Chapter 23: The Soul of Chess (5)
The basis for the existence and development of the interest of the story lies in the existence of contradictions, so in the story of the soul of chess, although Sawei is attached to Shinto Hikaru, but unfortunately, this time is not the same as the last Torajiro, and in terms of Hikari's character, it was impossible to be interested in the brain game of Go at first. Pen "Fun" Pavilion www.biquge.info
So from the very beginning, it was an unsuccessful possession.
However, because of Zuo Wei's help in the history exam, Hikari still agreed to take him to play chess occasionally.
So in the inevitable situation of chance, boy-meets-boy, in the process of helping Zuo for the next period for the first time, Hikaru Shinto met the most important friend in his life...... Ryo Taya, who is also an opponent.
In terms of layout, the climax of the first episode of the chess soul is the game between Hikaru Shinto, who doesn't know anything, and Ryo Taya, a quasi-professional chess player.
The ending is naturally the light or the complete victory of Zuowei.
If you consider the real situation, this kind of game is just two people sitting in front of the chessboard and constantly falling, which is not interesting for the layman, but the performance of the original manuscript is different.
Can't read the chess game? It doesn't matter, it doesn't affect the reader's perception at all.
There are a lot of comics involving special competitions, which require professional knowledge to read, but how can people who don't understand understand it, and they have to read it with enthusiasm?
Quite simply, first of all, the reader needs a professional commentary.
Secondly, it is necessary to create an atmosphere in the work, such as the reaction of the surrounding people who act as spectators or viewers, and so on.
In this game between Koko and Taya Ryo, most readers can't read the chessboard, but how can readers understand the "battle" in it?
The main commentator here is Ryo Taya, a quasi-professional chess player, who is already a super strong player.
Through the psychological description of the two sides in the game, the reader can understand the characteristics of the game, which hand is strong and which hand is weak, and the difference in chess strength between the two sides is expressed in this way.
At the same time, it also shows a lot of things other than chess power, for example, Liang said "Although it is very strong, I don't know why the layout is very old", because Zuo Wei does not know the most modern Go, and named him as the identity of the thousand-year-old chess soul.
At first, Taya Ryo didn't pay much attention to Hikaru and just treated it as a normal game, but then he found that his opponent was really strong.
Later, he was on a weak board, but he still had a game to play.
Later, the small light in the plate burst into his hand, which made him understand the gap between the two sides.
"It's not the strongest hand, it's not the best hand......"
"He's testing what I'm going to do next, he's watching my chess ......"
"From a great place."
At this time, Taya Ryo had already understood that there was a level gap between him and his opponents
Next, the noise of other people in the chess and card room is used to show the sensation of Ta Yaliang's loss, which is used to set off Zuo Wei is actually a master among the masters.
Next, there was a divine mending knife that hit Ta Ya Liang's heart, and a certain sister said the "fact" with a shocked face: Ta Ya Liang not only lost, but also lost to a child who had never played a game.
Taya Ryo also understood that the other party was just playing chess with him.
If you actually consider this game of chess, the winner is still bright, because the black has a first-mover advantage, Zuo Wei said that he has never lost when he held the black, which is not an exaggeration, before there is no sticking rule, the black has a huge advantage.
Considering the five-and-a-half-eyed eye-stickers of the Japanese-Ben Go game (the sunspots still have a slight advantage), although Xiaoguang won two eyes on the board, he actually lost three-and-a-half.
But winning or losing is not the point, the point is that Taya Liang felt the difference in strength between the two sides, as the son of a "celebrity" and learned Go from play, he still has a lot of confidence in his own strength, he never thought that he would be suppressed by his peers before.
This game is actually the beginning of the whole story of the chess soul: starting with this game of chess, on the road of Go competition, among the two main characters, Taya Ryo chases the phantom of Sawei on Hikaru Shinto, and Hikaru Shinto chases the existence of Ryo Taya himself.
For many stubborn Go players, there is a belief that "if you win a game against me, I will win it back sooner or later" or "now you are better than me, but after that I will surpass you", so Hikaru Shinto and Ryo Taya have become lifelong enemies.
In terms of content, the second half of this first episode is actually the second episode of the original manga, but it has been grafted, and this treatment is actually the treatment of the animated version.
This change is just to get into the rhythm of the story as soon as possible, so that the story of the first episode is richer and more compact, so I skip some of the lengthy explanations about Go knowledge, so as to attract readers as soon as possible.
So this episode was originally serialized.,It started with the encounter between Xiaoguang and the ghost Zuo Wei.,Describe Zuo Wei's origin and part of Xiao Guang's campus experience as an excesse.,Take Zuo Wei's game with Taya Liang by the hand of Xiao Light as the climax and end.,For comics,The original manuscript is refined and rich.,As the first word of a work,It's undoubtedly very good.。
As a reader, Kitani's encounter with Xiaoguang and Sawei is undoubtedly a comic-style coincidence and surprise, which is something that cannot be encountered in real life.
But later, the game between Xiaoguang and Taya Liang has an incomparable sense of realism, which itself may be contradictory if the story is expressed in other forms, but the manga is different.
It is precisely because of such a realistic game that Mutani's heart is surging, although he can't understand the game of the two characters, but this does not prevent him from feeling that this work is very burning.
Although the theme of the performance is Go, at this moment he can be sure that this is a shonen manga, an undoubted shonen manga.
The work can bring a sense of immersion to Kitani.,In addition to the very real game.,There's something else.,To be specific.,Ordinary people who don't know anything.,Easily outperform the so-called genius.。
Because of the identity of the protagonist, it is easy for readers to bring in the character, and they will subconsciously feel that the protagonist is actually the same as me, and that he can win, so he can win himself—although it is an illusion, it is enough for the reading experience.
This tendency and form of expression are especially obvious in GAL games and light novels, and the protagonists of many stories are obviously not picked out from the pile, but they can be surrounded by beautiful girls, and there are cute sisters, gentle childhood sweethearts, and tsundere heroines...... This is the sense of substitution.
Fortunately, the chess soul is a shonen manga.
At this time, Mugu was very fascinated by reading the manga, and he couldn't wait to share this story at this time.
But he didn't know that he was already sharing the story at this time, didn't he feel that the classroom had become a little quiet?
That's because the teacher, who was supposed to be teaching, was already standing behind him for a while......
Too devoted, easy to expose, this is even a famous saying.