Chapter 127: Blizzard

Speaking of Blizzard, whether it is the present or the future, Blizzard Entertainment is also the No1 in the game field. So far, he has released the StarCraft series, the Diablo series, the Warcraft series...... And so on a whole bunch of games.

And since the release of StarCraft, countless professional teams have been cultivated. Especially in South Korea, it can be said that StarCraft is the world of Korean gamers. This is also the reason why there is no famous game in Korea, but it dares to hold a WCG. One of them is because South Korea has a well-established interstellar professional team.

And then again, the Diablo series.

This game, although not as famous in the Asian region as StarCraft. However, Diablo's influence on online games is extraordinarily profound. It can be said that many Korean online games have been influenced by Diablo, so as to develop online game products with almost the same surname.

Well, here's the Warcraft series.

I remember that in later generations, Warcraft began to dominate the world from the time of the launch of Warcraft Chaos Rule, that is, Warcraft 3. Especially the Frozen Throne of Warcraft, this expansion is out. Almost all over the world, this real-time strategy game is played.

However, it's only 2001, Warcraft 3 hasn't come out yet, and the current Warcraft doesn't have the fame of later generations. I remember that in 2001, the WCG held in South Korea did not have a game of Warcraft. From this, it can be known that although Warcraft 2 has become famous, it has not yet become popular all over the world, or rather, it has not become a big hit.

Of course, the World of Warcraft in the future will be even more remarkable. According to data reports, the number of people online in the world is said to have reached the level of 10 million. You know, World of Warcraft is not a free-to-play game, but a paid game with a point card service. It can be seen that an online game has brought shocking profits to Blizzard.

It is in this situation that Chen Jiayi is ready. Let Zhou Xiaoqiang take the game plan he wrote, and Liu Sichen and others to Blizzard Entertainment in the United States.

As the Tang Dynasty online game company that developed Counter-Strike, Blizzard, as the same industry, naturally welcomed Zhou Xiaoqiang and others to get it. For this reason, they also prepared a very solemn welcome ceremony. However, as for the so-called incident of Tang Dynasty Network coming to Blizzard, the two game companies unanimously did not disclose a word.

It wasn't until after the welcome ceremony that Zhou Xiaoqiang and Liu Sichen officially began negotiations with Blizzard.

"We are very welcome to Tang Dynasty Network to our Blizzard."

This is the welcome introduction made by Blizzard founder Mike to Zhou Xiaoqiang and Liu Sichen.

"We're also excited to be at Blizzard."

As soon as a few people turned over the cold noise, Mike went straight to the topic, "Last year, I heard that Ms. Liu went to Dexue Leshan and adapted Half-Life into the hottest counter-strike in the world in one fell swoop. ”

Tang Dynasty Network's plan for this cooperation, before coming, did not disclose a word. Naturally, Mike didn't know either. Of course, when he learned that the Tang Dynasty network had come to Blizzard, Mike was happy and worried. If you repeat the cups of Xuele Mountain, it will be depressing.

"No, no, no, this time we Tang Dynasty Network want to promote your company's games to the world."

"Oh."

Hearing Zhou Xiaoqiang's words, Blizzard President Mike said in surprise, "Our products, such as interstellar, as well as dark, etc., have occupied a large part of the world's market. Could it be that Tang Dynasty Network has other strategies to increase our game market share a little more? ”

"Exactly, that's why we came to your company."

"I want to hear about it."

For the topic of expanding the company's market share, any company will be very interested.

"Judging from the current development of Blizzard, its games are loved by gamers all over the world. It can be said that as long as you are a gamer who loves games, they know your company's games. Most players have also tried it. There are even many players who have become professional experts in this area......"

Zhou Xiaoqiang himself is a gamer, and he knows the roots of Blizzard's development.

"Awards, awards."

Mike simply smiled slightly, but he was not praised by Zhou Xiaoqiang, so he lost his subjective thoughts.

"It's just that, it's for this reason that your company's game has developed to an extreme."

Nowadays, Blizzard's fame is known to many gamers. It can be said that gamers who like Blizzard have already played their company's products, and if they don't like it, they won't play much in the future. Therefore, at this time, Blizzard's market share has also hit a bottle shin. No matter how hard you try, it's hard to go up.

"That's a good point, so how to improve this market environment?"

Mike is not talking about changing himself, but about improving this market environment. From this, it can be seen that Blizzard is also well aware of this. This made Zhou Xiaoqiang admire it in his heart, and it really deserved to be a world-class game company. Whether it is the market or yourself, you have a clear understanding. It's hard for such a company to succeed or not.

"What would you think if we joined forces with the local government to hold a world e-sports tournament?"

"World Esports Series?"

At first, Mike didn't react, but after a while, he was happy, "This seems to be a good idea." ”

It turns out that Blizzard's games are not so popular, and it is not because of the emergence of a group of professional players in China. It is because of these teams, who have played again and again, that many gamers have attracted them. If you hold an esports tournament with a world surname, at this scale, it will definitely break the game share of today's Blizzard market in one fell swoop.

Because as long as the world's e-sports conference is held, presumably Blizzard's products will be violently promoted. At that time, the market share of games will also be increased accordingly.

"Counter-Strike at Tang Dynasty Network is also trying to use the world's e-sports tournament to promote our products. I think we're also very willing to join forces with Blizzard to create a world-name esports tournament. ”

In addition to StarCraft, the most popular game in the world today is Counter-Strike.

If Blizzard and Tang Dynasty Network join forces to create an e-sports tournament with the surname of the world, then this tournament is a legitimate WCG. At that time, the wcg in South Korea is a copycat variety. Because, he was not authorized by Tang Dynasty Network and Blizzard. Unless, South Korea will focus on some unpopular games.

However, as a result, it remains to be seen whether there will be professional players who will compete in South Korea.

(To be continued)