213 Origin Awakening
If you want to wear a crown, you will be blamed; If you want to open a harem, you will be jealous. Pen & Fun & Pavilion www.biquge.info
From the original Great Demon King, to Chu Xuan later, and then to Luo Li now, everyone who steps towards the throne will inevitably face such a catastrophe.
It's just that he's walking too fast, so the noise is even greater.
In this regard, Hurricane does not care about causing public outrage, and even if he becomes the public enemy of Paradise, he will accept it calmly.
Because being jealous is an innate trait of geniuses and strong people.
……
After leaving the ground floor, the wind returned directly to his own exclusive space, and sat by the lake outside with the women, enjoying a quiet afternoon tea time as if nothing had happened.
After returning the girls to his room, he teleported to the other side of the lake alone.
Sitting on the edge of the lake, he got a fishing rod and didn't even hang the bait, so he waved his hand and threw the empty hook into the water, and began to fish with his eyes closed.
However, when his entire human spirit and spirit entered an ethereal state, the wind slowly opened his eyes and said to himself, "It's time to awaken that." ”
Then, he summoned Yui, and through Yui as an intermediary, consciousness communicated with the Paradise system.
"System, I'm going to awaken the 'origin'."
……
When they first enter Fantasyland, they are faced with a choice between becoming the agent of Alaya or the guardian of Gaia.
If you follow "Alayya", you will directly get the "Rank" as a greeting gift, and if you choose the "Gaia" faction, you can directly awaken the "Origin" attribute.
Abilities, Ranks, Talents, Bloodlines, Concepts, Skills, Noble Phantasms, and Origins are the eight main elements that make up Fantasyland's power system.
Among the eight elements, the six attributes of ability, rank, talent, bloodline, skill and treasure, the higher the level and specification, the stronger the help for the trialist.
Compared with these six items, the remaining two items, 'concept' and 'origin', are somewhat special and unusual.
Just like the concept of [Spearman Lucky E since ancient times], which is almost infinitely close to the EX level, has been extended by the system to "the talent of the spearman is inversely proportional to the luck value", which is definitely a disadvantage far greater than the advantage for all the trialists of the rank, which directly leads to the fact that in today's fantasy paradise, in the first-line trialist group, the spearman is almost reduced to an endangered species.
As can be seen from this example, in many cases, the 'concept' does not directly improve the strength, and even suffers negative effects, which is not uncommon.
Compared with the 'concept', 'origin' is more special and something, and it also has more unknown and uncertainties.
The Awakening 'Origin' attribute is like an unknown Devil Fruit in One Piece, which is placed directly in front of every practitioner's eyes, and the benefits and disadvantages of eating it are well known to everyone.
Moreover, once the jackpot is gambled, the improvement of strength can be said to be immediate, which is not a small temptation for the trialist.
After all, as long as you are an ordinary trialist, you will inevitably walk on the edge of life and death for many years, and live a precarious life, so the most important thing in your bones is adventure and gambling.
If it's really just a Devil Fruit, maybe someone will give up eating it; But if it's the 'origin', as long as you know what it represents, I'm afraid you won't even hesitate a little, and everyone will choose to awaken directly.
The archetype of the attribute of 'origin' comes from a philosophical concept in the worldview of the moon, which mainly appears in the series of works of "The Realm of Emptiness".
Origin, also known as the "chaotic impulse", is conceptually similar to the primordial instinct.
In the worldview of the moon world, the "vortex of roots" is the "cause" of everything and the beginning of various phenomena, so everything has a fatalistic direction from the beginning of its birth.
In the case of human beings, there are also primitive impulses, instincts, attributes, and other directions, and although they cannot resist this directionality that is determined before birth, it is also possible to suppress such primitive instincts in the acquired personality, will, intellect, and wisdom.
Yes, it can't be fought against, but it can be suppressed.
The premise of repression is not realizing one's own 'origin' before.
In the moon world, the technique of awakening people's 'origin' by magic or other methods to make people aware of their own 'origin' is called "origin awakening".
Once you are aware of your own 'origin', not only will you not be able to fight against it, but you may even be swallowed up by your 'origin'.
This is because the personality and wisdom that human beings begin to generate after birth cannot override the "chaotic impulses", because this is the meaning of human existence, so they will inevitably be dominated by the directionality determined by the "vortex of roots".
But it is precisely because of this that the Origin Awakened will obtain the accumulated past lives, and thus obtain the powerful power accumulated by fate, which is manifested in the innate "attributes" and other characteristics of the magician.
Throughout the works under the Moon World System, such examples can be said to abound-
The most famous is the Two Rituals, the origin of which is "nothingness".
If the 'origin' of other people is only close to the "Vortex of Roots", then the origins of the awakenings of the two rituals are unique and connected to the "Vortex of Roots".
Therefore, the carnal personality of the two rituals is what the celestial moon chefs jokingly call the "root style", so as long as they are in this world, they can do almost anything.
As a veteran brother-controlled black tung flower, its origin is "taboo", she herself did not awaken to the origin, but since she was a child, she likes to deviate from the group, acts contrary to common sense, and even falls in love with her biological brother, which is an obvious manifestation of "chaotic impulse".
By pursuing the [Prototype of the Soul], he learned the art of awakening the origin, and awakened the origin of his "stillness", and the whole person became a wood man who ate the ancients, and constructed an enchantment of the concept of absolute stillness with himself, becoming almost immortal.
In addition to the characters who appeared in the above-mentioned "Empty Realm", the characters in several other works are also the same.
Although Emiya Kiritsugu has not awakened the origin, his origin is "severing and combining", using the 66 origin bullets made by grinding the powder of his twelfth rib, as long as it hits the target, it can cause internal but unhealable damage, and even the magic circuit will be destroyed.
Although Emiya Shirou is not sure whether he has awakened the Origin or not, his Origin trait is the "Sword" attribute, so he has mastered the inherent enchantment of the [Infinite Sword System].
In addition, things like Rin Tosaka's "Alternate Element" attribute and Maki Sakura's "Imaginary Number" attribute are the origin traits of orthodox magicians.
These examples are the direct consequences of awakening to the origin......
……
(Oops, I don't think I can finish two chapters on time today...... )