Chapter 345 4D Game

Chapter 345 4D Game

Although the realism of this unique real game developed by Aihua is very good, in order to play this game, you must go to Inner Méng in person and enter this game world with an area of tens of thousands of square kilometers. "And it's a day to play, and the cost of a day is a hundred dollars. The distance and time will make many players shy away from this real game.

Before the real game opened, Gao Yang felt a cold snap, maybe he would encounter a Waterloo, this time to make this real game, a bit too rash. Gao Yang's brow furrowed, and he began to consider the advice that his peers had given him.

The price of the game is not very high, a hundred dollars, compared to the current per capita income of 20,000 US dollars, it is not much, spending a hundred dollars, experiencing the feeling of life and death, it is definitely worth it.

The only thing that is limited is the distance, the average player can play the game as long as they get on the computer, while the real game must enter the game park.

Only by bringing the game closer to the player, and making it easier for the player to play, can more people be attracted.

"Distance is too restrictive for this kind of game, no one wants to run thousands of kilometers to play this kind of game, maybe I should operate both online and real at the same time." Gao Yang has found a solution.

It is not difficult to network real games, and Gao Yang can use his computer technology and biotechnology to develop a game simulator similar to China.

At the moment, Gao Yang told Yan Huang his ideas and design concepts and design requirements, and under Gao Yang's orders, Yan Huang used his super simulation ability and design ability to spend about ten minutes to design a game simulator for Gao Yang.

This game simulator is 2.3 meters long and about a meter wide, and it looks like a crystal coffin, but it is actually made of super glass.

The simulator is full of tens of thousands of biosensors, these biosensors, according to the human body's nerve reaction speed, EEG bō, visual system, auditory system, etc. to produce ultra-fast responses, so that people only need to move their hands and feet, use their brains, and can play smoothly cāo, which is 100 times faster than using a mouse cāo, speed and flexibility.

When the player enters the mō simulator, a 4D game interface will appear in front of them, and the game will be highly realistic.

Many of the movies and games used by human beings today are 3D technology, which has a history of decades, and 3D technology can bring three-dimensional realism, which looks more realistic than ordinary pictures, and the effect is really good. 4D technology is more advanced than 3D technology, and many countries have begun to develop.

Compared with other 3D theaters and games, 4D technology has the characteristics and advantages of prominent themes, high technology content, realistic effects, and strong picture impact.

This technique not only introduces special effects such as vibration, falling, blowing, water spraying, and tickling, but also designs effects such as smoke, rain, light, bubbles, and smells in the root scene, forming a unique experience.

Gao Yang's game simulator, in addition to 4D effects, there are many sensors connected to the human body, plus 4D film and television special effects, which can allow people to get a full range of feelings such as sight, hearing, touch, and smell.

In 4D games, using a real time system, the characters created by the gamers will change over time, and the characters inside will slowly grow old until they die.

In order to increase the realism of the game using the mō simulator, each game simulator will be connected to an intelligent robot, which is made using pseudo-biotechnology, and their appearance can be made exactly like the real player through the video system, so as to increase the player's sense of immersion.

These intelligent robots, which can replace players in the game world, can flexibly respond to 67 of real people through the commands issued by the simulator. 『』

The realism of the 4D game reaches 67, which is much weaker than the real game world, but it is also better than all the games that are available today.

Gao Yang was extremely happy to see the mō mimic drawings provided by Yan Huang, and with this game simulator, he could solve the problem that many players didn't want to run thousands of kilometers to enter the real game.

Gao Yang immediately ordered Yan Huang to concretize the manufacturing process of the game simulator, and after the details were detailed, it was handed over to the company for production.

It took Yan Huang two hours to completely design the game simulators, each game simulator cost $150 to make, weigh 20 kilograms, and if it is paired with a biological robot, the price reaches 1,500 dollars.

This is a large amount of money, Gao Yang learned from the pain, and decided that the robot would be provided by Aihua Company, and the simulation would be sold to the game's players for $100. Each emulator can only be used by one player, and it uses four anti-theft modes: rainbow toad, fingerprint, voice control, and password.

In order to change the dilemma that real games have not been put into the market for a long time, Gao Yang decided to start manufacturing game simulators at any cost.

After Yan Huang once again designed a production line for Gao Yang to produce game simulators, Gao Yang once again spent a huge amount of $50 billion to start manufacturing these game simulators. 『』

Gao Yang believes that when its own game simulator is put into the market, after the real game begins to operate, it will definitely attract many crazy players, because the real game allows robots to replace players, Gao Yang can increase the number of people participating in the game, the first world, from the very beginning of the design can only accommodate 3 million people online per day, to 8 million people online per day.

Since the realism of using the simulator is much worse than that of the real world, Gao Yang decided to lower the price and use the simulator to play real games, which only costs 30 US dollars per day, which can be exchanged for 24 hours, and the earned game time can be exchanged for props or chéng rén coins.

The price went down, but Gao Yang's income was increasing, and Gao Yang was very satisfied, and immediately gave the money to Aihua and let some Jīng Ying team use robots to help him produce these simulators.

Half a month later, a batch of game mō mimecrums had been produced.

In order to build momentum for his real game, Gao Yang used his huge influence to hold an international game exchange meeting in Aihua, which was attended by most of the world's major game companies, and they also wanted to use this platform to promote their products. 『』

In addition to game companies, Gao Yang also invited many game lovers across the country to participate in this national game exchange meeting to experience the fun of games.

Gao Yang's purpose is very simple, to use this international game exchange to build momentum for his game.

Three days later, many of the world's most famous game companies arrived at Aihua and brought their own JĪNG games to the meeting, hoping to attract players from all over the world.

Hundreds of major game companies from the United States, Europe, South Korea, China, and other countries participated in the event.

Blizzard in the United States is still the first to recommend "World of Warcraft", and they have prepared the latest development of "Mystery of the Panda Man" and the next five maps to attract players. In addition, the "StarCraft" and "Diablo" series are also their blockbuster works.

As the world's largest game design and manufacturing company, Electronic Arts has brought dozens of jīng games such as Need for Speed, The Sims, Street Basketball, The Lord of the Rings, Harry Bōt, and Crysis.

Sony, Sega, Nintendo, Capcom and other companies participated in the meeting, each with their own game products.

Several major companies in South Korea participated in the exchange competition with their own games such as "Special Forces", "Dungeons and Warriors", "Bloody Rivers and Lakes", "Aion", "Audition", "Heaven", "Sword Spirit", "Crossfire" and so on.

The domestic Shanda, Perfect, Tengxun, Jinshan companies also brought their respective products to participate in the exchange meeting.

In addition to many large game companies, many other small companies have also taken advantage of this opportunity to expand their game awareness. More than 100,000 people attended the meeting, 70 of whom were gamers.

Of these 70,000 gamers, a large number of them were attracted by Aihua's real games.

The exchange attracted the attention of gamers from all over the world, and each company was recommending its own game products.

Aihua's game exhibition area occupies the largest area of the exchange meeting, where there are 100 game simulators, and 100 beautiful models smile to welcome players into the game simulator, so that they can experience the thrill brought by real games.

Summoned by beautiful women and driven by curiosity, a hundred gamers entered the simulator and lay down.

The visual effects brought by the 4D game, and the various cāo thrills brought by the human body in the simulator, make every player who enters the game cry out for joy.

After a hundred gamers who entered the simulator experienced the thrill of five minutes of cāo, they walked out of the simulator one by one, many players were already sweating, and many people's hearts were racing, and when they walked out of the simulator and returned to the real world, they came back to their senses and remembered that they were just playing a game.

A group of players came down, and immediately another group of players couldn't wait to drill into the simulator and experience the fun of the real game.

At the end of the day, a hundred simulators have accepted tens of thousands of players, and the sense of thorniness, tension, crisis, and realism brought by real games exceeds that of any game. The games released by other game companies began to be left out in the cold and became almost unpopular, and all the players gathered around the exhibition area of Aihua.

Players who have played real games have not finished their aftertaste, and they still want to get a chance to play again, and those who have not played are also stabbed when they see the fanatical expressions of other players, and they have great expectations for real games.

All the players who have experienced the simulator have reached a 100% satisfaction level with the real game, and they have asked to buy the mō simulator of Aihua on the spot, wanting to play the real game at home. Gao Yang smiled and asked the staff to tell these players that the number of simulators is not enough, and it is not yet time to put them on the market, and the open beta time of the game is fixed in five days, so please wait patiently.

A game exchange meeting turned out to be the stage of Aihua, and other game companies began to get nervous, if Aihua's games opened, it could cause a great depression in the game industry, and most players would focus their interest on real games.

The realistic effects of 4D games have attracted all players, which has made other game companies start to panic. These game companies had to negotiate with Aihua Company, hoping that through cooperation, everyone could gain benefits together.

RT!。

(Tianjin)