Chapter 10 Selling Abroad

Not long after Li Guangyan persuaded his parents, his very old Motorola mobile phone rang, and after looking at the caller ID, it was actually Kong Xueyan calling. Pen, fun, pavilion www. biquge。 info

"Hello, the big beauty is in such a hurry to call me today?"

"Of course, I downloaded the new game as soon as you released it. I just played this game and found it really fun, especially the music. Did you make all that music yourself? Kong Xueyan finally asked Li Guangyan.

Although Li Guangyan usually listens to a lot of music, his own understanding of music is only okay as an appreciative listener, but if he is tested for the knowledge of school creation, he is blind.

So Li Guangyan avoided the important and said lightly: "The music is good? But I think your voice acting in it is the best. ”

"Hehe, at what age are you deceiving a little girl, and you still use it on me. Are you trying to soak me? Kong Xueyan was not shy at all, but said jokingly to Li Guangyan.

Li Guangyan blushed a little when he arrived, he used to flirt with girls on the Internet when he was an otaku, but it was the first time to use his mobile phone directly to tease a girl he met in reality.

But soon Li Guangyan replied:

"You are asking, are you not confident in your beauty? Not confident in your own charisma? ”

Kong Xueyan was quiet for a moment, and soon smiled: "There are a lot of people chasing me, it seems that you are also a face-watcher?" ”

"That's right, it's the time to look at faces. However, my requirements are relatively high, and it is not enough to have a face. Li Guangyan said with a smile.

"Yo~ The requirements are quite high, why do you need to have a figure in addition to your face?"

"I used to be a poor bastard who didn't dare to ask for much, but now it's not a game to make money. So our requirements have also improved, such as kind-hearted, cheerful and lively, eh? I think you're a good fit. After Li Guangyan said this, he felt that he was already possessed by Green Lantern, Daredevil, and Spider-Man at this time, and he was not fighting alone!

Eh, it seems that these heroes are also ** silk......

"Giggle...... It is said that when a man is rich, he becomes bad, and it becomes obvious from you. Kong Xueyan said with a smile.

After Li Guangyan heard it, he said in a deep tone: "Actually, I have been single for more than ten years, and I have seen so many pairs and pairs, and I am alone, I found out that men are still bad and bad, and only girls love them~"

"Haha, but bad men can make girls insecure!" Kong Xueyan said with a grin.

"Seriously, you can refer to the students in our school. How many of those who are in the object are honest and well-behaved babies? If you want me to say that they will graduate from high school, they will not understand this when they go to college, and it is estimated that they may be single for decades in the future. The ratio of men and women in our country is so imbalanced, how can it be expected that tens of millions of men will be fighting singles in the future! ”

In the end, Li Guangyan still didn't open up to Kong Xueyan and said that he wanted to deal with her, and the other party didn't mention this issue, but he was in the water for more than 30 minutes.

Sure enough, the girl's phone bill is never enough.

The winter vacation in high school was very short, but this time it did not include Li Guangyan, because Li Guangyan took a leave of absence for reasonable reasons.

BEFORE HE WENT TO REGISTER HIS GAME COPYRIGHT, HE WILL REGISTER AN ACCOUNT WITH LUQI STUDIO ON THE STEAM PLATFORM, PAY A $100 CONTRIBUTION FEE, AND PUBLISH THE ENGLISH VERSIONS OF HIS TWO GAMES.

The Steam platform is a game platform that Valve hired Bram Cohen to develop and design, and both Valve and Bram are no strangers to their products in China.

The world-famous Half-Life and Counter-Strike are produced by Valve, while the torrent download that is popular all over the Internet was invented by Bram.

Steam is currently the world's largest comprehensive digital distribution platform, where players can buy, download, discuss, upload, and share games and software.

This is undoubtedly the best platform for Li Guangyan to break the game into the European and American markets, and even the world.

Therefore, the game uploaded on this platform is not only in English, but also cancels the mechanism of activating with CDKEY.

But Li Guangyan can completely let the game activate itself when it is opened for the first time after downloading.

When activated, the hard disk ID of the computer will be read to store the game, and the game will be self-encrypted, and the game will not be able to open when the game is transferred to another hard disk after encryption. This is also to prevent those working groups that do piracy in China from having great powers, and go to Steam to buy a genuine copy and get it back to China to share it for free.

However, Li Guangyan's game was released, and everything else went well, but because of the game's anti-piracy technology, it aroused Valve's strong interest.

Although the other party did not do anything reluctant about the release of the game, nor did he force the threat of voyeurism as in the online novel, he was just very enthusiastic to Li Guangyan to acquire his technology.

This made Li Guangyan a little relieved and greedy at the same time, and when he negotiated with Mr. Gabe of the other party through email, he expressed his refusal to sell this technology, but he was interested in agreeing to cooperate with the other party in this regard.

That is, the other party takes out a game that needs to use anti-piracy technology, and he will process anti-piracy encryption for the game, and after the game is released and sold, a certain percentage of the fee will be charged.

After a long period of communication, the other party finally gave up on the plan to acquire the technology, but there was an even more torturous negotiation on the cost standard.

At first, Li Guangyan wanted to receive a 10% share, but the other party rejected the offer very well.

Valve wants to add Li Guangyan's technology to the Steam platform as an optional service, and the cost of the service, that is, the sharing ratio, is borne by the author, and too high revenue sharing may lead to excessive loss of profit for the authors of games released on Steam.

In fact, the highest level of marketing for the sale of genuine games is in Europe and the United States, which pay more attention to copyright, and the economic level of these countries is enough to buy the consumption level of genuine games.

That's why Valve rejected the amount.

Countries and regions where piracy is rampant are basically areas with underdeveloped economies and low consumption levels.

Therefore, Valve has always wanted to reduce the share to less than 2.5 percent, but Li Guangyan has always believed that his bottom line is 5 percent, and the negotiations have been deadlocked.