Chapter 608: Demon Warlock
Ji Feng made his way east, and soon came to a mountain range from south to north, with a huge canyon in the middle of the mountain, like a flat land, but there was also a stone tablet here, and the stone tablet was engraved with special words.
Ji Feng knows this text, and the text is a name: Moon Observatory.
This mountain range is the Mochizutai Mountain Range, and there are a group of mutant spirit monkeys and alien demon ape monsters living nearby, as well as a large number of monsters of wild boar beast demons.
The soybean gate behind Himefeng opens, freeing the former battle golem and summoning a new one.
The first type of battle golem is a dragon warrior with a number of three hundred.
This kind of battle puppet is two meters tall, with a slender body, wearing blue close-fitting leather armor with a half-body armor on the outside, black steel shoulder pads on the shoulders, a wide blue belt around the waist, a pair of white-gray boots with knee pads on both feet, and a slender war knife.
This battle golem dragon warrior has two combat skills:
The first combat skill is called Lightning Thrust, which is like a lightning bolt and flies away to attack the enemy, and the enemy in a straight line is the most powerful to attack.
The second combat skill is called the Roll Slash, which is a kind of jumping from the ground to the air, the body rolls in the air, and the intestines in the hand are accompanied by the rolling of the body to unleash an extremely powerful attack.
The second type of battle golem is five hundred giant mummies.
These battle golems are not made by humans, but are made from the corpses of humanoid lifeforms that are three meters tall after their death.
This kind of mummy-type battle puppet, they are good at sensing the breath of living beings around them, they are agile, their bodies are extremely tough, a few points harder than ordinary steel, and they look silly when they walk with their arms raised, but when they encounter an enemy, they will immediately shoot out three extremely sharp claws like Wolverine between their fingers.
The third type of battle golem is an illusion wizard.
This battle puppet is only one meter six tall, wearing a green mage robe and a brown scarf around his neck, because the whole body is wrapped very tightly, not to mention the arms and palms, even the face is hidden in shadows, and it will not be easily seen.
This illusion wizard's battle golem has four spell skills:
First spell ability: Phantom Copy.
Before the illusion wizard attacks the enemy, six illusory phantoms will appear around his body, forming a doppelganger phantom that flies around the hostile target.
Second Spell Skill: Flying in the Air.
Not only can the ontological illusion wizard fly, but even the copied phantom can also fly in the void, and condense with other phantoms as a whole, flying one piece and flying, the same speed, and stopping is also stopping at the same time, like a person in a mirror.
Third spell skill: Phantom Shuttle.
The illusion wizard's true body can quickly shuttle through each of his illusions to dodge deadly attacks.
Among these phantoms, except for the illusion wizard himself, the other phantom clones are completely immune to the attacks of energy and physical attributes, and these phantoms are just a shadow.
Fourth Spell Skill: Chance Raid.
Under the power of the illusion wizard, these phantom clones flying around the target will actively penetrate the target's body, and the moment they penetrate the target, the special spell power of the phantom clone will be activated, depriving the enemy of their life force.
This method of depriving the enemy of life force can be stacked on top of each other, and finally when the enemy loses all life force and does not suffer any damage, it will be like a piece of rotten wood, which will be shattered and killed at the slightest touch.
The fourth type of battle golem is a golden-armored demon.
This is a huge humanoid demon with a height of three meters, with a pair of pitch-black demon horns on the top of his head, a pair of huge black demon wings behind his back, and a slender green thorn tail full of spikes behind him, holding a magic long sword with a wide blade, the long sword is also inlaid with magic gems, and the other hand holds a huge diamond-shaped shield, the edge of the shield is very sharp, and there is a thick conical steel ramming angle on the shield.
This seemingly very powerful Golden Armor Demon has three powerful combat skills:
The first combat skill: Rapid sprint, the golden armor demon will stand in front of him with a diamond-shaped shield with a ramming horn, hide his body behind the shield, and attack wildly forward with his body.
Second Combat Skill: Sword Shadow.
The Golden Armor Demon wields his magical sword to slash and stab at each other.
With each attack, the long sword will automatically erupt with fifteen translucent and miserable sword shadows to follow the attack, and if it hits the target, a follow-up attack with the sword shadow shattering will occur.
Second combat skill: Flying Dive.
The Golden Armor Demon uses the huge demon wings behind it to fly into the air to adjust its direction, aim at the target that is ready to attack, raise its shield and long sword, and launch a high-speed attack towards the enemy with its body accelerated by the wings behind it.
The fifth type of battle golem is a gray-robed mage.
The battle golem was only 1.7 meters tall, wearing a gray mage robe, a pink magic cloak on its back, and a round peaked mage hat on its head.
This gray-robed mage has two combat forms.
The first combat form has only two spell skills.
The second combat form has six spell skills.
The two spell abilities of the first combat form are: Lightning Straight Line and Shapeshift.
The so-called thunder and lightning straight line is a thunder ball with different internal charges condensed by the left and right hands of the gray-robed mage.
A bolt of lightning from the two different electrodes connected to each other, and then the ball of light flew and tore the enemy's body apart with such a thunderbolt as a cutting line.
The second spell skill is Shapeshifting, which allows the body to move at high speed in an illusion and shuttle back and forth within a radius of 100 meters in diameter, in order to dodge the enemy's deadly attacks and attack the enemy's deadly vital places.
And this shapeshifting is usually used in conjunction with lightning straight lines, which is more effective.
And that's just the first phase of the battle.
If this form is unable to kill an enemy, or is killed by an enemy.
Then the active or passive one will enter the second combat form.
The pointed mage hat on top of his head will fly into the sky, forming a magical ball of light that surrounds the top of his head and provides energy to the mage in his second form.
At this time, the image of the mage in the second form will also change, from a gray mage robe to a green mage robe, and the cloak behind it will also change to pink.
At this point, the mage will have six spell skills:
The first spell ability: Flying in the air.
At this time, the flight does not consume its own magical power, does not rely on the surrounding elemental energy, but relies on its own spiritual power, as long as the spirit remains awake and the mind can persevere, it can always be a constant flight spell.
Second spell skill: Flame Pillar Spray.
The mage doesn't need to chant a spell, just point at the enemy, lock the mind, and a fireball of flame three times the size of a football will condense above the enemy's head and attack the enemy.
If this fireball does not hit the enemy, it will fall to the ground and explode.
Then under the feet of the enemy who is dodging, three thick pillars of flame with a diameter of half a meter will be born from under the ground and attack the enemy.
The third spell skill: Defend against arrows and defend against light curtains.
An invisible, thin energy light curtain that can not only defend against ranged attacks such as arrows, but also actively adjust attacks with physical attributes to defend against melee combat, and even change the energy frequency to defend against oncoming energy attacks.
Fourth spell skill: Flame Orb.
With a wave of his hand, five consecutive golden balls of light were emitted from the palm of his hand, and when this ball of light fell on the enemy's body or on the ground, it would not explode, but would condense into a ball, flowing around like magma, and at the same time absorb the energy of the fire element, when the elemental energy in it was sufficient, it would turn into a ray of light and fly into the mage's body to replenish the consumption of his magic power.
Fifth spell skill: Burst Fireball.
It is also a fireball that fireballs are fireballs, but eight fireballs the size of a football are launched at one time like viscous magma, circling in eight directions, locking the target in them, converging inward, and exploding violently, all the fireball burst power is superimposed on each other, and the second ignition and explosion are carried out, striving to completely kill the enemy with one attack.
Sixth spell skill: Water Chain Strangulation.
In the process of flying, the mage quickly summoned eight dark blue water element light balls, and formed a thick water chain with four water balls as a group, and the two water chains crossed each other and collided with each other, bursting out with huge high-pressure cutting force, completely chopping the targets in the water chain.
There is also a sixth type of battle golem, a giant fire dragon with a body length of more than twenty meters.
This giant dragon's wings are stretched, full of beauty, the dragon is overflowing, covering the heaven and earth, the dragon's claws are like mountains, capturing mountains and rivers, the huge dragon scales on the body are like clouds, the dragon scales are fiery red, and the high temperature is emitted.
This huge flame dragon, in addition to not being able to cast spells, its own physical combat strength is extremely strong, and the high-temperature flames that spit out of its mouth are as high as tens of thousands of degrees, easily burning all matter.
After Ji Feng summoned these battle golems, he asked them to sweep the Mochizukitai Mountain Range and slaughter all the monsters in this mountain range that had been corrupted by the dark forces and evil powers.
All sorts of battle golems gallop away, unleashing brutal slaughter in the mountains.
After the battle golem finished the battle, it brought back the corpses of all the dead monsters, and the soybean gate behind Himekaze shot out a bright yellow sacrificial fire.
The flames rose to the sky, condensed their strength, refined the world-level life force, and obtained a new world-wide rune through the Black Magic Cube.
This time it was a bumper harvest, and there were actually ten universal runes.
The ninety-first World Rune can allow the creatures in the world to absorb the rotten breath on the body of dead plants or tall trees, store it in the body, and then when the enemy appears, this special rotten breath that has been warmed by the body's life force is applied to the hostile target's body through teeth or claws, causing the hostile target's body to appear lignified and corrupted, and then this corruption quickly spreads all over the body along the blood.
The ninety-second universal rune can allow the creatures inside the world to absorb the lightning storm in the dark night, absorb the free electric energy in the sky, and when they encounter the enemy, they will be released from the mouth or claws, even if they can't kill the other party at one time, they can also make the enemy in a state of paralysis, unable to move for a short time, and can also release all the electric energy in the reserve from a distance, so that a thunderbolt suddenly appears above the enemy's head and bombards the enemy's body.
The ninety-third universal rune can allow the creatures inside the world to absorb the energy of sunlight and compress it, and when facing a hostile target, it is suddenly released, and the compressed light energy bursts out, forming an energy light cluster with a diameter of ten meters, covering everything and shining on everything, making the hostile target lose its sight and even be blown to pieces.
The ninety-four universal runes can allow the creatures within the world to absorb the power of the river water element and the power of winter frost, condense on their teeth or claws, and form a special unique attack force, completely destroying the opponent when fighting.
The ninety-fifth universal rune can allow the creatures inside the world to absorb the energy of the sun, reserve it in the body, and release it many times in the night, slowly releasing the light of the day, illuminating an area, providing protection, so that the creatures in the night dare not approach.
The ninety-six world runes can allow the creatures inside the world to absorb the breath of winter frost and the energy of the river water element, and when facing the enemy's attack, it will burst out with a huge frost breath, freezing the enemy's body into an ice sculpture.
The ninety-seventh world rune can allow the creatures inside the world to absorb the energy of the wind, condense it in the body, and highly compress it to form a cyan special light cluster, which can be blasted out and can tear the enemy's body apart.
The ninety-eighth world rune can allow the creatures inside the world to absorb the energy of the fire element, and further purify it to form a flame light, which can be swallowed out through the mouth, forming a small sea of fire with a diameter of five meters, burning the enemy to death.
The ninety-ninth universal rune can make the energy in the dark night, the energy of the wind, and the energy of the sun of the creatures inside the world form a special mixed energy compressed in the body, and when facing the enemy, it will be released, so that the hostile target will lose the power to resist, and all its internal energy balance will be broken.
The hundredth universal rune can allow the creatures inside the world to absorb the inner vegetative energy of a special hallucinogenic mushroom and release it, making the hostile target drowsy and without the power to resist.
After these ten world runes are fused into Ji Feng's soul platform, they become soul foundation runes, which immediately completes the entire soul platform, and Ji Feng's soul becomes a leakless ball of light, although it can also communicate with internal and external information, but the soul at this time is already a real soul life body, and has the qualification to automatically close external information, and at the same time, it also has a system of soul self-circulation.
At this time, Ji Feng can be regarded as finally completing the foundation of the soul.
(End of chapter)