Federal Heavy Army
Federal Heavy Army
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The banner of freedom has been raised, and a peaceful world will return to Hull. Pen | fun | pavilion www. biquge。 Citizens of the info Federation, on this day, we have our own powerful army, come and cheer for the Motherland! -- Green Star News.
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English name: Federal-Navy
Abbreviation: F.N
Command: Federal Command
Description: Before the unification of the Hel Federation, the civil war continued, creating an army that can now rival the Angelic Empire. Although the Federation's technology is not as good as that of the Angel Empire, the Federation's heavy army, which values the armored defense force, is definitely not inferior to the Imperial Jihadist Army. Even if the Federation is a light cruiser, its defensive performance can be compared to that of the heavy cruisers of the peacekeeping forces, and its tonnage can also exceed that of the jihadist of the same class.
Scale: It is mainly divided into the Marine Army, the Marine Army, and the Star Navy. Hull, the capital of the Federation, most of the planet is covered by seawater, but countless small islands are exposed, so at the beginning, Hull did not have the concept of sea, so they were called water war troops. Later, when I saw the sea, I didn't change the name.
Personnel: Billions
Military rank:
[Soldiers: Recruits, Heavy Soldiers];
[Non-commissioned officers: corporals, sergeants, heavy sergeants];
[Lieutenants: Ensign, Captain, Heavy Lieutenant];
[Officers: Major, Colonel, Colonel];
[Generals: Major Generals, Admirals, Heavy Generals, Federation Commanders].
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Battleship Radiance: Bright green
Battleship Color: Silver-gray
Battleship Energy: Antimatter Reactor
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【Units of the Federal Heavy Army】
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Marine Army, Marine Army, Star Navy
(Note: 1. Unlike other countries, the Federation's logistics department, special operations team, spy team, etc. are available in each unit.) 2. Now all the soldiers of the Federation belong to the Heavy Army of the Federation. )
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[Introduction to some individual classes]
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Name: Heavy Infantry
Full name: Federal Heavy Infantry
Type: Heavy Infantry
Description: Heavy soldiers of the Federation feel heavy when they hear their names, they walk very slowly, but they are actually very agile, and they are equipped with short-term booster backpacks, which allow them to quickly jump over obstacles or rush to enemy positions in a short period of time. Even without a backpack, they were very fast, which may have something to do with the fact that they evolved as dinosaurs. In addition, although their shields are as fragile as those of peacekeepers, their armor can be compared to armored vehicles, which has biochemical protection and built-in compressed oxygen cylinders. Heavy infantry are usually equipped with powerful equipment such as individual anti-aircraft weapons or anti-materiel weapons, and they will also carry a medium- and close-range weapon with a large magazine and ammunition capacity to deal with enemies they perceive as miscellaneous soldiers.
Features: Workhorse. The heavy infantry is the main soldier of the Federation's heavy army, just like ordinary peacekeeping soldiers, the main force!
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Name: Quick knife hand
Full name: Clawblade Assault
Type: Light Infantry
Description: Unlike ordinary soldiers, these fast knives are like heavy clawed dragons, with extremely powerful three blades, and unlike the cruising soldiers of the Angel Empire, they only carry claws, grenade pistols, special equipment, and are gone. Their armor is relatively light, and their shield defense is average, but they have no stealth effect. Knife players usually have a long-term boost backpack to make them more agile and easy to climb over mountains and mountains.
Features: Assault. They are not the scouts of the Federation, but the assault force of the Federation, which is used to forcibly demolish other people's buildings, or to reach the rear of the enemy troops to cooperate with the main force to fight siege battles, etc. They are assault soldiers.
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Name: Transmitter
Full name: Intelligence Relay Infantry
Type: Scout
Description: Deliverers are usually equipped with long-term stealth devices, and they never engage in enemy fire, as their mission is to obtain information.
Features: Intelligence. When you spot these deliverers, you won't be in any danger for the time being, but if you don't run away, then be prepared to fight.
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Name: Far Away
Full Name: Area of Area Sniper Infantry
Genre: Sniper
Description: The Far Destroyer usually carries a sniper rifle with two upper and lower barrels, and the large caliber barrel on it can emit an armor-piercing grenade, which is effective against armored vehicles and light tanks. With a small-caliber barrel below, it was used against infantry. The defense and mobility of the Far Destroyer are average, but there are many high-explosive shells on their bodies, which sometimes make them use sniper rifles as machine guns, and of course the accuracy will be reduced to very low, but considering the range of explosion damage of this bullet, it doesn't matter.
Features: Scope. The Sniper Rifle has a high destructive power and is easy to deal with slow ground infantry, although it is difficult to deal with Angel Soldiers in regular fields.
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Name: Tough Guy
Full name: Tough guy super-hoplite
Type: Heavy Infantry
Description: Tough Guys are second only to Overlord Commander in height, and their powerful auxiliary robotic arms allow them to lift a light tank for peacekeeping forces. The weapons they carry are also heavy anti-materiel weapons, but if you go to melee combat with them, they will throw their weapons aside and tear you apart with their hands.
Features: Strength. The Tough Guy's weapons and defenses allow them to go head-to-head with enemy tanks, and this Tough Guy is the unit that must be prioritized on the battlefield.
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Name: Overlord
Full Name: Overlord Heavy Commander
Type: Battlefield Commander
Description: Overlords, who are four or five meters tall, are generally equipped with mechanical auxiliary limbs, and wear heavier armor, as well as a dark green leather robe, and a wide blade. They have a lot of weapons, large and small, but the most interesting thing is that their greatswords, because they are often not used, are often considered ornaments. Each of their arms is equipped with a circular shield that provides defense against energy shields.
Features: Command. Don't look at the overlord's weapon, the defense is still very strong, in fact, they rarely take the lead in the charge, which is completely opposite to the angel commander. Federal military experts believe that even the commander of the squad is the core of the unit, and he cannot die easily, and leading the troops to fight to the end of the sacrifice or victory is what the overlord should do. Angel's military advisers believe that commanders should lead their troops on the offensive in order to boost morale, and the best way to lead is to lead by example.
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