new server soon after the new server is built. How to maintain the vitality of the original server and make it have a certain degree of renewal is a problem that Lin Shu was thinking about before.
Then last night's little game suddenly gave Lin Shu a new idea.
The mini-games designed by Le Future are the interaction formed by the staggered punishment methods given by the students through guò. In that kind of environment, Lin Shu and Ju Mingfeng would feel that the atmosphere was very lively and interesting even if they did not participate in the event. This gave Lin Shu some inspiration.
Lin Shu has always been very clear about Xingze's technical advantages, that is, AI logic, voice interaction and the concept of openness. But in general, the core of these technologies is the interaction between the player and the game program. Or, on the surface, the interaction between the player and the NPC.
But there is also a problem with this, that is, no matter how vivid the AI is, it is not really human. They have neither * nor something they actively want to do. After all, a program setting is a program setting, which requires manpower to build, so there is a regularity, but there is a lack of surprise.
That's why online games are more appealing to players than single-player games because of the interaction between people.
But popularity is something that needs to be considered when it comes to operation later. At the beginning of the planning, Lin Shu was thinking about how to do a good job in hardware. And the atmosphere at the previous event reminded him of another concept.
- The actions of the players affect the relationship between NPCs and NPCs. Players don't stay in the game forever, NPCs are always there; NPCs are not autonomous and cannot automatically create accidents, but players can.
The stand-alone machine of the future platform, because of its open module combination setting, so most of the preset plots are not bound to a certain character, but to NPCs that meet certain attribute characteristics. If this setting is applied to an online game, the relationship between NPCs and the plot can be changed at any time according to the player's actions...... So is this game world actually coming to life?