Chapter II
Speaking of challenges, I have to introduce the unique PK system of "Lost Man", which is not like other games with only a single PK method, but is divided into raids, counterattacks, sparring, challenges, and duels. Pen % fun % Pavilion www.biquge.info
Raid is when you take the initiative to attack the player or character NPC, the first move of the raid will cause 1.5 times the damage to the opponent, if the target of the successful raid is higher than your own skill value, you can get 0.03% of the cultivation of the skills or mental methods used, increase 1 point of guilt value, slightly less than or equal to 0.01% of yourself, increase 1 point of guilt value, and if you are too much below yourself, you will not. and increases Sins by 2. This is to some extent protective s. Because the crime value reaches 10 points, the government will issue a wanted bounty, as long as it is an NPC or player who catches the identity of the fast can receive a wanted warrant to arrest you, once you are arrested, you will be imprisoned for ten days, and the offline time is not counted. Of course, before 10 points, the sin value can be cleared by doing tasks, and the value of the clearing is calculated according to the difficulty of the task received. However, because "Lost Man" is developed and run by simulating the human brain, it is not easy to receive a task.
As the name suggests, a counterattack is your defense and attack on a raiding enemy. For the raider's first skill attack, if you are alert enough or have dodge kung fu, you can dodge the opponent's surprise attack. Counterattacks don't matter if they fail or succeed, you won't increase your guilt points. On the other hand, if you succeed in seriously injuring the enemy, you can also increase your mental or routine cultivation according to the opponent's skill, and add 0.01% to the base of the raid. In other words, if the enemy's skill is higher than yours, you will gain 0.04 proficiency if you successfully counterattack. Equals slightly less than 0.02% and less than none.
Sparring, is a very peaceful way of competition, you can be with the team or anyone outside the invitation, including NPCs to fight, both sides will have 100 HP as the minimum HP, once the skill attack exceeds the HP, will immediately determine the winner or lose and stop the fight. So this kind of jousting will not cause serious injuries - there is no guarantee that you will be maliciously attacked by monsters or players when you run out of blood.
There are always some insoluble grievances and hatreds in the rivers and lakes, and if you don't kill them, you won't be happy. However, the punishment of raid deaths alone may not be enough to satisfy the player's anger against their enemies. As a result, there are two PK methods: challenge and duel.
Challenges, like competitions, are also options to any player or NPC at the player's own will, and the opponent decides whether to compete or not. Once the competition is confirmed, one of the players must be seriously injured before it can be stopped. If the opponent is a player, the seriously injured party will also get the mental method or martial arts they have learned to be downgraded by one level, and a random piece of equipment with the top three attributes on the body will be dropped as punishment. If the opponent is an NPC, it will randomly receive a treasure from the NPC. If the player is strong, they can also challenge the highest level of each faction, and once the challenge is successful, they can replace it as their leader. However, the boss of each sect will not easily accept the player's challenge, and even if he does, it will let you first challenge the disciples or elder protectors of his sect, and once you fail the challenge, you will not be able to challenge any NPC of the sect for a year. So far, no one has ever succeeded in the challenge.
The common thing in "Maze" is a serious injury, which is to leave you with 1 point of blood and lie on the ground and pretend to be dead, but this does not mean that there will be no death. Except for specific plot needs that will cause NPCs to die, only duels can determine life and death. Death here has the same meaning as death in reality, whether it is an NPC or a player, once it dies, it will completely disappear from the game (equivalent to deleting the number).
In order to protect the normal operation of the game and the development of the story, if the NPC accepts the player's duel, it will receive a 150% attack bonus for life and death. So no player will choose this kind of high-stakes duel unless it is necessary.
Because once the duel is started, it is a matter of life and death. So it's not ready to do like other PK modes. After sending a duel application with someone and the other party accepts it, the system will announce who and so-and-so have agreed to duel due to personal grievances in the world, when and where. All players can go and watch. Of course, whether the duel can clearly see the duel process in the place chosen by the duelist is not considered by the system. Moreover, for the sake of the fairness of the duel, there can be no players within 100 meters of the dueling parties, and if there are players who carry out a long-range attack on either side of the duel, not only will the attack effect be invalid, but it will also be regarded as breaking the rules of the game, and the same punishment will be given as if the challenge was lost. At this point, the game uses its own way to protect the players in "Lost Heroes" from any malicious damage when enjoying the pk.
Although Licheng is not the main city in the game, and it can even be said that it is only a remote town, it still has its own prosperity in this game that has no shortage of players.
Since entering the city, the streets have been lined with stalls set up by players. Kitayama Youxue, who had never been in the WTO, simply walked and watched, recorded the items and prices sold at each stall in his mind, and quickly assessed the approximate value of the equipment and medicines he was carrying.
Judging from the stall items she saw, it was just like the game introduced: there were really not many pieces of equipment with attributes, and each one was expensive, and a piece of clothing with 2 points of physical strength alone was sold for 100 taels of gold. According to the algorithm that "Lost Man" has opened the exchange ratio of real currency and game currency to 1 to 1, that is, 1 tael of gold is equal to 1 yuan of real currency, and this piece of clothing plus 2 is 100 yuan. And at this price, you can buy a mass miscellaneous brand of clothes on major pedestrian streets. Moreover, this clothing is still the attribute physique with the least benefits.
Physique, root bones, perception, and strength are the four basic attributes of players in the game, and these attributes can be improved through special items and equipment with attributes. Constitution affects the amount of HP of the Heart Spell bonus, Root Bone affects the internal force value of the Heart Spell Bonus, and Perception and Strength affect the attack damage of your skills. In addition, there is a hidden attribute, which is the character of the major online games, which is called fortune here. This attribute can only see a few question marks on the player's own interface, and there are no props and equipment on the market that add to this attribute, so it has always been considered a permanently fixed attribute by players. Going back to the four attributes, every time a player adds 1 attribute value, it will affect their overall evaluation of the power value. And the increase in the amount of power that increases the amount of blood by adding physique is the least, which is recognized as the least benefit.
Looking at the few pieces of dual-attribute bonus equipment and medicinal pills in his package that were far more powerful than the pills sold in the various stalls, Beishan Youxue pressed the urge to turn them all into display currency, and walked towards the famous restaurant "Qinfang Building" in the center of the city.
Players in the game are tired and full, which also affects the development of various leisure industries such as inns and restaurants, after all, the game's territory and home system have not yet been opened. Therefore, players who don't want to treat themselves too badly can only choose to go to these two places to quickly recover.
Dressed in a blue-gray man's robe, a simple ponytail, and a gray mask that covers most of his face, revealing only a thin lip and chin, Beishan Youxue is not eye-catching. Even passers-by who don't look closely will subconsciously think that this is just a man who likes to pretend to be mysterious. After all, there are a lot of masks in the game, and many people like to walk with them.
Walking into the exquisite and atmospheric ancient building "Qinfang Building", you can see a woman in white sitting in the center of the hall with a veil at a glance.
Light Moon Weiyun, whose real name is Su Weiyue, is one of the only two best friends of Su Lingxue, who has an almost withdrawn personality. He is hearty and generous, likes to be in the limelight, and doesn't know what a low-key thing is. For this reason, her appearance, which was originally sought after by many men in reality, has not changed much in the game - that is, she chose the so-called flat tone when creating the character.
And she, who has always been high-profile, suddenly brought on the veil. This made Kitayama Yuxue, who still recognized her at a glance, have to be curious.
"What happened?" Walking to the table and sitting down opposite the light moon and clouds, Kitayama Yuxue asked, looking at the veil on her face.
The light moon and clouds, who seemed to have come back from their thoughts, picked up the apricot eyes and looked at the person in front of them from head to toe with disbelief.
"Sure enough, I became a cave man on the top of the mountain." After a while, he forced such a sentence out of the red cherry lips under the veil.
Under the mask, the eyebrows condensed slightly, and Youxue, who was familiar with her friend's temperament, called Xiao Er and asked her to take them to a private room on the second floor.
"Hurry up~ Let my sister see if the people who have been in that ghost place where birds don't for ten years are also rustic."
When Xiao Er exited the private room, the light moon and the clouds immediately revealed his true face, and he stepped forward to remove the mask on Beishan Youxue's face while talking excitedly.
Because he has been trapped in the Valley of Despair for ten years, his friend who has always been deeply dissatisfied with it mentions it, and he is disgusted and disdainful. It is also the "broken place where the soil has to get rid of the scum" and "the birds don't". So she wisely chose not to refute and sat honestly, letting her friend take off the mask on her face.
Anyway, she hasn't seen this face.
"Is there any mistake? You didn't have plastic surgery!? ”
No, the light moon looked at the face in front of her that was exactly the same as in reality, and couldn't help but be surprised. After all, this is too different from this person's style, no matter which game it used to be, I liked to make myself like a spy engaged in intelligence spies, a face is so ordinary that you have seen it ten times, and you can't tell the difference between her and the public. And this time, looking at this delicate face without the slightest trace of adjustment, she felt that she had seen the eleventh wonder of the world.