Chapter 46: The Chinese Wind Blows in the United States (2)

November 1981. Pen, fun, and www.biquge.info

Under the temptation of Li Feng, John, an employee of Goldman Sachs in the United States, began to work part-time to help China's Phoenix Nest Company sell Chinese-made game consoles to the American market, that is, arcade machines!

In 1971, the world's first arcade machine, Arcade, was born in a computer lab in the United States, and then was put into commercial operation in bars and other places. However, relatively speaking, the arcade games of the 80s in the United States in this world are still very rudimentary.

This world, due to a large number of advanced technologies, is prioritized for military use. In addition, human beings are fighting with beta almost every week, and the consumption of weapons, ammunition and military supplies has made the military industry a pillar industry of mankind at present.

Located in the rear of security, whether the capital of the United States is to make a fortune or to be prepared for danger in times of peace to enhance the military potential of the United States, a large amount of capital and technology are mainly used in the military industry.

Since the 70s, the military industry has not been worried about orders at all. This has also caused a serious deformity in the US industry, which is more dominated by the military industry.

As for the emerging consumer electronics market, the American capitalists, who seem to have a better investment direction, do not look down on the interests of this area at all.

As a result, the investment in the civilian electronic consumer market is only some petty funds, which have neither capital nor technology, nor can they have the best talents.

After all, almost all first-class talents serve the military industry, and secondly, the financial capital of Wall Street. The rest is engaged in scientific research.

Although arcades were invented, there were not many people to develop games, let alone large-scale investments to improve arcade hardware. So, the video games of this world, humble touching.

The first batch of products that Li Feng handed over to John was an arcade machine!

The base version of the arcade machine includes CPU, ROM, RAM, video memory, input and output interface (I/O) and other electronic components, which are almost the same as the performance of ordinary personal computers.

This batch of arcade-based versions, the core CPU chips, uses the "Phoenix Nest 1" chip developed by the domestic Phoenix Nest Company, and the performance of this chip is not inferior to half a point even compared with the current mainstream chips in the United States. With the video memory, you can display more colors and the picture is clearer.

Combined with the games recorded in the memory, they are all very popular and popular games in the history of the origin world, as well as in the history of many other parallel worlds - "Dinosaur Kombat", "Street Fighter", "Samurai Shodown", "The King of Fighters", "Three Kingdoms", "Journey to the West" and so on......

The domestic electronics industry has limited production capacity, and most of the semiconductor components are limited to the production of telecommunications equipment or drones.

Naturally, there are very few components that can be used to produce game consoles, but the Phoenix Nest company insists on engaging in the game industry. And, develop game exports...... Because, the game is a very profitable project, with small profits and big profits, which can bring a lot of foreign exchange to China.

Even if the whole world is so bad, humanity still has to be entertained. At the very least, the gaming industry is not only entertaining, but also promotes the development of the electronics industry, which indirectly supports the development of science and technology and the military field.

What's more, the republic lacks the means to earn foreign exchange, and simply selling natural resources for foreign exchange is not a sustainable solution.

After all, with the development of the republic's own economy and production capacity, its own energy will not be enough, and it will soon go from exports, to imports.

Therefore, it is obviously better to export lower-cost, higher-value-added products, such as video games, film and television, and publications, in exchange for foreign exchange.

Of course, if you simply want to export, even if your work is very good, it must be a vested interest related to other countries to grab the cake, and it is not so easy to succeed. To this end, it is necessary to find local collaborators, cultivate a new group of vested interests, and work together to make the cake small and big.

Everyone has a stake in the market, and both prosperity and loss are lost, so local agents have a reason to help the Republic's products open up sales channels and defend against attacks at all levels.

In less than 10 days, John had already done a miracle - selling 3,000 base tablets for an average of $5,000 per game!

That is to say, his sales exceeded $15 million in ten days, and his sales were $1.5 million per day.

In this, Li Feng's wholesale price to John is only $2,000 per game base version. That is to say, John earns a difference of $3,000 per base plate, and a gross profit margin of $9 million before taxes! Even after deducting the cost of sales, it is conservatively estimated that John himself made at least more than $5 million.

And that's just ten days of sales!

John started out as a part-time job and had not yet made up his mind to resign from Goldman Sachs. However, after making the first vote, he confidently quit his job at Goldman Sachs, and then, in the stunned eyes of his colleagues, opened his own company - Northern Lights Entertainment Co., Ltd.!

"Lee, I've quit my job, started a company, and I'm ready to do my best to be your agent. Hopefully, you will be able to come up with more products! John said excitedly, "I already feel that gaming is a very promising industry, and Chinese video games are more playable than most games in the U.S. market today, so we are going to disrupt the entertainment industry!" The market will soon no longer be tens of millions of dollars, but hundreds of millions of dollars, or even more than a billion dollars, and it may be more ......"

"However, I only have so many game console versions, and I will leave them all to you this time!" Li Feng said.

"What?" John's glasses widened, "How can that, you know, how hot it sells?" Bars, arcades, and malls, all waving money at me. If you have enough base plates, tens of millions of dollars a month, it's too easy! And...... The game is so popular that it is almost in short supply, and it is estimated that there will soon be hateful thieves to crack our game! Then, create piracy and steal our profits! ”

In essence, in the United States in the 80s, copyright protection in games and other industries was still very average, and piracy was equally rampant. Copyright protection was strict, at least until the 90s. Software, film and television, music, publishing and other industries are united, and in the Internet era, even downloading a song may be sued. At that time, a large number of pirates in the United States gradually disappeared.

"Don't worry!" Li Feng smiled and said, "In the short term, it is estimated that they will not be able to crack it!" ”

"Why?" John was puzzled.

Li Feng said in a tone of wisdom in his hand: "The program of the game is developed based on the Phoenix Nest 1 chip, and this chip is a chip produced in China, and this chip cannot be bought in the American market at all. I think, it's almost impossible for a pirate to invest hundreds of millions of dollars to produce chips just to pirate a game, right? (To be continued.) )