Chapter Ninety-Nine: The Mighty Tencent
"Haoyu, why are there so many ChinaJoy mobile game manufacturers coming to the exhibition this time, and even other companies that do terminal games have come up with a few mobile games." In the Zhonghai New International Center, Li Haoyu and Xiao Yuqing both wore a big toad mirror and walked hand in hand in front of the booths of many game manufacturers.
Li Haoyu looked at the booth of Zhile Software not far away, they mainly exhibited the two mobile games of Thor Storm and Goddess Country that he sold to them last year, since Zhile Software began to operate these two mobile games, their popularity has increased in Huaxia, becoming one of the most well-known mobile game companies in China. It only took more than four months to earn back the money they made for buying the game, and now it can bring them huge profits every month.
Two or three hundred gamers watched the new game developed based on the source code of Thor Storm and the Goddess Realm in front of the booth of Zhile Software, which looked very lively, and the staff impatiently explained to the players.
"Yuqing, with the popularity of smart phones, mobile games are now becoming more and more popular, not to mention the future, even now mobile games occupy nearly half of the turnover of the entire game industry, so so many game companies have entered the mobile game market in the hope of getting a piece of the pie."
Xiao Yuqing asked curiously: "Haoyu, so why does our company not have any plans to enter the mobile game industry?" If the game studio behind you makes a few more excellent mobile games, then it will definitely be an instant hit. ”
Li Haoyu shook his head and said: "Yuqing, you should also know that our company started by selling two mobile games to Zhile Software, and now we still have a stable foothold in the game industry. That's why I'm planning to make a name for myself and build up strength in both desktop and web games, and then I'll be able to enter the mobile game world when the time comes. ”
Xiao Yuqing said in agreement when she heard this: "Haoyu, it is right to be steady and steady, too radical will lead to an unstable foundation." ”
Li Haoyu pointed to the front, "Yuqing, I know the way." Let's go to the booth of Jianle Interactive in front of us, and I don't know what new games they have to launch. ”
Jianle Interactive is also a relatively strong mobile game production company in Huaxia, and there are many people watching and trying out in front of their booth, and two or three Showgirls with hot bodies and wearing game props and costumes are interacting with players, which has also attracted the attention of many people.
The two walked up to the stage, and under the guidance of the staff, they lined up to try out the new mobile game "Dragon Pattern Three Kingdoms" for a few minutes, and I heard that the company is currently planning to develop a new generation of mobile games after the success of the Dragon Pattern Three Kingdoms.
After browsing the mobile game exhibition area, Li Haoyu and Xiao Yuqing then went to Area A, where the world's most well-known game manufacturers are gathered, and they will bring their new games to the exhibition.
Li Haoyu went directly to Tencent's exhibition area first, as the largest game company in China, Tencent's booth area is far beyond other companies, and it is also divided into several booths to display Tencent's games. Two or three thousand players each surrounded their favorite game booths, such as what Sword 2, Sword Spirit, Crossfire, DNF, LOL, as well as a series of QQ series games such as QQ Speed Car and QQ Xuanwu, but the largest number of people belonged to the booth of Tianya Mingyue Knife.
Tianya Moon Knife OL is a full 3D martial arts MMORPG online game produced by Tencent's Northern Lights Studio, using Tencent's independent research and development engine. It is adapted from Gu Long's novel of the same name "The Moon Knife at the End of the World", and hires Chen Kexin, Yuan Heping, Xi Zhongwen, and Wu Lilu as the chief advisory group, which is Tencent's first self-developed film-level 3D martial arts online game.
This game has attracted great attention from players since its promotion, and countless players have been looking forward to Tencent's early test of this popular game since the third beta test in April this year. Originally, Tencent's habit was to at least wait for the popularity of the sword spirit to go down first, and once again open an activity to win an activation code or something like that for members to make a big profit, but after the promotion of the same type of game of the Lingyun Sword of the mythical company this year, the popularity of the game Tianya Mingyue Knife OL has decreased a little, and under the pressure of the game of Lingyun Sword, Tencent may open the public beta within this year.
Even the people who are most looking forward to Lingyun Sword will say that they will play Tiandao first and wait for Lingyun Sword after the Tiandao open beta, which shows that Tencent spares no effort to promote this game.
In this case, in order to see the true face of the Moon Knife at the end of the world, players have already lined up in the trial area. Li Haoyu originally wanted to take Xiao Yuqing to try it, but when he saw so many people queuing up, he suddenly had no motivation to try it, so it was better to buy an activation code to play it after going back, and see how different this game is from Lingyun Sword.
Although the booths of Tencent's other games are not as popular as Tiandao, they still attract the attention of quite a few players, especially Tencent's willingness to spend money and invite a large number of Showgirls to wear cool dresses, which makes a group of otaku shout refreshment, and the sound of mobile phones and cameras taking pictures comes and goes.
Other old Chinese game companies, like what Perfect, Shanda, Kingsoft, NetEase's booth and Tencent's booth seem a little petty, Tencent is rich and just wants to become the biggest hot spot of ChinaJoy this time, Ma Huateng doesn't care about spending this little money.
Perfect time and space has also become declining in recent years, especially since the open beta of Xiaoao Jianghu last year, players have been scolded, the game has been in operation for a year, and the money earned is not as much as the two old games of "Perfect International" and "Zhu Xian", which are perfect multiples.
Shanda is even more declining, this company that started as an agent for Korean game legends has now become precarious in the game industry, its own development capacity is almost zero, not to mention, the game of the agent is always an agent of a dead one, I don't know how many games have died of Shanda over the years. Like the Tower of Eternity, a Korean game that was as popular as today's Sword Spirit and Heavenly Sword, a few years after Shanda Agency, this game is now a ghost suit, and few people play this game anymore except for a few diehards.
NetEase's games don't look very good now, except for a very classic Fantasy Journey to the West and the World of Warcraft, which is the agent of Blizzard, NetEase really doesn't have any games. In recent years, the game Dragon Sword is an imitation of the sword spirit, and the soul slashing is imitated by DNF, and there is nothing commendable at all. No wonder some players said that after Ding Lei went to raise pigs, NetEase was worse day by day, and the river was going down.
Not to mention Jinshan, its ace game studio Xishanju was acquired by Li Haoyu, and he really can't come up with any games.
In recent years, Tencent has relied on a large number of users to gradually show its hideous side in the game industry, as if a huge monster is constantly devouring its limited market share.