Chapter 352: Meow
Catser Gilles de Les plays the role of a psychic pollutant in the Fate/zero anime. Pen? Interesting? Pavilion wWw. ο½iqugeγ ο½ο½fo
In the Gaiden character novel "Green Beard" written by Yu Kamiya, he plays the role of a boss, and uses other abducted children as the main visual to escape from his castle to improve the overall image of the character. The death of Joan of Arc made him lose his soul and live in seclusion in Mashkule, and he became obsessed with forbidden knowledge and tried to resurrect Joan of Arc in an evil way of sacrifice, and searched for sacrificial sacrifices every day through the [Snail City Text], which recorded forbidden knowledge, and the children in the town disappeared one after another, although the residents were afraid but helpless, and they did not know what caused the frequent disappearance of children.
The plot of the novel unfolds in this context, with a fictional young boy as the protagonist trying to escape from Gilles de Les's castle, and the overall horror atmosphere of the novel is similar to that of a thriller novel. Eventually, of course, the boy escaped, and after informing the adults of the town, the local lord sent the Knights on a crusade and burned Gilles de Les, who had already tortured more than 300 children to death, at the stake for a week before burning him and his own revised Magic Book to ashes.
Treat him as a boss, then the ending of the novel is quite satisfying, but the atmosphere is depressing and thriller, and it is easy to feel mentally uncomfortable, and "Green Beard" is the only novel in "Fate/zero" that has an age purchase limit.
Yu Kamiya set him as a complete evil, mainly to correct the style of "Fate/zero", defining it as an animation with a certain connotation and depth. Catser Gilles de Les Les died in the Sword of Oath Victory, which to a certain extent became an important foil to this plot.
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The day after Fate/zero aired
γEdge-no-KongγAnimation production company, Yuu Kamiya tirelessly immersed himself in storyboarding.
"In the plot part of the ace air battle, the golden treasure and the fighter controlled by Lancelot are in a state of high-speed motion, and if you want to do a smooth shot of this picture, it is the best choice. The manpower in the original art department is sufficient, and the increase in the amount of original paintings caused by the changing screen should not be a problem for the time being, and the number of animators who draw the middle frame is sufficient. Yu Kamiya did a final performance check for the storyboard of Episode 17 of "Fate/zero" at hand, and after making sure that there was nothing that needed to be modified, he put it on the table and waited for the members of the original art department to come and pick it up.
He decided to take a one-shot approach to complete this part of the painting, the ace air combat part is similar to a fight scene, but the requirements are more than one level, the key is to show the fluency of the fighter's flight, and it is impossible to take some tricks to reduce the amount of painting in the fight scene. One shot is twenty-four pictures per second, and these twenty-four shots must be connected into a finished shot, which is called a full-frame animation. There is also a misunderstanding here, that is, does one shot and two paint 12 shots per second? This is undoubtedly the correct solution, but it does not mean that there are only 12 frames of animation in this second, only 12 animations, but the use of one painting number every two frames to achieve the picture coherence and video frame rate requirements.
The number of frames of film and television works has been fixed, usually using twenty-four frames as the standard, and the one-shot two-shot painting method uses twelve frames to express a complete action, and the difference between one-shot and one-shot is the smoothness of the action change. One beat is twenty-four change frames, one beat two is twelve change frames, twelve still frames, and by extension, one beat three is naturally eight change frames and sixteen still frames. Take the X after one beat X as the change frame interval, and one beat three means that there is a change frame for every three static frames at interval, until the requirement of 24 frames is met.
In addition, it is not said that the more paintings per second, the better, which is usually decided by the storyboard, and it is impossible for an animation to be produced in a one-shot two or one-shot three way, and the painting method will be determined according to the changes in the original painting. For example, the main battle scene will definitely take the "high frame" mode, and the range of action of the battle character will inevitably increase, so it is necessary to increase the proportion of the original painting, taking the method of one shot and one painting as an example, the number of original paintings in the ordinary one shot and one scene may be less than five, forming the beginning and end of a character's action, and the remaining number of paintings is completed with animation, that is, the middle frame.
However, when the range of changes in the movements of the characters is drastic, the proportion of original drawings in the number of pictures per second will increase rapidly, and it is even possible to directly use the original paintings. For example, in the last 11 regions of the world, the national work "Neon Genesis Evangelion", there was such a battle scene composed entirely of original paintings, and this part of the fight scenes completed by the original paintings is still completely one shot and three paintings, and the production team handled it very cleverly in terms of results.
If the fierce fight scene does not increase the proportion of the original painting, too many intermediate frames are likely to cause the picture effect to be substandard, the character throws a punch, too many middle frames make this punch look very smooth, but at the same time, this punch must not express the ideal effect, more of a feeling of softness, drag and an indescribable sense of disobedience. Although the original painting of "Neon Genesis Evangelion" is a number of one-shot three-shot paintings, the main characters' movements are distinctly varied, and the strength effect is good, so that the effect of that battle is not inferior to the effect of one-shot two-shot painting.
Of course, not every animation can be played like that, the full original painting battle scene of "Neon Genesis Evangelion" is the battle between the first machine and the apostle, and the all-original painting method of one shot and three just expresses the heaviness of the huge robots of the first machine, if the showdown between Lancer Zhao Yun and [King's Army] Kamiya Yu is also played, then the audience will see Zhao Yun's slow and bulky movements, and the degree of disobedience explodes.
In the same way with Fate/zero's ace air combat, if you want to show the high speed and agility of a fighter jet, you need to have a certain ratio of the number of drawings in the original art and animation. It is not suitable for the original painting method of "Neon Genesis Evangelion", and it is certainly not suitable for the complex and changeable battle scenes of [King's Army] Lancer Zhao Yun.
The plot of the ace air battle appeared around the fourteenth and fifteenth episodes of the original work, and most of the reason why the remastered version appeared in the seventeenth episode was that the conflict between the characters of [Holy Grail Q&A] was more intense, and the plot of [King's Army] increased. It's not a big problem.,Kamiya Yu's remastered version of "Fate/zero" is about thirty minutes per episode, and the total plot length of the anime is originally a big cut longer than the original, and if the length limit is still exceeded in the end, then the last few episodes will simply be made into an extended version like the first episode.
Rich, capricious.
"Now that the seventeenth episode has been completed, and the storyboard drawing progress has been relaxed a little later, let's try how the [Valhalla] game is made today." Yu Kamiya touched his chin and groaned for a while, then picked up the landline phone and dialed to the original art department.
"Dudu Dudu~!"
"Yes, what does the overseer command?" After the phone was connected, a cautious female voice rang, and Yu Kamiya heard that the voice should be the current supervisor assistant of Uehara Ezuki.
"Well, the storyboard check is over, you can come over at any time."
"I see, please wait a moment."
The phone hung up, and within a few minutes, the female supervisory assistant who had just answered the phone knocked on the door and came in, saying hello and taking away the original storyboard he had just finished performing.
"Click~!"
Kamiya Yu locked the wooden door of the office, picked up the landline phone and called Kamiya Qiong and ordered, "Qiong, if nothing special happens, try not to disturb me." β
"Well, I understand." Kamiya Dome calmly agreed over the phone.
After doing all this, Yucai Kamiya turned on the computer, logged in to his email account and found the game file sent to him by the game production company not long ago, which was sent to him by Mizuhara Raiko according to his request The game data and game report under development were sent to him for inspection. He's already read the game report, and the animation production progress is much faster than he expected, so he doesn't rush to check the game files when he receives them, and now he has time to analyze the game itself.
In fact, the fast progress of the game production is due to the last time he had a conversation with Mizuhara Laizi, who felt that he was despised by Mizuhara Laizi gave a death order to the production department, until now the production team of the [Mirror Flower Water Moon] game production company has fallen into a miserable life.
This is a bold attempt by Yu Kamiya, the first time to use consciousness to write system code and analyze the role of code.
"Let's try it first."
Yu Kamiya took a few deep breaths to adjust his physical and mental state, and entered the strange spiritual world with the feeling that he was already very familiar with, in this world he seemed to touch the space of consciousness and seemed to stay in the real world, everything seemed too illusory and real. When the consciousness came into contact with the data of the computer in front of him, a bunch of garbled characters immediately popped up on the computer desktop and returned to its original state in an instant.
The downloaded game files on the computer desktop automatically opened, and a black box appeared and displayed the rapidly refreshing code data, and Yuu Kamiya's consciousness touched the code of the file and parsed it without making any changes.
In the dark, a faint consciousness conveyed the simplest message to him.
"Data logging..."
"γ»γ»γ»γ»γ»γ» in Data Logging"
"γ»γ»γ»γ»γ»γ»γ»γ»γ» in Data Logging"
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"The fork is complete."
"Whew~~Ha~~!"
Unable to feel how much time passed, Kamiya Yu's godless eyes suddenly moved, and he propped his right hand on the table and gasped for air, as if a drowning man had been rescued at once, greedily breathing every breath of air. Kamiya Yu looked at his trembling right hand, shook it and still felt a strange soreness, and suddenly smiled bitterly: "Every time I indulge in it, I wake up with such a big side effect." β
Just now, his consciousness was connected to the [Matrix Space] of the previous world, and Blake created another [Valhalla] game body in the [Matrix Space] based on the data fluctuations he sensed in his consciousness.
After a moment of relief, Kamiya Yu lay down on the office chair and closed his eyes to recuperate, and his spirit sank into another world.
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Entering the consciousness space, the side effects and hardship of the consciousness contact data just now all disappeared, and a subtle feeling was generated, as if he was just a little baby just now and couldn't even pick up a stone, and when he returned to the consciousness space, his little baby suddenly grew into an adult, and the weak power of the baby became a joke.
"Blake, how's it going?"
In a dark [matrix space], the scene of the research room began to be constructed, and Blake, who was wearing a white coat, walked out of the shadows, and his cold and beautiful little face seemed to be relieved when he saw Yuu Kamiya, and reported: "It's not going well, I observed the data that Yuu's consciousness came into contact with and reproduced it here, with an accuracy rate of 100%, but it was not a small burden on Yuu's body in the world over there." β
Kamiya Yu waved his hand: "It's not a big problem to rest in the consciousness space for a while." β
"Well, let's start reporting the results now." Blake's cat ears moved, and with a swipe of his hand, a transparent screen appeared in the virtual research room, showing all the code and structural design of the [Valhalla] game.
"This is a re-optimized game framework according to Yuu's requirements, and in theory, Yuu can complete the game optimization work in 10 hours even if he directly modifies the game code using the computer. And the next game code and framework design plan has been drawn up.,If the game company over there modifies the game according to this plan.,It's a lot easier for you in the future.γ Blake said softly, and in less than three seconds after [Matrix Space] reproduced the original body of "Valhalla" through Yu Kamiya's consciousness, the game was completely optimized. From the game structure, UI layout, basic code, etc., all aspects of optimization, close to perfection, or considering that Kamiya Yu can't accept too much workload, the most trouble-saving optimization plan is made.
Yu Kamiya looked at the game code information displayed on the transparent screen, and as soon as his mind moved, he accepted it all into his memory, and after pondering for a while, he stretched out his hand and rubbed Blake's black hair and soft cat ears and said with satisfaction: "Thank you for your hard work." β
Blake's cold and quiet little face appeared a blurry flush, and it seemed that it was very useful for Yuu Kamiya to rub her cat ears.
"Then I'm almost back, I'm still at work in that world, and I'll see you in three days." Looking at Blake's little face with a flush, Yu Kamiya felt quite amused, and like teasing a kitten, his right hand couldn't help but slide to her chin and scratch it gently. Although he doesn't have the furry touch of a cat, the perfectly restored girl's skin of [Matrix Space] also makes him love it.
Unexpectedly, this action made Blake immediately sober up, picked up Yuu Kamiya's right hand and put it on his hair and said calmly, "Hmm." β
Kamiya smiled leisurely, it seems that Blake really likes this action. (To be continued.) )