Chapter 289: The Domineering of the Little Overlord
After Baolong Film Company became famous with "The Legend of Double Dragons of the Tang Dynasty", the martial arts movies produced by Baolong Film Company are basically hot goods.
Tsui Hark, Lin Qingxia and others also took advantage of the prestige of "Datang" to become famous movie superstars.
In June, the final box office data of "Six Fingers Piano Demon" in Hong Kong reached 21.5 million, which did not exceed the 26 million box office of "Best Partner" in Xinyi City.
However, Tsui Hark's appeal in the overseas box office market is not comparable to that of New Arts City.
"Six-Fingered Piano Demon" after being painted in Hong Kong theaters. Cinema operators from Taiwan, Singapore, Malaysia, the Philippines, Japan, South Korea, Thailand, and other major countries have broken through the threshold and are vying to introduce "Six Fingers Demon"!
In fact, when "Six Fingers Magic" was screened, the markets in Taiwan and Singapore only needed to convert Cantonese into Chinese.
Because it has become the most important film export market of Baolong Film Company, "Six Fingers Qin Demon" has long invited excellent Chinese voice actors to carry out Chinese dubbing and subtitle translation.
The 21 million local box office of "Six Fingered Piano Demon" in Hong Kong has actually received a dividend of 10 million Hong Kong dollars, compared to the total investment of 7 million Hong Kong dollars, it has made a profit of more than 3 million Hong Kong dollars just by relying on the box office in the local market of Hong Kong.
In the markets of Taiwan, Singapore, Yueben and other places, "Six Fingers Demon", which was released in June, also quickly formed a huge box office appeal.
The entire Asian film market. "Six-Fingered Piano Demon" blossomed everywhere, and the rapid harvest exceeded the box office of the Hong Kong film market by ten times!
It is said that this Tokyo.
Fuji TV's random survey data on the streets: Among the ordinary citizens of Tokyo, 89% know Zhang Shaojie, 75% have heard of Tsui Hark, and 76.8% know Lin Qingxia.
47% have watched the movie directed by Tsui Hark, 40% have watched the movie "The Legend of Double Dragons of the Tang Dynasty", 37% have watched "Datang", and 15% have watched "Six Fingers Qin Demon"
Such data has shown that Zhang Shaojie, Tsui Hark, Lin Qingxia, "Datang", and Baolong Film Company have already gained huge popularity and reputation in the market.
An elderly audience member said excitedly: "Mr. Tsui Hark's 'Six Fingers Qin Demon' made me feel the heritage of traditional Asian culture, and the real classical music of 'Tianlong Bayin' is difficult to hear in modern society." ”
Young people also said: "Lin Qingxia is very beautiful, and her performance is also magnificent, which is completely different from the martial arts movies in the past."
And the filmmakers of Yuben also praised and said: ""Datang" uses too many high-tech means, and the use of the film lens itself has not reached the peak level! Although the visual impact of "Six-Fingered Piano Demon" is not as huge as that of "Datang", the use of the lens is obviously more artistic. I feel the sincerity of director Tsui Hark! ”
Of course, some interviewees said: "I don't want to know at all who Zhang Shaojie, Tsui Hark, and Lin Qingxia are." I don't want to watch "The Legend of Double Dragons of the Tang Dynasty", "Six-Fingered Piano Demon", and I don't worship that Baolong Film Company! I've heard too many people tell me about these Hong Kong movies! However, I'm really not interested in Hong Kong movies. I'm a fan of the game, and I'm more concerned about when the "Tank Wars" promoted by Xiaobawang will be released! ”
The reporter reminded: "Xiaobawang Company was also created by Zhang Shaojie!" ”
"Really? Oh, great Shaojie Zhang! Fans of the game were amazed.
—————————————— Xiaobawang Game Company is really a big business miracle.
This is not only a victory for China's cheap labor, but also a victory for Zhang Shaojie's foresight in the gaming industry.
When Xiaobawang was first listed, it used low-price dumping, with a price of less than 800 Hong Kong dollars in Hong Kong and less than 12,800 yuan in Yueben.
In Singapore, Taiwan, South Korea and other places, it is also a cheap dumping method, which makes the Xiaobawang game console deeply loved by many family game console players.
In the 9 months since Xiaobawang was launched, 2 million Xiaobawang game consoles have been sold in Asia alone. Generated sales of up to $140 million.
Of course, the Xiaobawang game console is basically not profitable, and even because of factors such as low price to seize the market, advertising, etc., it has caused certain losses.
Especially in the Hong Kong market, the Hong Kong dollar fell sharply at the beginning of the year, and the electronic components imported by Xiaobawang are basically imported into US dollars and foreign exchange yuan.
After the sharp depreciation of the currency, Xiaobawang still maintained the price of 800 Hong Kong dollars, which made Xiaobawang's sales in Hong Kong lose about 70 Hong Kong dollars per unit!
However, the Xiaobawang game console does not rely on game consoles to make money, but relies on the sales of game cartridges.
Whether it is "Super Mario Bros.", "Alice Cube" and other games produced by Xiaobawang's own company, or Nangong Meng's "Pac-Man", "Little Bee" and other third-party game production companies produced games, they can contribute huge profits to Xiaobawang.
Xiaobawang's homemade games, for each sale, can make a profit of about $15.
The reading game production company that develops games for the Xiaobawang game console for a living needs to pay a license fee of 1500 yuan ~ 2000 yuan to Xiaobawang game company for each game cartridge.
In order to ensure the right to speak in the industry of Xiaobawang Game Company, Mi Zhen has formulated industry rules - Article 1, which only allows companies with qualifications recognized by Xiaobawang Company to develop games. Second, the game production company, before the game is listed, needs to send the game to Xiaobawang Company for review, and only high-quality games are eligible for sale. Article 3: The production of Xiaobawang game machine cassettes is represented by the factory agents and game manufacturers of Xiaobawang Company, and they have no right to produce independently. Fourth, the game development company submits the number of game cassettes to Xiaobawang, and pays an authorization fee of 1500~2000 yuan for each cassette. After that, the game was produced and sold by Xiaobawang Company
At the beginning of these harsh terms, many game companies scoffed!
Xiaobawang Company is really too domineering!
Third-party game companies have already given you face by developing games.
And you actually set such harsh access terms, do you want the game production company to become the slave of Xiaobawang?
Think about it!
Atari, the overlord of other people's home game consoles, may not be as harsh as you
However, the market of Xiaobawang game consoles is too tempting, as long as there is a game cartridge on the market, it quickly won the snapping up of players.
Nangong Meng, as Xiaobawang's first partner, "Pac-Man" sold 850,000 copies in half a year after it was launched, and "Little Bee" sold more than 500,000 copies in four months after it was launched.
Although, 1.4 million copies of the game cartridge were sold, and a licensing fee of 2 billion yuan was handed over to Xiaobawang Company. However, Nangong Dream Company itself earned at least 3 billion yuan in profits.
With the demonstration effect of Nangong Dream Company, the game makers of Yuben have begun to sign "unequal treaties" with Xiaobawang!
Because, to make game cartridges, whether they can be sold or not, they also need to pay a license fee of 1500~2000 yuan to Xiaobawang Company.
The risks are basically borne by the game production company, even if it is a game, it can't be sold, and the loss of Xiaobawang is very small.
Those third-party game companies, for the sake of prudence, initially only applied to produce 5,000~10,000 copies of game cartridges.
However, it is clear that these game companies are overthinking.
The players of the Xiaobawang game console itself lack the variety of games to play. As a result, any new game that can be played on the Xiaobawang console will soon attract thousands of players to snap it up.
Third-party game companies found that after paying a licensing fee of 10 or 20 million yuan and making 5,000~10,000 copies of game cartridges, they were often sold out in less than a month, and the profit was more than double the license fee paid!
Gradually, those game production companies became more and more courageous, and gradually paid 50 million yuan, 100 million yuan, and 500 million yuan to Xiaobawang Company.
A somewhat radical company is eager to hand over all the cash that the company can use to Xiaobawang Company, so that Xiaobawang can make more game cartridges.
In June 1982, there were already more than 10 third-party game companies, revolving around Xiaobawang. All kinds of flattery, all kinds of attempts to bribe the key members of the Xiaobawang company, hoping to get more shares of the game cartridge on the market.
Mi Zhen attaches great importance to this, and has warned many game companies: "If anyone tries to corrupt the employees of our Xiaobawang company, they will be fined 100 million yuan in royalties, and they will lose the opportunity to cooperate with Xiaobawang." ”
For Mi Zhen's warning, many game producers have felt the chill. Many behaviors that do not see the light have been reined in.
However, as the first to cooperate with Xiaobawang, Nangong Meng, who said to be in the gold fight, has become the object of envy and jealousy.
"Nangong Meng has taken shit luck, earning an average of 5 million yuan a day!"
"No, this is the old yellow calendar. Last month, the employees of Nangong Dream Company revealed that at this time, Nangong Dream earned at least 20 million yuan a day! ”
"I knew that at the beginning of the year, Xiaobawang was weak and didn't have a few games, so I went to cooperate. At this time, it has long been said that it has been made into gold! ”
This is the complaint of many game companies
Earning 2,000 yuan a day, even in the heyday of home game consoles in the 90s, is quite awesome, not to mention that home game consoles are just in their infancy?
(To be continued)